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The Collection is growing!

Face2Face

Diamond Member
I plan on doing some benchmarking. comparing some of the older cards to the newer cards - DX9 and some DX10 games. I just need that 2600K now.......

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Pay no attention to my office in shambles.

Name those cards!
 
I see what looks to be a GTX260, an X1800XT, 2x 9800GT's and an X800 of some sort. Not familiar with the others.

I looked in my closet recently and found that I still had 2x Voodoo 2's with an SLI cable, a Riva TNT and a Rage 128, a Geforce 2 MX200, a Radeon 9700 pro, an X700, an X800 pro, an X1800pro, 2x HD3850's, and of course there's the 4870 in my current rig. Those are less than half of the cards I've owned, some were sold and some died. At one point I know I owned a GF2 MX400, a GF3 Ti200, a Geforce4 MX440, 2x Radeon 8500's, a Radeon 9100, 2x Radeon 9500's. I believe I have a dead 8800GTS 640 floating around somewhere too, and I'm probably forgetting others.
 
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That's a hell of a lot. I started out with a Riva TNT - then - Geforce 2 MX - Radeon 8500 - Radeon 9500 pro - 7800 GT - 7800 GT SLI - 8800 GT 256MB - and then a bunch of 3870's and 9800 GTX's - I also have owned a 4870X2, GTX 295 and GTX 280 - and now all of these cards.
 
An X800? CLASSIC TOTAL CLASSIC

I love how my box copy of Black and White 2 recommends the X800 for the game with it's "unprecedented 16 pixel shader pipelines" :awe:

What would be more ridiculous is if somehow you could connect all of those to the same computer, make 'em work together and document it. Why? Because it would be incredibly, ironically ridiculous!
 
An X800? CLASSIC TOTAL CLASSIC

I love how my box copy of Black and White 2 recommends the X800 for the game with it's "unprecedented 16 pixel shader pipelines" :awe:

What would be more ridiculous is if somehow you could connect all of those to the same computer, make 'em work together and document it. Why? Because it would be incredibly, ironically ridiculous!

You are close, but that's not it. It's plays the crap out of Far cry.

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Going to be fun benchmarking them in my soon to be modded Dell XPS 720 Red Special Edition.

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I just love the blowers that were on GPUs of the past, the plastic shroud actually had a purpose of channeling air in and out. These days, they are just a boring rectangle shroud. Never really had the money to be using those cards back then, only had a passive Asus FX5200 with a ghetto mod AMD stock fan hotglued to it. 😀
 
Nice collection. I had the same 8800gts 256mb.

Would be cool if you had a 680 or 7970 hardware to compare em to.

Yeah, I may have to put a posting on Craigslist and see if anyone would like to be a part of the benchmark? I don't have the money to spare for today's high end cards.
 
My 3850:
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X700:
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I found old posts about my X800GTO^2 but I can't seem to find any pictures of the mods I did to it.
 
Back in the early 2000's there was a craze about the "Torin Blowers" which put out a pretty incredible CFM (and pressure) for the noise they made. I bought a batch of them and used them everywhere.
 
Back in the early 2000's there was a craze about the "Torin Blowers" which put out a pretty incredible CFM (and pressure) for the noise they made. I bought a batch of them and used them everywhere.

Hmm.. I never heard of them. Looks pretty crazy though :0
 
Out of interest do any of you know how the 3xxx series compared overall to 8xxx series, more importantly the 8800GTX?
 
Out of interest do any of you know how the 3xxx series compared overall to 8xxx series, more importantly the 8800GTX?


You can always look back at older articles here at Anandtech. I think it's something like this.

1. 3870X2
2. 8800 ultra
3. 8800 GTX
4. 8800 GTS 512
5. 8800 GT 512
6. 3870 512
7. 8800 GTS 640
8. 8800 GTS 320
9. 3850 256
 
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I wish I still had my 8800GTS 320 MB to compare to my more recent acquisitions. Such a great card when I got it 5 years ago. Didn't have enough memory in the long run, but CoD2, CoD4, FEAR, BF2, BF2142, STALKER, etc maxed with 60 FPS @ 1440 x 900 was a godsend to someone who had previously and stupidly dealt with laptops when it came to gaming. It was my first video card in my very first build. Even crazier to think that the 512 MB GTS, 640 MB GTS, GT and GTX 8800s are to this day still decent cards for gaming on as long as you don't push the resolution too high. They just need much more juice than today's mainstream cards and of course lack DX11 capability.
 
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I wish I had my 8800GTS 320 MB to compare to my more recent acquisitions. Such a great card when I got it 5 years ago. Didn't have enough memory in the long run, but CoD4 maxed with 60 FPS @ 1440 x 900 was a godsend. It was my first video card in my very first build.

Maxing out COD4 was a big deal back then. My 7800 GT's in SLI - were choking on medium @ 1440X900. The 8800 GT 256 that replaced them would run everything on high nicely. I have had a couple older cards go bad -especially the Geforce 7 series. The oven bake tricks works for a little while, but eventually they will die again.
 
