the rumble, it's back

destrekor

Lifer
Nov 18, 2005
28,799
359
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well apparently rumble has been unofficially and officially revealed at the TGS pre-show.
hopefully Sony implemented the new rumble tech Immersion was hyping quite awhile back.

source
source
 

Dacalo

Diamond Member
Mar 31, 2000
8,778
4
76
Repoxy.
:D

I am holding out getting a second Sixaxis because of this. Hopefully, it will be released some time soon, maybe in November.

I am kind if disappointed the rumble one looks the same as Sixaxis, as I was hoping for some minor improvements, such as R2 and L2 buttons. Hopefully the pad shown is an early model.
 

destrekor

Lifer
Nov 18, 2005
28,799
359
126
Originally posted by: Dacalo
Repoxy.
:D

I am holding out getting a second Sixaxis because of this. Hopefully, it will be released some time soon, maybe in November.

I am kind if disappointed the rumble one looks the same as Sixaxis, as I was hoping for some minor improvements, such as R2 and L2 buttons. Hopefully the pad shown is an early model.

well all of the PS controllers have held to the same form factor and whatnot. I would love improvements, sadly that won't be the case. I really would love a complete redesign actually, as I really am not a big fan of the controller. Thankfully the weight will be back.
And unfortunately I already own a second SixAxis. But will not buy any more till these come out, and with that I'll still probably keep the SixAxis to round out a total of 4 controllers.
 

mugs

Lifer
Apr 29, 2003
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I really would love a complete redesign actually, as I really am not a big fan of the controller.

That is the number one reason why the PS2 was the last console I bought last generation, and the PS3 will be the last console I buy this generation, and why I will always buy cross-platform titles for any system other than PS2/PS3.
 
Apr 17, 2005
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hmmm...i always liked the ps2 controller best :confused:. My only last gen console was a gamecube and we can agree that controller was an abomination for the most part. i guess its whatever you've been playing with.
 

gi0rgi0

Golden Member
Dec 5, 2004
1,240
0
0
Awesome!!! I love the sixaxis. And now with rumble. Holy shite!!!
And a major reason I wont buy any other console EVER!!!!!
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
The only game where I prefer the dualshock joystick layout is Katamari. I can't stand using both sticks at once to cause the dash on the 360, it feels so abnormal.
 

destrekor

Lifer
Nov 18, 2005
28,799
359
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Originally posted by: Inspector Jihad
hmmm...i always liked the ps2 controller best :confused:. My only last gen console was a gamecube and we can agree that controller was an abomination for the most part. i guess its whatever you've been playing with.

i've been using the Sony controller, well, the most out of any controller. Last gen I really only owned a PS2, because I only briefly owned an Xbox (with Controller S, still horrible). I just really prefer the 360 controller. In my hands, it is so comfortable.
It's mostly whatever size controller fits your hands better. For me, the 360 feels perfect and would be the controller I'll purchase next whenever I do for the PC. Now, I'm comfortable with the Sony controller, it's just not my favorite. Moving the analog stick would be one step in the right direction, but since enough of the fanboys essentially protested Sony when they introduced the 'boomerang' controller, I don't think Sony will be able to introduce a new controller due to the overwhelming and rampant fanboyism that is causing everyone to hold on so dearly and fear change. damn them all.
 

MikeyLSU

Platinum Member
Dec 21, 2005
2,747
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depends on the game for me. Some games work much better with the pad, others need the stick. I hate it because neither controller is better to me.
 

mugs

Lifer
Apr 29, 2003
48,920
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Originally posted by: Inspector Jihad
hmmm...i always liked the ps2 controller best :confused:. My only last gen console was a gamecube and we can agree that controller was an abomination for the most part. i guess its whatever you've been playing with.

GC controller wasn't bad. I liked the button placement (I understand it is bad for some games that I don't play, like fighting games). Nintendo recognized that for most games, you use one or two buttons for most actions. I'm sure we all remember nearly every SNES game using the B and Y buttons while the X and A sat off to the side like the unwanted orphans that they were. So Nintendo made the A button big and centered, the B button a bit smaller and off to the side, and then wrapped X and Y around A. It is a suitable recognition of their purpose - primary button, secondary button, and tertiary buttons. I also liked that each button had a different shape/size, because in my brain that helps me associate buttons with actions. Kind of like the SNES buttons being concave/convex. I'm sure other people's brains work similarly to mine, or they wouldn't have designed it that way. I do better remembering the feel of the button than I do remembering the location of the button.

It was lacking in a few areas though. The Z button was just sitting out there like yet another unwanted orphan, and it didn't even have a brother on the other side. Not sure why they left that on there. The RB/LB buttons on the 360 controller have a similar placement but a better feel IMO. The left analog stick on the GC controller didn't feel very good after a long time - the ridges got to be annoying. And the C stick was too short and could have used a top. And the L and R buttons worked fine, but felt cheap. They'd have been better off copying the Xbox controller there.
 

