• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

The Official Xbox One Thread

Page 67 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.
One aspect I am very curious to see is how publisher / developers implement there DRM if they choose to. If I'm EA and I know I'm going to make money on every sale if I want with xbox and only once with PS.... do I see a flood of timed exclusives / promotional tie ins for xbox once this catches on. Why sell to the ecosystem designed to only allow one sale? Just a curious question.
 
The 50% less graphical power does kinda concern me though. Especially since it's the same architecture now for both a developer just has to pretty much up the video settings for the PS4 to look better.
 
I think that is a jaded way to look at it. The way I'm reading the situation.. I "lend" my game to a friend (never do, I'm 39 not a teenager, just an example here).. I can then sell the game to gamestop (authorized reseller) who then sells the game and the activation code (if required by publisher, may not be).... or they can buy a code on live.

I see this as more lenient.. free game to a friend while getting trade in.

what does being almost 40 have to to with lending games to people? im in my 30s and so are all my friends and we currently lend each other games quite often
 
One aspect I am very curious to see is how publisher / developers implement there DRM if they choose to. If I'm EA and I know I'm going to make money on every sale if I want with xbox and only once with PS.... do I see a flood of timed exclusives / promotional tie ins for xbox once this catches on. Why sell to the ecosystem designed to only allow one sale? Just a curious question.

OR ...

they could put it out on both consoles at launch, and have 2x possible customers instead of just x possible customers + $10 used game fees. which would make 100% more sense, since they are in the market to make money.
 
One aspect I am very curious to see is how publisher / developers implement there DRM if they choose to. If I'm EA and I know I'm going to make money on every sale if I want with xbox and only once with PS.... do I see a flood of timed exclusives / promotional tie ins for xbox once this catches on. Why sell to the ecosystem designed to only allow one sale? Just a curious question.

I will be very very surprised if the publishers don't equalize the DRM via codes or something on the PS3.

OR ...

they could put it out on both consoles at launch, and have 2x possible customers instead of just x possible customers + $10 used game fees. which would make 100% more sense, since they are in the market to make money.

Orrrr they could use a simple code system like they already do to equalize it across both consoles.
 
Last edited:
what does being almost 40 have to to with lending games to people? im in my 30s and so are all my friends and we currently lend each other games quite often

The older you get the fewer friends you have and the fewer friend I have that game. The most friends most people have is in elementry shool, move to middle and fewer people you "know", fewer in high school, fewer in college, get marriend get middle age and people move on.

I own a buisness have have 9 employees and a family. I game 3 nights a week due to time constraints and the couple of friends I do have that game... we don't "trade". My kids can use my games.

I'm at a point in my life where I'm not strapped for cash and I just don't "trade" with my friends like when I was a kid.
 
OR ...

they could put it out on both consoles at launch, and have 2x possible customers instead of just x possible customers + $10 used game fees. which would make 100% more sense, since they are in the market to make money.

I'm not saying they wouldn't release the game.... I could see an EA doing timed exclusives, or exclusive DLC. just like they did this gen without the need for "kickbacks" from sony & ms... because they have a system built in to get paid.
 
I don't really care too much about used games and all that, I try to support the developers. But when a game is out of print and a particular game has beautiful packaging and has collector value, how else do you get a physical copy when its pushed off the shelves?

There is a certain element of joy finding Xenoblade Chronicles at a garage sale months or years after its our of print.

I dont see it as blocking used games, I see it as blocking EVERYTHING BUT new day 1 games leaving you a 30 day window to pick up a niche low volume game before it gets pushed off the shelf for the next CoD and lost forever. Basically trying to bankrupt you making sure you pre-order EVERYTHING new because the discs will be worthless otherwise. Not cool at all.

Why buy used game when you can get them sealed for $30 a lot of times too?

I grabbed Kingdom Hearts and Paper Mario on 3DS brand new for $19 on one of Best Buys weekend deals. No reason to go used, but people like me like their physical copies and require that they have intrinsic value in that if you have the disc in hand you can play it any time anywhere even 10 years from now.

For me its the retro collector buy/sell/trade aspect that Microsoft is killing.

I agree, I prefer new when available. I only buy used when it's either significantly cheaper, or out of print.

The problem is that used sales is what currently puts downward pressure on new prices. If there's no such thing as used anymore (at least not in the traditional sense) then why ever drop prices?

And of course, there's the long term playability/collectibility problem as well.
 
I agree, I prefer new when available. I only buy used when it's either significantly cheaper, or out of print.

