- Jul 15, 2003
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The reason I ask is X Rebirth seems to be receiving mediocre reviews and I noticed Steam has all the other ones for a reasonable price.
I have them all, and I've played them all at least a little. I would begin with X2.
X2 has a proper tutorial that introduces you to every aspect of controlling your ship and interfacing with stations. I would print out a sheet with all of the controls so you can access them easily while you learn to play.
I initially tried a joystick, but imo it's FAR more comfortable to use a gamepad/kb combo to control your ship. Map the movement/combat controls and some of the other most used buttons to the gamepad and keep the logical easy-to-find ones on the kb.
X2's plot also eases you into the X universe. You're not forced to fight for a while (with one exception) and all of your missions and goals are clearly defined for you. They'll take you around the game map and acclimatize you with navigating your ship. You'll initially be given a decently equipped scout to zip around, and soon after a bare-bones freighter that you can use to make some money, all at your own pace. Advice - buy SETI for the freighter before you do anything else.
If you like the economic aspect of games you'll love these. The first time you score a killer deal it'll be as satisfying as killing a pirate.
SETA (Singularity Engine Time Accelerator).
The. Single. Best. Upgrade. Ever.
For X games. Because I hate waiting 10 minutes to fly across a system when I could put it on 10x or higher SETA and do it in <10% of the time.
SETA feels weird. You're in a futuristic space ship, hundreds of years into the future, yet your ship is so slow that it takes forever to travel 100km between one gate and another.
It also makes everything look ridiculous with all the AI ships buzzing around crazily like drunken bees, and on slower systems it kills the frame rate.
To be fair, dealing with the scale of space is probably the most difficult thing about space sims. In real life, even if faster than light travel somehow was to become possible in the future, we would probably be spending weeks if not years or months traveling between solar systems. It would be the most boring video game in history.
Throw in realistic physics and you'd need a Ph. D in physics to plan the trip, trajectory, entering orbit etc. WW1-style dogfighting in space is just preposterous