THIS JUST IN: mugs likes Call of Duty 4 more than Halo 3

mugs

Lifer
Apr 29, 2003
48,920
46
91
I've played through the single player missions in both. Halo 3's story might have been better, but Call of Duty 4's single player campaign was better overall. More variety in mission types. All Ghillied Up is one of my favorite missions ever, even though you only kill maybe a dozen guys. And if you didn't enjoy Death from Above, you have no soul. It was a little short, but it was as long as it needed to be. I actually got the game when it first came out, played most of the first mission, then went back to Halo. I'm glad I finally took it back off the shelf. The rest of the game is so much better than the first mission.

Multiplayer kicks ass though. I had heard things here and there that bothered me about multiplayer, but now there is no doubt in my mind that CoD 4 is as good as or better than Halo 3 multiplayer - but that depends on the individual. It's an entirely different experience. Halo 3 is all about emptying a full magazine into the guy before he can do the same. Or sniping or shotgun whoring. Call of Duty 4 is all about getting the jump on the other guy - shooting him before he sees you. Some people hide, and that's fine and all. But you don't win by hiding.

Halo 3 makes it too easy for a sniper to dominate. Because you have so much shields in Halo 3, you really can't take a sniper out from a distance with the battle rifle. Unless he sucks, he'll snipe you before you kill him. You have to get up close with the assault rifle, or unload a needler in him, or snipe him yourself, or whatever. It can be frustrating when a guy is able to dominate the board with a sniper rifle and your team won't work together to take him out. You really can't do that in Call of Duty 4. I take great pleasure in taking out a sniper with my M16 from a medium to long distance. I've picked up a few sniper rifles myself on the battle field, and I've found it to be more difficult to do than in Halo 3. And there are no shotgun whores. I've been killed a total of one time with a shotgun.

One thing I didn't like so much about CoD 4 multiplayer is that dropped weapons disappear after what seems to be about 30 seconds. If you are able to stay alive for a good length of time, it's very easy to run out of ammo. I was on a tear last night - had a 17 kill streak, which will no doubt be my best ever. I think I went through three different guns, and had to use my pistol several times when I ran out of ammo. One guy I took out with my pistol, but he had the Last Stand perk and I had to reload my pistol before I could finish him off. :D That was satisfying.

Perks - There have been some complaints about people who have played longer having access to more perks. Big fat meh.

Here are the perks (stolen from gamefaqs):
1 Perks
-------
Bomb Squad: Ability to see nearby enemy explosives
C4 x 2: Remote detonation explosive
Claymore x 2: Trip activated explosive mine
RPG-7 x 2: Rocket Launcher with 2 rockets
Special Grenades x 3: 3 special grenades. No smoke
Bandolier: Extra ammunition magazines
Frag x 3: Carry 3 fragmentation grenades

2 Perks
-------
Juggernaut: Increased health
Sleight of Hand: Faster reloading
Sonic Boom: Higher explosive weapon damage
Stopping Power: Increased bullet damage
Double Tap: Increased rate of fire
UAV Jammer: Undetectable on enemy radar
Overkill: Carry two primary weapons, no pistol

3 Perks
-------
Deep Impact: Deeper bullet penetration
Extreme Conditioning: Sprint for longer distances
Last Stand: Pull out your pistol before dying
Martyrdom: Drop a live grenade when killed
Steady Aim: Increased hip-fire accuracy
Dead Silence: Movements make less noise
Iron Lungs: Longer breathe for steadier sniper shots
Eavesdrop: Hear enemy voice chat

- For Perk 1 you start with RPGs, Claymores and C4 I think. The grenade launcher on the M16 takes the place of this one. I found myself not using the grenade launcher ever, so I replaced it with the RPG so I could take down choppers. The only unlockable perk in this category that I think would be better is Frag x3. Although I would rather see grenades downplayed personally.
- For Perk 2 you start with Juggernaut, Stopping Power and Sonic Boom I think. Stopping Power is very useful. I think I'd use Juggernaut if I were sniping. The choice between Juggernaut and Stopping Power comes down to what you think will happen more often - you see the enemy first, or she sees you first. Stopping power has treated me well, and you really can take so few hits that even with Juggernaut I don't think you'd survive much once you're getting shot. Since it tells you when the person you're shooting has Jugernaut, I can tell you from personal experience that not many people who have it have survived once I started shooting them. I could see Overkill being pretty useful. The other ones, not so much.
- For Perk 3 you start with Deep Impact and Extreme Conditioning and I think Steady Aim. Deep Impact is the one I've found to be most useful. I get a lot of guys through walls. Eavesdrop would probably be more useful on the more tactical game types, but people don't seem to discuss tactics all that much on the voice chat. But then again I was talking to my wife while I was playing last night and this weekend, so I had my mic turned off and I wasn't paying much attention to what people were saying.