RandomFool

Diamond Member
Dec 25, 2001
3,913
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www.loofmodnar.com
Originally posted by: Inspector Jihad
hmmm...i always liked the ps2 controller best :confused:. My only last gen console was a gamecube and we can agree that controller was an abomination for the most part. i guess its whatever you've been playing with.

I actually liked the GC controller the best out of last gen systems. The layout worked really well for everything I used it for at least. DualShock was comfortable but I would have preferred that the right analog stick replaced the d-pad. the (smaller) xbox controller wasn't bad either but I only used it a handful(ha! ha!) of times.
 

randay

Lifer
May 30, 2006
11,018
216
106
i dont really care for the rumble, itll probably reduce battery time and make the controller heavier too.
 

destrekor

Lifer
Nov 18, 2005
28,799
359
126
Originally posted by: randay
i dont really care for the rumble, itll probably reduce battery time and make the controller heavier too.

how is that bad? it's like a feather as it is. ;)
 

PricklyPete

Lifer
Sep 17, 2002
14,582
162
106
Originally posted by: EvilComputer92
I prefered the Xbox Controller S actually, it just felt better, especially the thumbstick layout.

I liked the thumbsticks and the triggers...but hated the buttons. I feel like with the 360 controller, a company finally got it right. I've never been a huge fan of the PS2/PS3 controllers or the Gamecube controllers.
 

Ichigo

Platinum Member
Sep 1, 2005
2,158
0
0
Originally posted by: gi0rgi0
Awesome!!! I love the sixaxis. And now with rumble. Holy shite!!!
And a major reason I wont buy any other console EVER!!!!!

If no one bought another console, do you think Sony would have bothered to produce rumble controllers?
 

mugs

Lifer
Apr 29, 2003
48,920
46
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Originally posted by: gi0rgi0
Awesome!!! I love the sixaxis. And now with rumble. Holy shite!!!
And a major reason I wont buy any other console EVER!!!!!

You needed rumble to help you make that decision? :laugh: :confused:
 
Oct 19, 2000
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This is completely retarded. In the year 2007, we shouldn't even be talking about rumble in a controller, it should just be there. Sony got cocky, thought they could win the lawsuit, and lost. Now, add this little bullet point to their already long list of fumbles with the PS3.

Granted, rumble isn't that big of a deal in the grand scheme of things, but enough people seem to want it. Now in a couple of months we'll be bombarded with stupid quotes and marketing saying how rumble is the next big thing because they're putting it in the PS3, how "we listened, and we're giving the customers what they want" BS.

Once Sony gets their freaking hardware and pricing and controllers worked out (shouldn't they do this before they release the thing?), they might actually be competitive in the US market.
 

Modeps

Lifer
Oct 24, 2000
17,254
44
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Originally posted by: blurredvision
This is completely retarded. In the year 2007, we shouldn't even be talking about rumble in a controller, it should just be there. Sony got cocky, thought they could win the lawsuit, and lost. Now, add this little bullet point to their already long list of fumbles with the PS3.

:thumbsup:
 

Thraxen

Diamond Member
Dec 3, 2001
4,683
1
81
Originally posted by: blurredvision
This is completely retarded. In the year 2007, we shouldn't even be talking about rumble in a controller, it should just be there. Sony got cocky, thought they could win the lawsuit, and lost. Now, add this little bullet point to their already long list of fumbles with the PS3.

Why is it "cocky" to think they could win? Maybe they really thought could win. IMO, Immersion is only marginally better than a patent squatter. Rumble has been in use on consoles since the PS1 era. The PS1 had it, the N64 had it, the XBox had it, the PS2 had it, and the Gamecube had it. So why in the hell did Immersion wait until near the end of the last generation to bring their lawsuit? Likely so they could make the biggest profit possible of the suit. Perhaps I don't know all the details, but that certainly seems to be what happened. If so, I really don't blame Sony for attempting to fight them. In the end perhaps it would have been wiser to pay them off like Nintendo and MS did, but I don't hold their attempt against them.
 
Oct 19, 2000
17,860
4
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Originally posted by: Thraxen
Originally posted by: blurredvision
This is completely retarded. In the year 2007, we shouldn't even be talking about rumble in a controller, it should just be there. Sony got cocky, thought they could win the lawsuit, and lost. Now, add this little bullet point to their already long list of fumbles with the PS3.

