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Tim Sweeney's perspective on programming language for game development


Very interesting read.

He has a knack for creating very nice looking and relatively easy to understand slides. So by 2009, I guess he hadn't found anything better than C++. I wish he would release an updated version of these slides talking about the changes that have happened since, including maybe the viability of Rust for game development.

I did find following additional stuff:


AMA in 2023:




 
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