Good God in heaven the more I fight the more I hate this abortion of an interface. I can't believe they paired such a beautiful, polished piece of work with this clunky nightmare. The whole 'Q' menu thing should be locked in a vault and guarded night and day by dedicated warrior monks to keep it from ever emerging again. I'm torn because I want them to fix it, and yet to fix it is to keep it alive, when it should be tortured to death. I haven't played it on a console, so I don't know if it actually works there, either. But if it does then there is something wrong with the fundamental balance of the universe.
yes, it's pissing me the hell off. it makes me want to commit murder. seriously--how hard is it to create weapon sets, simply click a button and boom! a weapon set that is actually saved! oh holy fuck!
how about this:
F keys = 4 different weapon sets.
1-8 keys = hotkeys for spells/potions/items.
it's really damn simple. then again, ES has always had this annoying (to me) mechanic where spells have to be equipped to use. that is hyper obnoxious. and really fucks things up.
Oh comon, it's really not that bad. I mean, you're not supposed to put every item, spell, or shout in there, just the major stuff you're constantly using. If you're scrolling through tons of things in that menu then chances are you don't need most of it to be in there.
yes, it is bad. I shouldn't have to access 2 different menus in teh middle of battle to fix every set that I've tried to save--its' a god damn abortion of game design, and quite shameful that it exists at this release level--much less that it has failed to be fixed in a a patch. Is there not one designer on this staff that doesn't realize how broken it is?
more recently--I now have 2 skyforged steel swords. I want to dual equip them--can't do that. not a chance. only one weapon (meaning--identical name and damage) can be equipped at a time. I can't assign one of them to a hotkey with shield because they are stacked, and it completely refused to recognize this now. holy fucking hell.
and no--it's not about the q menu existing, it's that hotkeys
aren't saved. If it would actually let me save a dual-wield hotkey, then when switching to a magic hotkey and back, actually keep that set, it would be fine--but it doesn't do that. it unequips weapons and replaces shield or offhand with a fucking spell.
it's fundamentally broken. I'm trying to switch between bow, spell, one-hand/shield, dual wield, and 2 handed in each dragon battle. it's a disaster, because you end up spending half your time re-assigning weapons to your hands on every fucking switch.
It shoudl not be that way.I've never experienced a game that fails to do this
extremely simple mechanic properly.