Maxing out COD4 was a big deal back then. My 7800 GT's in SLI - were choking on medium @ 1440X900. The 8800 GT 256 that replaced them would run everything on high nicely. I have had a couple older cards go bad -especially the Geforce 7 series. The oven bake tricks works for a little while, but eventually they will die again.

Did you ever run your 256 MB 8800GT on Windows Vista or 7? The Sony Vaio I used to have had a Geforce 310 with 256 MB of GDDR3 running Win7. Even older games like BF2 seem to run out of VRAM easily if you pushed the AA and resolution, as polygons would go completely black (I assume not enough memory for textures?). Even with Aero disabled, Win7 still used about 20 MB of VRAM according to MSI Afterburner. My 8800GTS 320 MB was on a purely WinXP machine, so I wondered if users encountered VRAM starvation as easily as I apparently did.

Interestingly, the 9800M GS 512 MB equipped Asus laptop I got a couple years later had better performance with Crysis in DX9 or DX10 than the 8800GTS 320 MB on XP, I assume thanks to the much higher amount of VRAM and possibly texture fillrate. G94 made for a great mobile gaming GPU.
 
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Did you ever run your 256 MB 8800GT on Windows Vista or 7? The Sony Vaio I used to have had a Geforce 310 with 256 MB of GDDR3 running Win7. Even older games like BF2 seem to run out of VRAM easily if you pushed the AA and resolution, as polygons would go completely black (I assume not enough memory for textures?). Even with Aero disabled, Win7 still used about 20 MB of VRAM according to MSI Afterburner. My 8800GTS 320 MB was on a purely WinXP machine, so I wondered if users encountered VRAM starvation as easily as I apparently did.

No sorry bud, I was only running XP on that build. Athlon X2 4200 O/C to 2.7Ghz!!
 
No sorry bud, I was only running XP on that build. Athlon X2 4200 O/C to 2.7Ghz!!

I had an x2 5600 Windsor clocked at it's standard 2.8 GHz, with 2 GB DDR2-800, the 8800GTS 320 MB, and a Creative X-Fi Platinum! The X-Fi made a world of difference for games that could use it. The Asus Xonar sound card I have now, while great for everything else outside of games, has iffy EAX emulation, and there are times I really want to go out and buy another Creative card just to get my fix 😛

I miss the simple days. Dual Cores, XP, 2 GB of RAM......

Unfortunately I wasn't a PC gamer until summer 2005, so I missed the classic days of 'old when there seemed to be so much more experimentation with graphics, engines, and what could be done with them. It was certainly more exciting times before this generation of consoles.
 
I had an x2 5600 Windsor clocked at it's standard 2.8 GHz, with 2 GB DDR2-800, the 8800GTS 320 MB, and a Creative X-Fi Platinum! The X-Fi made a world of difference for games that could use it. The Asus Xonar sound card I have now, while great for everything else outside of games, has iffy EAX emulation, and there are times I really want to go out and buy another Creative card just to get my fix 😛

I miss the simple days. Dual Cores, XP, 2 GB of RAM......

Unfortunately I wasn't a PC gamer until summer 2005, so I missed the classic days of 'old when there seemed to be so much more experimentation with graphics, engines, and what could be done with them. It was certainly more exciting times before this generation of consoles.

I would have to agree. Pretty stout system you had though for back in the day.I remember gaming on my Dad's 386 DX 33Mhz? Playing Prince of Persia - Only decent game that would work for EGA. Just think I was playing games before VGA was even the standard. I feel old 🙁
 
I would have to agree. Pretty stout system you had though for back in the day.I remember gaming on my Dad's 386 DX 33Mhz? Playing Prince of Persia - Only decent game that would work for EGA. Just think I was playing games before VGA was even the standard. I feel old 🙁

I played a few PC games in my early days before I got a Playstation. I don't know what we had in our HP we got in '96, but IIRC it was a Pentium 133 MHz (P1 or PII, I don't know), with I think 32 MB of RAM, and I don't know what kind of 2D video card. Played Flight Simulator '98 and Apache 95 on it and the PC came with Sonic CD PC version! My dad wasn't too keen on using a "tool" as a toy of sorts, but I guess he could appreciate simulators since they were not mere just games.

It's funny to remember those younger days and not really realize the potential that could be had with PCs at the time compared to consoles. I just with I had been older to better appreciate the earlier eras (I was born in 1987).
 
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MMX FTW! I stopped consoles after Resident Evil started sucking.

And to think, graphics are going back to the CPUs (in the form of APUs). Perhaps in the future, maybe like Larrabee, we'll have wide x86 cores in charge of tightly integrated, numerous SIMD/Vector pipes per core as opposed to the narrow cored Larrabee so we still get excellent per core capability but greatly enhanced and couple graphics processing, literally and truly on one processing die and integrated into every core.
 
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