the era of overclocking is ending

jihe

Senior member
Nov 6, 2009
747
97
91
Sure, we can still get K parts and go for 5G on water or whatever, but is there any need to overclock anymore? Frankly I don't see any difference in day to day tasks between a stock and an overclocked SB anymore, even in games. Personally I feel the core2 duo/quad era is the last hurrah of overclocking, where gains are huge and perceivable.
 

Markfw

Moderator Emeritus, Elite Member
May 16, 2002
27,114
16,027
136
But you don't see the "free speed". SSD is the next step for perceivable performance gains.

Not for me... I just got a 20% performance boost EVERYDAY. (F@H)

No SSD required, and that buys me nothing. There are many facets of computers, each person gets different things out of them, just like life.
 

richierich1212

Platinum Member
Jul 5, 2002
2,741
360
126
Free speed and fun, it will continue to be done.

Not really free if you're looking at the Intel-K models. You can't really overclock on SB without buying a K-model.

So if you want to have fun on a budget, get an AMD setup. Otherwise get a 2500K or 2600K and that's it for now on the 1155 platform.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
This always happens; and it has to happen. The hardware has to surpass software before more advanced software is developed again. As a developer you are not going to spend many more millions of dollars to develop software that uses 32 threads if the average PC user is only using a dual core. As the average PC starts migrating towards 4-6 core processors, software will eventually catch up. It might take 5 years but it will catch up.

As far as games are concerned, as far back as I remember, most games have been GPU limited first and foremost. Again, eventually some games will become more multi-threaded like Resident Evil 5, Dragon Age Origins, GTAIV, BFBC2, etc. There will come a time where a dual core processor will not be fast enough for most games (but it hasn't come yet). Unfortunately, imo the consoles are holding back the development of more advanced graphics. So I don't foresee serious increases in GPU/CPU requirements for games until PS4/Xbox 720 (?) are released.

I agree that SSD is the next logical step for perceived performance. The problem is SSDs are still $180+ for 120GB. Price needs to come down faster.

If you feel that overclocking doesn't provide any tangible benefits in "every day tasks" (i.e., internet browsing, microsoft office, email, games), then put your $ in a stock that pays dividends, renovate your house, take your gf/mother/dad out for dinner, etc. No one forces you to buy faster processors. :)

Not for me... I just got a 20% performance boost EVERYDAY. (F@H)

How many BOINC points does a 2600k @ 4.4ghz get you in F@H per day?
 
Last edited:

Dadofamunky

Platinum Member
Jan 4, 2005
2,184
0
0
In the days of the X2s, the only thing you did was tweak the multiplier. SB does the same thing on the chips anyway. Doesn't mean OCing is over... just means the marginal benefit from doing so might be a bit less than it once was. Now, if Intel and AMD locked every chip of theirs down or charged $1K for any unlocked chip (980X?) that would be a different story.
 

Markfw

Moderator Emeritus, Elite Member
May 16, 2002
27,114
16,027
136
This always happens; and it has to happen. The hardware has to surpass software before more advanced software is developed again. As a developer you are not going to spend many more millions of dollars to develop software that uses 32 threads if the average PC user is only using a dual core. As the average PC starts migrating towards 4-6 core processors, software will eventually catch up. It might take 5 years but it will catch up.

As far as games are concerned, as far back as I remember, most games have been GPU limited first and foremost. Again, eventually some games will become more multi-threaded like Resident Evil 5, Dragon Age Origins, GTAIV, BFBC2, etc. There will come a time where a dual core processor will not be fast enough for most games (but it hasn't come yet). Unfortunately, imo the consoles are holding back the development of more advanced graphics. So I don't foresee serious increases in GPU/CPU requirements for games until PS4/Xbox 720 (?) are released.

I agree that SSD is the next logical step for perceived performance. The problem is SSDs are still $180+ for 120GB. Price needs to come down faster.

If you feel that overclocking doesn't provide any tangible benefits in "every day tasks" (i.e., internet browsing, microsoft office, email, games), then put your $ in a stock that pays dividends, renovate your house, take your gf/mother/dad out for dinner, etc. No one forces you to buy faster processors. :)



How many BOINC points does a 2600k @ 4.4ghz get you in F@H per day?

I don't do BOINC, I do F@H, and its unknown yet, as each unit has different points. But the worst unit gets me 22k ppd.
 

postmortemIA

Diamond Member
Jul 11, 2006
7,721
40
91
O/C ends when you grow up and figure out that there are better things to do with your time than to push electrons faster.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
O/C ends when you grow up and figure out that there are better things to do with your time than to push electrons faster.