The problem is that used sales is what currently puts downward pressure on new prices. If there's no such thing as used anymore (at least not in the traditional sense) then why ever drop prices?

And of course, there's the long term playability/collectibility problem as well.

Demand.
 
This makes no sense to me, personally. I never go on vacation to someplace where I am going to sit in a hotel room and play Xbox. Sorry, but that sounds like a waste of a vacation. Even if traveling for work, I would much rather go out and explore the city than sit in my hotel and play Xbox. I just don't understand that argument. "What if I go on vacation to someplace without internet, like South America or something, and bring my Xbox?" My answer is you should have saved your money and stayed at home with internet. If I go to some exotic place without internet, I would prefer to enjoy that place not play Xbox.

remember the other part of that discussion about being short sighted and self absorbed? Case and point. That's the mentality we're railing against. IDGAF if YOU wouldn't. Many others would. J/S.
 
Last edited:
I agree, I prefer new when available. I only buy used when it's either significantly cheaper, or out of print.

The problem is that used sales is what currently puts downward pressure on new prices. If there's no such thing as used anymore (at least not in the traditional sense) then why ever drop prices?

And of course, there's the long term playability/collectibility problem as well.

If it is used sales that put pressure to drop prices, why does the PC market have such good sales? PC publishers have to fight for you to buy their game because it is available free if you don't see the value in buying it. Piracy isn't some huge moral block for people. It is a simple choice of whether you want to the game for free or feel it is worth paying for.

So, publishers have sales to get any money they can rather than no money. If a game is only available new, the publishers can either let it sit for 8 months at $60 and only sell games the first month or two, or lower the price / have sales / whatever, and move units otherwise not sold. They can ignore the used market completely if they just did this. Who would buy a used game for $15 cheaper when in a month you can get it for that price new?
 
remember the other part of that discussion about being short sighted and self absorbed? Case and point.

Yeah, I am sort sighted because I go on vacation to places a bit more interesting than my Xbox... Sorry, I rather enjoy being outside and doing stuff. Relaxing, in my opinion, does not involve gaming.
 
Yeah, I am sort sighted because I go on vacation to places a bit more interesting than my Xbox... Sorry, I rather enjoy being outside and doing stuff. Relaxing, in my opinion, does not involve gaming.

Holy cow. You just bolstered what Impulse said. Do you not see how this statement is self absorbed? What you do on vacation does not equal what everyone else does on vacation. Same with how other people define gaming.
 
This makes no sense to me, personally. I never go on vacation to someplace where I am going to sit in a hotel room and play Xbox. Sorry, but that sounds like a waste of a vacation. Even if traveling for work, I would much rather go out and explore the city than sit in my hotel and play Xbox. I just don't understand that argument. "What if I go on vacation to someplace without internet, like South America or something, and bring my Xbox?" My answer is you should have saved your money and stayed at home with internet. If I go to some exotic place without internet, I would prefer to enjoy that place not play Xbox.

Good for you. Want a cookie?
 
some more info on killer instinct...

Because Microsoft is the publisher there is a fair assumption that the patching process will be relatively quick and painless. But, depending on the direction of the game and how ass it may or may not be and how big the number of FGC players are playing may factor in what kinds of patches we get. The fact that Rich “FilthieRich” Bantegu is working on the game as a community manager may go a ways in favor of competitive play. But, look at Seth Killian being the community manager/tester on Playstation All Stars...

so someone who's well known in the fgc has been working with the ki team, which is always good news.
 
I think that is a jaded way to look at it. The way I'm reading the situation.. I "lend" my game to a friend (never do, I'm 39 not a teenager, just an example here).. I can then sell the game to gamestop (authorized reseller) who then sells the game and the activation code (if required by publisher, may not be).... or they can buy a code on live.

I see this as more lenient.. free game to a friend while getting trade in.

You may not be a teenager, but you have the intellect of one.
 
some more info on killer instinct...



so someone who's well known in the fgc has been working with the ki team, which is always good news.

FilthieRich had stepped down from BandiNamco for couple weeks back. I was wondering what he was going to be doing next. Yes, with him behind it, I have a much better feeling this game won't be a Pay2Win trashfest and might not be as bad as originally reported.
 
Yeah, I am sort sighted because I go on vacation to places a bit more interesting than my Xbox... Sorry, I rather enjoy being outside and doing stuff. Relaxing, in my opinion, does not involve gaming.

Nobody cares about your personal preferences, which are irrelevant to this conversation.
 
Back
Top