All in all though, the perks don't make you play BETTER than someone who just started, they allow you to customize the game for your playing style. I think that's great.

Unlockables - When you unlock weapons, you unlock challenges for those weapons. Get 25 kills and you get a red dot sight. 75 and you get a silencer. 150 and you get the ACOG scope. At least that's the way it is with the earlier weapons. Personally I prefer the red dot sight. Silencer costs you power and range I believe. ACOG scope makes your guns less useful at shorter ranges. Getting certain numbers of headshots unlocks camouflage for your guns. The camouflage isn't really useful, it's just decorative. So you don't even need to have the skills to get headshots in order to unlock the actually useful stuff. Unlocking things also gives you experience points, so it encourages you to try out all of the different weaspons in the game. Many weapons are unlockable, but so far the only weapon that I've unlocked that I use more than the M16 is the M4. I believe the main difference is the M4 is fully auto at the expense of some range.

Ranking up - rank means nothing as far as skill goes, although someone with less skill will take longer to rank up. Don't worry about playing a guy who is a 40+, that just means he's been playing longer than you. You rank up quickly in the beginning - I think I ranked up twice in my first battle, and after 4 hours or so I'm up to 17 I think. Each time you rank up it takes more EXP to get to the next rank like pretty much every other game ever.

Skill-based matchmaking - it doesn't exist, which bothered me when I heard about it. But in CoD 4 you tend to stay in the same game, unlike Halo 3 where you are always going against different opponents and you have to CHOOSE to party up. Call of Duty 4 leaves you in the lobby of a game unless you choose to exit it, and then it picks teams based on your scores in the previous game. You get some guys who are REALLY good, but so far I haven't encountered too many where I was really outmatched.

I think I'll be playing CoD 4 a lot more than Halo 3 now. I'll mostly play Halo 3 custom games when I see my friends are online. CoD 4 is where it's at for the moment.
 

PricklyPete

Lifer
Sep 17, 2002
14,582
162
106
I agree with most all of your points. I really loved the COD4 single player...it was short...but with what little time I have to play games these days...that really doesn't bother me anymore. The multiplayer is just awesome though. It doesn't have the vehicles and whatnot...but that is not really a problem for me. I love the maps and how frantic it all feels. I also like all the customization possible and how a lot of it needs to be "earned" to keep you interested and excited when you get a new "toy".
 

dougp

Diamond Member
May 3, 2002
7,909
4
0
Now that you've seen the light, add me to your friends list and we can play whenever you're on.

CoD4 > *
 

bucwylde23

Diamond Member
Apr 21, 2005
4,180
0
71
The only perk that I find particularly useful that you don't start out with: Bandolier. I always run out of ammo without it. You get it at level 32.

you really can't go wrong with M16 + Red dot, bandolier, stopping power, deep impact. 2 of those you start out with right from the beginning. (well, once you unlock custom classes)

I really get tired of people being so worried about ranks in COD4, though. I have a few friends that are on their 3rd prestige or so, and aren't all that great. They just play a heck of a lot.

I like the prestige mode. I've reset my rank 6 times so far, and each time I try to see how much faster I can do it than the previous time.

I'm glad you like COD4's multiplayer more than halo 3. It looks like someone else finally saw the light! ;)
 

mugs

Lifer
Apr 29, 2003
48,920
46
91
Originally posted by: chrisg22
The only perk that I find particularly useful that you don't start out with: Bandolier. I always run out of ammo without it. You get it at level 32.

you really can't go wrong with M16 + Red dot, bandolier, stopping power, deep impact. 2 of those you start out with right from the beginning. (well, once you unlock custom classes)

I die often enough that I don't think the bandolier would be as useful to me as the alternatives, but I could see it being really useful for a better player. So far I've had decent luck with pulling out my pistol, killing a guy and taking his gun.