It took about 1 min longer for someone to press F2/Del key to enter the UEFI bios, change the multiplier from 33 to 44x, up the voltage to 1.34V on SB processor and Save and Exit, than for you to type out that sentence. :D
 

gevorg

Diamond Member
Nov 3, 2004
5,070
1
0
You might not feel a difference now, but in 2-3 years or so with more demanding games/apps, overclocking might make a difference whether you want to upgrade your system or not. But I do agree that computers build in the last 3-4 years are more "lasting" than they used to be, at least for everyday/home usage.
 

coloumb

Diamond Member
Oct 9, 1999
4,069
0
81
It's human nature to want to try and exceed everything to it's limits.. :)

I personally haven't OC'd a cpu since the Pentium days... :)
 

imaheadcase

Diamond Member
May 9, 2005
3,850
7
76
I just overclock GPU. I don't normally find anything that my quad core 3ghz can't handle fine itself.
 

BD231

Lifer
Feb 26, 2001
10,568
138
106
Apperantly something has convinced you it's ok to be lame drivin stock rimz in the slow lane .... :cool:
 

VirtualLarry

No Lifer
Aug 25, 2001
56,574
10,211
126
I was thinking that I wasn't even going to bother overclocking, when I upgraded my desktop rig to a Q9300. But that didn't last long. Quick change in the BIOS, FSB from 333 to 400, and I got .5Ghz of free performance. Didn't even have to touch the default vcore.

Sorry, overclocking is addicting, and I'm not getting over it anytime soon. :)

Edit: I'm wondering if I can push it higher, I thought P35 mobos topped out at around 400MHz FSB, but I saw a comment from someone regarding an IP35-E, they had at 485Mhz FSB, with a Q8200.
 

AdamK47

Lifer
Oct 9, 1999
15,684
3,532
136
Sure, we can still get K parts and go for 5G on water or whatever, but is there any need to overclock anymore? Frankly I don't see any difference in day to day tasks between a stock and an overclocked SB anymore, even in games. Personally I feel the core2 duo/quad era is the last hurrah of overclocking, where gains are huge and perceivable.

No
 

Pooptacular

Member
Sep 3, 2005
126
0
0
I can see a difference between my 2500k at stock and at 4.8ghz when I play GTA4. Granted the game is unoptimized, but the difference is night and day.
 

gregoryvg

Senior member
Jul 8, 2008
241
10
76
As far as games are concerned, as far back as I remember, most games have been GPU limited first and foremost. Again, eventually some games will become more multi-threaded like Resident Evil 5, Dragon Age Origins, GTAIV, BFBC2, etc. There will come a time where a dual core processor will not be fast enough for most games (but it hasn't come yet). Unfortunately, imo the consoles are holding back the development of more advanced graphics. So I don't foresee serious increases in GPU/CPU requirements for games until PS4/Xbox 720 (?) are released.

I don't know if I totally buy that. On the graphics front you have a point as both console's are using old chipsets. However, both consoles have multiple CPU cores (Xbox has three and I think PS3 has like seven), which I think is helping developers push their software into using more core's. Loook at GTA IV for example, that game chokes on anthing less than three core's and loves four, and it was developed as a console game first. Resident Evil 5 and arguably Dragon Age Origins were also both developed primarily for the console's. So I think console's have actually helped developers push into utilizing multiple CPU cores.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Edit: I'm wondering if I can push it higher, I thought P35 mobos topped out at around 400MHz FSB, but I saw a comment from someone regarding an IP35-E, they had at 485Mhz FSB, with a Q8200.

More or less 400-430 FSB with insane FSB termination voltage of 1.45V+ which is too dangerous for 45nm Penryn. The exception was the Abit IP35!!!

But be careful with the FSB termination voltage. I believe the stock is 1.2V on P35. My Q6600 could work stably at 433 FSB on P35-UD3R but required +0.3V on FSB termination. That equates to 1.5V which was way too high for my liking.

http://www.anandtech.com/weblog/showpost.aspx?i=428

"(Editor- Raja in case the police get involved) made the mistake of using a very high VTT termination voltage of 1.51V (VTT is used to terminate data lines between the MCH and CPU).

We know users are running VTT voltages even higher than ours on 45nm processors and probably have not had a problem yet. We will run high VTT voltages in short bursts to test the limits of the board and CPU. However, this is the first time we have tried anything over 1.45V on a 24+-hour basis to test application stability.

Let this be a warning – do not go over 1.4V maximum for 24/7 use!

This is our first 45nm Quad core processor we managed to kill outright during testing. We hope it is the last one too. The problem is that we also have a Q9300 that is on life support after experiencing a 36-hour run at 435FSB with VTT set to 1.45V. While our experiences might not represent results elsewhere, we thought our advice to just, “Say no to high VTT"."

 
Last edited: