Wow. You sir, have been missing out on stocking up scales and bones. Not to mention, I enjoy the break in adventure questing when a dragon appears. You hear the roar in the background, then the music starts to play and I get all excited.![]()
From my perspective, you are moving through the main quest awefully fast. Personally I like to take my time and explore the scenery a bit first. Totally up to you on that though. You still have lots of time.Just got the game over the weekend and I up to Level 7 Nord now. Heading towards the Grey Beards now and ran across that Mage 'outpost' in the mountains, and then the cave with all the vampires. Just running into random things like that adds so much compared to what I remember of Oblivion, where every cave/dungeon was the same (I will say though, I lost interest in Oblivion pretty quickly).
I'm trying to go for 2H and Battlemage (just switching back and forth). Is that a bad idea in terms of skill leveling?
As for level points, I'm just dipping them in Health and Stamina now.
For some reason, I have a feeling my build is going to be all messed up.
From my perspective, you are moving through the main quest awefully fast. Personally I like to take my time and explore the scenery a bit first. Totally up to you on that though. You still have lots of time.
As for doing a 2H Battlemage, this is a valid approach, but it depends on how you go about it. For instance, if you are trying to bulk up on Devistatio and Alteration and conjuration and Restoration and 2H and heavy armor and blocking and smithing and enchanting, you are going to end up with a muddle which isn't good at anything.
However, if you are focusing on battle (putting all your perks in 2H and armor and smithing) and maybe just raising skills in Restoration (but no perks) you should be fine. Best to pick one style of play and go with that. Not to say you can't do "Everything", just the more you do, the less you are going to be good at any one thing.
yeha, that used to annoy me a ton. especially when I'm trying to finish something up quickly or an NPC is following me and I'm trying to keep them alive--and especially when dragons were tough for me.
Now, I hear that music and wing flaps and I'm like "Come at me, brah!"
Only problem is, some of the dragons are bugged for me. I killed the one beastbarrow hill, or whatever it's called--out in those east central/south sulfur pit wasteland area, long before I got the bounty from Windhelm. It was also lsited as cleared without having explored the actual dragon perch (as usual, dragon comes after me while I'm well away from the actual perch/mappable spot). So then I get the bounty, even though it is cleared and unexplored, and I never get an option to claim the bounty, even after going back and exploring.
Likewise, Jarl of Riften won't officially grant my Thane title. I bought the house and decorated it out, and still have the quest to return to the Jarl, but she won't do anything, and that quest just sits there. These are the kind of obnoxious bugs that I have.
Never could do the drinking thing in Whiterun tavern because when I wake up in the temple in Markrath, either one of the items that I need to pick up is not there, or I get a CTD when I try to exit the temple (only happened once--the first time). Now, that dude is nowhere to be seen in the tavern. Oh well.
From my perspective, you are moving through the main quest awefully fast. Personally I like to take my time and explore the scenery a bit first. Totally up to you on that though. You still have lots of time.
As for doing a 2H Battlemage, this is a valid approach, but it depends on how you go about it. For instance, if you are trying to bulk up on Devistatio and Alteration and conjuration and Restoration and 2H and heavy armor and blocking and smithing and enchanting, you are going to end up with a muddle which isn't good at anything.
However, if you are focusing on battle (putting all your perks in 2H and armor and smithing) and maybe just raising skills in Restoration (but no perks) you should be fine. Best to pick one style of play and go with that. Not to say you can't do "Everything", just the more you do, the less you are going to be good at any one thing.
You know if you play as a mage you really don't need any npc companions,especially if you got decent skill in conjuration ,just summon a Dadrea Lord or two and off you go killing.
You know if you play as a mage you really don't need any npc companions,especially if you got decent skill in conjuration ,just summon a Dadrea Lord or two and off you go killing.
By the way, is there a console command to reset levels or perk points?
yeah, but mages are pussies.
http://www.youtube.com/watch?v=uhBiNx749Zw
Though, I do see this as an awesome and valid reason to be a pussy caster:
http://www.youtube.com/watch?v=u0cyWTihEC8
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I have to say I am enjoying the college of Winterhold quests. I am not a mage character at all (I have only 130 magicka, with my stamina and health both over 250). I generally only use the magelight spell to help me see in the caves. Because of that, I never went to Winterhold, but I found that one of Gaundus (sp?) Amulet pieces was locked up until I started the Winterhold quests, so I went to Winterhold to start it just to get the amulet. Now that I have started it, it is the best questline of any that I have played so far. I really like how they set up the college compared to how the Mages Guild was set up in Oblivion. This way is much more believable.
