The Witcher D'jinni Editor and 1.3 Patch released

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Text

The 1.3 patch weighs in at 322MB and save games are only partially compatible with previous patches, so beware before you patch.

The Witcher 1.3 Module Edition
ReadMe File
February 22, 2008
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5. New features and fixes
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The Module Edition Upgrade package updates the Witcher to version 1.3 and adds the functionality of running a user editable module. The sample module has been provided, offering a couple of hours of additional gameplay, which can be altered by the user using the Module Editor. The New Game main menu offers two options now: starting the regular game, or starting new adventure (new module).

WARNING! The Witcher 1.3 Module Edition is only partially compatible with saved games from previous versions (1.0, 1.1a, 1.2). Loading older saved games is still possible but may lead to unexpected behavior and other problems. The players are advised to restart the game from the beginning using The Witcher 1.3 Module Edition.

Gameplay and text bugs fixed:
- Fixed various localization issues for English, French, Italian, German and Spanish languages,
- Fixed combat abilities 'Patinado' and 'Sinister' issue when proper modifier has not been applied correctly under given circumstances,

Code bugs fixed:
- Fixed a few random crashes in Prologue and Chapters 1, 2 and 3,
- Fixed crash in Act 4 when running near exit to lakeside from village to inn,
- Fixed game crash when using Alt+Tab, especially while loading location or game,
- Fixed dialogue camera shots on standing up characters,
- Fixed issue with 'Game Paused' text disappear occasionally after exiting game panel when game was paused during opening of a panel,
- Fixed issue with disabled attack when player holds block for a long time and then immediately tries to strike,
- Fixed various issues regarding mousedrive steering and pathfinding,
- Fixed weapon enchants not updating properly when switching weapon slots or dropping weapon from inventory panel,
- Fixed issue with Geralt not attacking immobile creatures or not approaching objects from a certain distance,
- Fixed issue with blocking middle mouse button during some cutscenes and when fistfight starts,
- Fixed occasional issues with sheathing weapon after combat and on Alt+Tab,
- Fixed issue with breaking meditation mode if Geralt is attacked when entering meditation,

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6. Known Issues
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1) The Witcher may exhaust virtual address space when running on 32-bit Windows Vista. Microsoft has released a hotfix that addresses this problem. Please download the hotfix from the following location when playing the game on 32-bit Windows Vista: http://support.microsoft.com/kb/940105
2) The following video cards are not currently supported: S3 Colt, S3 S27, S3 S8, Intel GMA 950 based cards. Audio: Hercules Muse 5.1 (C-Media Audio).
3) The following processors are out of range: AMD Duron Series, AMD Athlon XP 2400+ through 3200+, AMD Sempron 2400+ through 2800+, and the INTEL Celeron Series.
4) Some bugfixes mentioned above will work only if a game is restarted from scratch, for some others a corresponding act needs to be restarted.
5) The Witcher supports only Creative EAX 4.0. If your soundcard uses other EAX version, use ?Environmental Effects? option instead.
6) The Digital Distribution version of The Witcher (v.1.3) is not supported by Vista 64-bit systems.
 

chizow

Diamond Member
Jun 26, 2001
9,537
2
0
Hmmm nice, but it doesn't look like this includes some of the additional features promised originally, like additional voice acting and such. Downloading it now, but may not get around to checking it out....still busy with Bioshock and now AC.
 

yepp

Senior member
Jul 30, 2006
403
38
91
Originally posted by: chizow
Hmmm nice, but it doesn't look like this includes some of the additional features promised originally, like additional voice acting and such. Downloading it now, but may not get around to checking it out....still busy with Bioshock and now AC.

If you're talking about the enhanced edition thats not due out till mid may. I believe this is just a patch with a few fixes, adds module support and comes with the mod The Price of Neutrality.



 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: YEPP
Originally posted by: chizow
Hmmm nice, but it doesn't look like this includes some of the additional features promised originally, like additional voice acting and such. Downloading it now, but may not get around to checking it out....still busy with Bioshock and now AC.

If you're talking about the enhanced edition thats not due out till mid may. I believe this is just a patch with a few fixes, adds module support and comes with the mod The Price of Neutrality.


Bingo.
 

Continuity28

Golden Member
Jul 2, 2005
1,653
0
76
1) The Witcher may exhaust virtual address space when running on 32-bit Windows Vista. Microsoft has released a hotfix that addresses this problem. Please download the hotfix from the following location when playing the game on 32-bit Windows Vista: http://support.microsoft.com/kb/940105

BTW, for anyone curious, it also affects 32-bit Windows XP. I haven't tested 2000 and such, but I suspect it's the same. In order to play this game without eventual crashing on these 32-bit operating systems, you need to increase the user address space a bit. The game is LARGEADDRESSAWARE, so 64-bit XP and Vista don't have this problem.

EDIT: To clarify, the hotfix improves the issue but doesn't fix it. The hotfix only brings The Witcher's address space usage on Vista to around XP's level of address space usage. The Witcher's address space usage is still too high (still over 2GB, the 32-bit user space limit in XP/Vista).