Why is it "cocky" to think they could win? Maybe they really thought could win. IMO, Immersion is only marginally better than a patent squatter. Rumble has been in use on consoles since the PS1 era. The PS1 had it, the N64 had it, the XBox had it, the PS2 had it, and the Gamecube had it. So why in the hell did Immersion wait until near the end of the last generation to bring their lawsuit? Likely so they could make the biggest profit possible of the suit. Perhaps I don't know all the details, but that certainly seems to be what happened. If so, I really don't blame Sony for attempting to fight them. In the end perhaps it would have been wiser to pay them off like Nintendo and MS did, but I don't hold their attempt against them.

The rumble in the first dual shock controller was very original compared to what we had seen with the N64 at the time (and any other console that had it that I don't know about). Each handle of the controller has differently weighted, spinning "drums" that created the superior rumble effects. It allowed for a much greater range of rumble effects than anything on the market that didn't use a bulky cable system (basically impossible in a small controller). It's my understanding that Immersion held the patent to this design, and Sony didn't properly pay up. Everyone else copied this design because it was superior, even today. Microsoft realized it had a losing battle on it's hands, and settled early without delay. Sony did not, spent tons of money on legal fees and fines, and have had inferior controllers ever since.

Granted, I'm not the most informed on this subject, but I should be in the ballpark.
 

mlm

Senior member
Feb 19, 2006
933
0
0
Originally posted by: destrekor
Originally posted by: randay
i dont really care for the rumble, itll probably reduce battery time and make the controller heavier too.

how is that bad? it's like a feather as it is. ;)

Some people like the fact that it's that light.
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
heh

Confirmed: DualShock 3 Rumble Identical to DualShock 2 Tech

Apparently Phil Harrison wasn't kidding when he said that rumble is a last-gen feature, because the rumble in the DualShock 3 is the same, Sony told GameDaily BIZ. We also discussed the impact rumble would have on battery life and if DualShock 3 will be packed in with PS3 hardware.

When Sony finally unveiled its new rumble controller for the PS3 at the Tokyo Game Show, details were somewhat scarce. Would the DualShock 3 feature some new kind of rumble functionality? Would Sony take advantage of Immersion's new next-generation vibration technology?

Apparently the answer is no. Sony Computer Entertainment America's Kimberly Otzman, corporate communications, confirmed to GameDaily BIZ, "The rumble feature on the DualShock 3 is the same as DualShock 2."

One of the rumors in the months leading up to the announcement was that in addition to figuring out how to balance motion sensing and rumble in one controller, Sony's engineers also had to figure out how to maximize battery life with rumble reintroduced.

Otzman said that "battery life depends on how often the rumble feature is used." She added, "When the rumble feature is completely turned off, it's equivalent with the Sixaxis (maximum of 30 hours) and when the rumble feature is active it's about 15 hours, under SCE standard testing conditions."

Another burning question we had was whether or not the DualShock 3 would effectively replace the Sixaxis. The original announcement from Sony indicated that the DualShock 3 would launch as an accessory in Japan, but did not indicate if the North American release would be as an accessory or as part of a new PS3 purchase. Our guess is that the DualShock 3 will eventually be packed in with PS3 hardware shipments and will become the de facto standard controller over the long-term.

Regarding a pack-in with PS3 hardware Otzman said, "Nothing has been decided yet, stay tuned."
 

herkulease

Diamond Member
Jul 6, 2001
3,923
0
0
Originally posted by: Thraxen
Originally posted by: blurredvision
This is completely retarded. In the year 2007, we shouldn't even be talking about rumble in a controller, it should just be there. Sony got cocky, thought they could win the lawsuit, and lost. Now, add this little bullet point to their already long list of fumbles with the PS3.

Why is it "cocky" to think they could win? Maybe they really thought could win. IMO, Immersion is only marginally better than a patent squatter. Rumble has been in use on consoles since the PS1 era. The PS1 had it, the N64 had it, the XBox had it, the PS2 had it, and the Gamecube had it. So why in the hell did Immersion wait until near the end of the last generation to bring their lawsuit? Likely so they could make the biggest profit possible of the suit. Perhaps I don't know all the details, but that certainly seems to be what happened. If so, I really don't blame Sony for attempting to fight them. In the end perhaps it would have been wiser to pay them off like Nintendo and MS did, but I don't hold their attempt against them.

they didn't wait till the end of last gen. The sued in 2002, roughly the start of the last gen. Nintendo wasn't sued for the because they were using something different and Nintendo had patents to it. In all likelyhood you can presume they had already tried to work things out with MS and Sony before suing.

The stupidity was sony trying to fight it. When Microsoft bows down it should be a clear sign the chances of winning are not good. When's the last time Microsoft has given up a fight. Sony probably spent well over 100 million dollars, legal fees + amount award with interest when they easily could've settled for a lot less. Microsoft paid a cool 26 mil. Drop in the bucket for them.