Depends on your mage,mine is a battle mage with dragon bone armour using either sword or mace so can look after himself in a fight even without magic,yes I've 100 speech,100 destruction ,100 Conjuration,100 smithing,100 enchanting and almost 100 in one handed and lockpicking,mages can be bad asses as well.
Well, I might still get my character there, as well. I've put only 2 perks into heavy armor and one into light, even though I've opened all but Dragon and Daedric for smithing.
I figure this will give me some wiggle room for settling down in the end. I also perked sneak up to backstab, which has always been great. I think I have two perks into destruction--not sure. Most of my mele is one-handed and blocking, with focus on sword (though I did unlock the DW branch). Currently working on Enchanting...so I might be spread a bit too thin in the end. We'll see.
I avoided reading any walkthroughs or spoilers until I had the game in hand and had been playing awhile. So early on I didn't really know what the "main" quest was. I just wander the world and take what comes. On the dragon quest I hit up the greybeards pretty early and retrieved the horn for them. Then there was a long pause before I eventually did the stuff in Riften mostly because something else took me there. I'm level 17 now and on another break while some folks wait for me at Sky Temple.
So if I'm an Orc and focusing on two handed, I should be dumping points in stamina instead of health? I'm lvl 14 and I've mostly done health. I get my ass kicked if there are a few mages in a room.
I don't know if stamina matters as much for two handed--you can swing both weapons without as much need for power attacks to get some great damage. (make sure you have a dagger in the offhand--it determines the speed of your dual attacks, and generally increases your DPS).
For me, Stamina is essential b/c I spend so much time Shield bashing. I find it to be one of the more essential mele techniques in the game--especially if mages are giving you trouble.
Good thing about going dual-wielding, though, is that it only takes 2 extra perks, but still allows you to focus on other on-hand techniques.
The other thing to note while leveling smithing (even if you're going with light armor) is if you go the left route you'll get glass then dragon (which has both heavy and light armors,), but you'll miss out on daedric weapons (which are 2 tiers higher than glass weapons). I ended up completely filling out the smithing tree even though I'm using light armor. I figure I'll respec with a mod later on if I really need the perk points, but so far I have more than I need at level 59.but NO weapons
You need stamina for power attacks which is good for an orc. Also, assuming you dont cheat, you need stamina to hold more weight, which is a requirement as the game goes on.
yeah, I really liked the start of that drinking quest, but it never would work for me. I think if I had just bought off that lady instead of trying to clean up, it would have worked. Now he's gone.I'll keep looking, I guess. But he only ever appeared in Whiterun for me. Though, I've seen Delphine in Whiterun, and I'm supposed to be meeting her in Riverhold, so I guess these dude do move around a bit.
I do like the college quests, even as a mele guy. I, too, had hopes of being something of a battle mage, with an early perk into destruction and early-game focus on leveling up those skills (at least eh skill levels hurt nothing). But, I found that stamina has become far more important to me, and trying to switch from casting to a shield/sword set is completely broken (at the very least, allow us to quip spells in the primary hand and shield in the offhand, no? or freaking allow us to actually save an offhand weapon as a real hotkey. what a bunch of balls).
Anyhoo, I'm not sure if I will finish them, but it was fun trying to get through Saarthall with a dinky robe and weak ass destruction spells.I eventually had to go back to my real gear to pound on that Overlord or Scourge or whatever it was at the end.
WHich reminds me, another frequent bug that I have: The perk that slows time when you block during an opponents power attack. Roughly 30% of the time, the game will become frozen in slow down mode. Funny, as it will allow me to just run around and hack at every thing in a mob until it is dead, while suffering no damage myself. Of course, it often becomes completely locked, and I have to F9. Sometimes, it will sit there for 5 minutes before going back to normal. When it happens, it starts to happen repeatedly. I'm not really trying to slow down time, just blocking normally and bashing, and it just happens.
I would advise to avoid the perk altogether and save it for something more useful, like enchanting or one of the other amazing blocking perks, as it really isn't that useful anyway. When it works right, it can be nice, but I think it's a bit too "Matrixy" for my taste. Doesn't really belong, if you ask me. :\ Good thing is that it isn't required to open other perks in the blocking tree.