- Jan 12, 2004
- 11,078
- 11
- 81
My system specs:
MSI K7N
2800XP
Radeon 9700 PRO
1GB Kingston PC2700
120GB Maxtor 7200 RPM (8MB cache)
GRAPHICS:
One thing common with all the previous Thief games have been the graphic -they simply wernt very impressive. But I always accepted this without hinderance because the games were always so great! Not to mention the model's animation were always a pinnacle in the genre. But let it be know that Thief 3 is a beast (and boy does it require the horsepower to run it)! The GFX looks superb on my rig and ran smoothly once I did some tweaking.
Sound
Ah, one of my absolute favorite aspects of the game. I would just like to state now that I think the ambient music in this game is simple *one* of the most attractive and appealing in the business. I've beaten the game (just today) and as I'm writing this I still have one of the songs caught in my head. Thats pretty impressive for I can't remember the last time that has happened to me.
GAMEPLAY
Whats to say about this, eh? Everything that was in the previous games has been brought back (minus the rope arrows - boooo!) and in style. Everything has been reworked and redone for the better.
Bravo to the team responsible for the cut scenes! Very stylized! Got the story conveyed correctly! Voice action was top notch! I really have no complaints here.
Walking through a cluster of shadows only to see your own shadow creep up infront of you across the ground because of backlight completely rocked and only brought me in further into the game!
Gripes:
- No ropes arrows? Come on guys!
- This is either an ATI issue or an Ion Strom issue, but I don't care. The game was unstable for me until roughly 1/2 through the game. I eventually found out that I had to disable "Fast write" in the ATI control panel to get stability. What a pain. I was getting crashed randomly (and often!), even if I hit F10 to quick save. Ugh.
- I think the game could have been coded a little more efficiently. It took some tweaks and adjustments to get it to run smooth, but even then....it still felt kinda "slugish" when there was alot of action on the screen.
So what did you guys think of the game?
			
			MSI K7N
2800XP
Radeon 9700 PRO
1GB Kingston PC2700
120GB Maxtor 7200 RPM (8MB cache)
GRAPHICS:
One thing common with all the previous Thief games have been the graphic -they simply wernt very impressive. But I always accepted this without hinderance because the games were always so great! Not to mention the model's animation were always a pinnacle in the genre. But let it be know that Thief 3 is a beast (and boy does it require the horsepower to run it)! The GFX looks superb on my rig and ran smoothly once I did some tweaking.
Sound
Ah, one of my absolute favorite aspects of the game. I would just like to state now that I think the ambient music in this game is simple *one* of the most attractive and appealing in the business. I've beaten the game (just today) and as I'm writing this I still have one of the songs caught in my head. Thats pretty impressive for I can't remember the last time that has happened to me.
GAMEPLAY
Whats to say about this, eh? Everything that was in the previous games has been brought back (minus the rope arrows - boooo!) and in style. Everything has been reworked and redone for the better.
Bravo to the team responsible for the cut scenes! Very stylized! Got the story conveyed correctly! Voice action was top notch! I really have no complaints here.
Walking through a cluster of shadows only to see your own shadow creep up infront of you across the ground because of backlight completely rocked and only brought me in further into the game!
Gripes:
- No ropes arrows? Come on guys!
- This is either an ATI issue or an Ion Strom issue, but I don't care. The game was unstable for me until roughly 1/2 through the game. I eventually found out that I had to disable "Fast write" in the ATI control panel to get stability. What a pain. I was getting crashed randomly (and often!), even if I hit F10 to quick save. Ugh.
- I think the game could have been coded a little more efficiently. It took some tweaks and adjustments to get it to run smooth, but even then....it still felt kinda "slugish" when there was alot of action on the screen.
So what did you guys think of the game?
 
				
		 
			 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		
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