This is a weird one.
First of all, the components (the PC is few months old, zero issues until now):
mobo: Gigabyte 965P DS3, rev 3
cpu: E4300 (not OC)
video: Leadtek 8600GT
psu: Enermax noisetaker 420W
monitor: Samsung 226BW 22"
A couple of days ago I noticed during a game that the video and the sound would freeze for 1-2 seconds (every 10-30 seconds). I thought it was the video card driver: uninstalled it, installed the latest: the same. I had a clean windows installation on another partition, tried some music: the same. Reinstalled the sound and chipset drivers: the same.
The I took the PC to another room to test it further, I connect it to a 17" monitor: no problems, everything is crystal. The problem remained even when the pc, connected to the 22", ran on lower resolution (1280x1024: the 17" native resolution).
After a restart, if I just start the player and don't start any visualizations, the sound is ok. When the video is used the prob returns and remains (also when the video is not used).
I ran a few benchmarks (cpu and video): the cpu got high points and the video 8190 (I can't remember exactly) on 3dmark2005.
The CPU is at max 0-5% during movies.
My guess is bad video card, but I don't understand why there are no issues when connected to lower resolution display and problems when connected to a 22" monitor but on low res.
First of all, the components (the PC is few months old, zero issues until now):
mobo: Gigabyte 965P DS3, rev 3
cpu: E4300 (not OC)
video: Leadtek 8600GT
psu: Enermax noisetaker 420W
monitor: Samsung 226BW 22"
A couple of days ago I noticed during a game that the video and the sound would freeze for 1-2 seconds (every 10-30 seconds). I thought it was the video card driver: uninstalled it, installed the latest: the same. I had a clean windows installation on another partition, tried some music: the same. Reinstalled the sound and chipset drivers: the same.
The I took the PC to another room to test it further, I connect it to a 17" monitor: no problems, everything is crystal. The problem remained even when the pc, connected to the 22", ran on lower resolution (1280x1024: the 17" native resolution).
After a restart, if I just start the player and don't start any visualizations, the sound is ok. When the video is used the prob returns and remains (also when the video is not used).
I ran a few benchmarks (cpu and video): the cpu got high points and the video 8190 (I can't remember exactly) on 3dmark2005.
The CPU is at max 0-5% during movies.
My guess is bad video card, but I don't understand why there are no issues when connected to lower resolution display and problems when connected to a 22" monitor but on low res.