- Added Adaptive Supersampling. When enabled and running faster than the FPS target, the game will dynamically increase rendering resolution up to 2x the target resolution to improve AA quality. If the maximum supersampled resolution exceeds 16K in either dimension (e.g. when running at Eyefinity/Surround resolutions), this option will be unavailable.
https://forums.titanfall.com/en-us/discussion/10528/patch-notes-for-live-fire-update
Lots of other perf things as well but this was one feature I haven't seen before. We've seen adaptive downscaling, but not upscaling. Wonder if any sites will end up retesting this game? Also SLI/CFX support was improved.
Patch comes out tomorrow: https://www.titanfall.com/en_us/news/frontier-news-network-9/