I really get tired of people being so worried about ranks in COD4, though. I have a few friends that are on their 3rd prestige or so, and aren't all that great. They just play a heck of a lot.

This prestige thing is something I know nothing about... could you explain what it's all about?


I'm glad you like COD4's multiplayer more than halo 3. It looks like someone else finally saw the light! ;)

Speaking of which, isn't Tuesday night ATCG's CoD 4 night? I'll definitely join in tonight if people are playing. I didn't have any issues with XBL last night, and I started playing around 9:30 probably? Whenever halftime of the BCS championship game was. I don't know if anyone else is still having issues.
 

bucwylde23

Diamond Member
Apr 21, 2005
4,180
0
71
Originally posted by: mugs
This prestige thing is something I know nothing about... could you explain what it's all about?

Well once you rank up to the max level (55) you have the option of entering Prestige mode. Prestige mode is basically starting off all over again at rank #1. You have to complete the challenges all over again.
There are 10 levels of prestige, and each level has it's own icon. Your icon stays the same for each prestige level.
You can see the option for prestige mode is grayed out in the barracks. It lights up once you hit the max rank.

Speaking of which, isn't Tuesday night ATCG's CoD 4 night? I'll definitely join in tonight if people are playing. I didn't have any issues with XBL last night, and I started playing around 9:30 probably? Whenever halftime of the BCS championship game was. I don't know if anyone else is still having issues.

Well, we can definitely try tonight so long as XBL works..... I've been holding off on it because it's extremely frustrating to try to get a party into a game the way things have been lately. I had a few problems last night but overall it was working much better. Still not 100%, but better.

 

mugs

Lifer
Apr 29, 2003
48,920
46
91
Holy crap - prestige mode sounds time consuming. :Q I thought it was a sort of segmented group of players so that you'd only play with other guys that had hit 55, maybe with some modifications like the hardcore game types. I'm sure I'll make it through the ranks twice at least, not sure about 10 times. :p

 

Kev

Lifer
Dec 17, 2001
16,367
4
81
Originally posted by: mugs
Holy crap - prestige mode sounds time consuming. :Q I thought it was a sort of segmented group of players so that you'd only play with other guys that had hit 55, maybe with some modifications like the hardcore game types. I'm sure I'll make it through the ranks twice at least, not sure about 10 times. :p

I'm just going to keep resetting as long as I can... this way I can get the exp for doing challenges over again, plus its fun leveling up and unlocking all the guns. Besides, all I really need is the M16. I doubt I will ever make it anywhere close to prestige 10 though.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
And I care why?

Just kidding :p Halo 3's MP was never serious, and the game shines most when playing with a bunch of friends. I don't really consider any console FPS MP serious, actually.
 

mugs

Lifer
Apr 29, 2003
48,920
46
91
Originally posted by: Kev

I'm just going to keep resetting as long as I can... this way I can get the exp for doing challenges over again, plus its fun leveling up and unlocking all the guns. Besides, all I really need is the M16. I doubt I will ever make it anywhere close to prestige 10 though.

Speaking of the M16, it seems there are lots of guys over at the official CoD4 forums bitching and moaning about it being too powerful. :D They're calling it a noob gun. Meh. I like the M4 and the M16 about equally.

You know, the one thing I really wish they had was a website like bungie.net that tracks your stats and stuff. That and the little medals you can get within games (I guess the challenges are somewhat similar).
 

PricklyPete

Lifer
Sep 17, 2002
14,582
162
106
Originally posted by: mugs
Originally posted by: Kev

I'm just going to keep resetting as long as I can... this way I can get the exp for doing challenges over again, plus its fun leveling up and unlocking all the guns. Besides, all I really need is the M16. I doubt I will ever make it anywhere close to prestige 10 though.

Speaking of the M16, it seems there are lots of guys over at the official CoD4 forums bitching and moaning about it being too powerful. :D They're calling it a noob gun. Meh. I like the M4 and the M16 about equally.

You know, the one thing I really wish they had was a website like bungie.net that tracks your stats and stuff. That and the little medals you can get within games (I guess the challenges are somewhat similar).

