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The secret history of Volition software documentary

I watched this yesterday, was cool. It is weird, they are one of those dev houses that I have played all their games yet I wouldn't have been able to tell you they worked on those games, does that make any sense? lol

Now they need to work on a new space sim damnit
 
Cool find. I'm now into the 3rd (of 4).

I watched this yesterday, was cool. It is weird, they are one of those dev houses that I have played all their games yet I wouldn't have been able to tell you they worked on those games, does that make any sense?
Yes. I've played all but one of their PC games, and the only ones I knew had shared lineage were Descent and Freespace.
Now they need to work on a new space sim damnit
Damn skippy. Now I'm gonna have to replay Freespace 🙂.
 
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Very interesting interview, thanks for posting OP.

I used to run a Freespace fan site back around 1998 called the "Terran Tactical Database" (horrible name, but I was pretty young). Those were the golden days of the web - sites were small and you had free hosting available pretty much anywhere. All you needed was to learn a little bit of HTML and e-mail a game developer to tell them you had a fan site.

Adam Pletcher was my primary contact around that time for news and screenshots. I remember he was always pretty quick to respond when I had a question, though part of that was probably because they were a small studio and needed any kind of marketing they could get. My name is in Freespace 1 in the "special thanks" section - I was the envy of all my friends at the time.

When Freespace 2 rolled around, they sent me a disc with the multiplayer beta. Someone at the Volition offices burned it and hand wrote "Freespace 2 Beta" on it. They had to snail-mail it back on those days - way too big to download over a 28.8 modem. They also sent me a Freespace 2 poster that I think I still have somewhere.

It's a very good game series, I really wish they would revive it. It's interesting how they talked about the lack of PC gamers owning joysticks. That seems like a bit of a catch-22. They say nobody has a joystick, but that's probably because nobody is making games that require them anymore. I bet if Freespace 3 or a re-make of X-Wing or TIE Fighter came out tomorrow you'd see a resurgence among joystick users. There are plenty of flight simulators out there, but nothing in the space combat genre has been seen in years.
 
Or, they could do it on a console. I know we're in the PC forum and all, but most video game players have two low-accuracy sticks in front of them, many PC players also have a 360 controller they could use (and get a choice of system, too). With a little input acceleration dampening code (you can't treat those little sticks like a real joystick), I bet it would work just fine.
 
Remember the name of that sweet Freespace 2 graphic mod by chance? I think I'm gonna DL my GoG copy too damnit, I still have my MS Sidewinder joystick haha
Sadly, there is a distinct lack of gameport support in Windows, these days. Linux supports the old Sidewinders better than MS. Which is why I said I'd sell the cheap Saitek USB sticks I got off eBay for a disability experiment, but haven't :ninja:.
 
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