I guess everyone has there own preferences....and the M16 probably is best from a range perspective...but I've liked the M4 the best in reality (from when I played the beta a lot.

I've actually decided to "level-up" other guns this time for a different experience. I've been playing with the MP5 and the AK-47 and having a blast with both.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: mugs
Originally posted by: Kev

I'm just going to keep resetting as long as I can... this way I can get the exp for doing challenges over again, plus its fun leveling up and unlocking all the guns. Besides, all I really need is the M16. I doubt I will ever make it anywhere close to prestige 10 though.

Speaking of the M16, it seems there are lots of guys over at the official CoD4 forums bitching and moaning about it being too powerful. :D They're calling it a noob gun. Meh. I like the M4 and the M16 about equally.

You know, the one thing I really wish they had was a website like bungie.net that tracks your stats and stuff. That and the little medals you can get within games (I guess the challenges are somewhat similar).

Well, the m16 is particularly deadly in the hands of an experienced player in standard mode because of its rate of fire and the power of each individual bullet. Its virtually unmatched at long range. In hardcore, there are much better choices.
 

bdubyah

Senior member
Nov 20, 2007
541
1
81
first time through the ranks, i couldn't do nothing with the M16. i always stuck with my M4. now that i started prestige, i own with the m16. me and the G3 get alond fairly well too.

really trying my hand at sniping this time through also. stayed in the window in ambush for a while a got a 10 kill streak before my m40 ran out of bullets. switched to my mp5 and went hunting. ended up like 19-3. nothing too great, but a solid match. best part was when i was prone on the tin roof by the one tree in ambush, no one could see me. my team was at 740 and the other team was a good way behind but started owning the rest of my team all of a sudden. well, as i lay on the tin roof watching that 2 story building by the mounted MG, a straggler went sneaking under me and i hopped on his head and stabbed him to end the match.
 

Injury

Lifer
Jul 19, 2004
13,066
2
81
Originally posted by: blurredvision
Originally posted by: Oyeve
Originally posted by: GundamSonicZeroX
COD>Halo

I concur.

CoD4 = Halo 3

I find both to be entertaining, although I've played a hell of a lot more Halo 3 (probably 20 hours online) than CoD4 (2 matches).

So there is an obvious bias.




I played through the single player of both a couple weekends ago and I have to say CoD4 was much more enjoyable than Halo3. It should be quite insulting to say that CoD4 had a much better storyline than Halo3... but I think it's true, and CoD4's wasn't even THAT great. It at least made you feel like a part of the action.
 

Oyeve

Lifer
Oct 18, 1999
22,025
869
126
Originally posted by: Injury
Originally posted by: blurredvision
Originally posted by: Oyeve
Originally posted by: GundamSonicZeroX
COD>Halo

I concur.

CoD4 = Halo 3

I find both to be entertaining, although I've played a hell of a lot more Halo 3 (probably 20 hours online) than CoD4 (2 matches).

So there is an obvious bias.




I played through the single player of both a couple weekends ago and I have to say CoD4 was much more enjoyable than Halo3. It should be quite insulting to say that CoD4 had a much better storyline than Halo3... but I think it's true, and CoD4's wasn't even THAT great. It at least made you feel like a part of the action.

Halo 3 is ok for a quick shoot and run then eat dinner. COD4 is more of a "ok, finished dinner, lemme get my headphones on and play some COD4 MP all night" kinda game.
 

bobert

Senior member
Dec 6, 2004
505
0
0
I agree on most points except for the grenade launcher. I think it's extremely useful and it's good for a easy kill or three depending on how close enemies are standing together. Extra frag grenades might be the only thing I'd drop the nade launcher for.
 

mugs

Lifer
Apr 29, 2003
48,920
46
91
Originally posted by: bobert
I agree on most points except for the grenade launcher. I think it's extremely useful and it's good for a easy kill or three depending on how close enemies are standing together. Extra frag grenades might be the only thing I'd drop the nade launcher for.

If I remembered I had it more often I might have used it more, but I find the red dot sight to be more useful. I hate that you can't use both.
 

JoPh

Diamond Member
Aug 8, 2002
7,312
1
76
i want to try this game. but i dont really want to spread myself over so many games online.