- Nov 4, 2009
- 1,380
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I'm growing seriously concerned with the precedent the Blizzard is setting in the world of DLC.
In case you didn't know, Bizzard's latest addition:
http://us.blizzard.com/store/details.xml?id=1100001495
This is basically a flying horse, it confers no gameplay advantage and many players already have 100+ flying horses.
Blizzard is asking $25US for this thing and apparently sales were so successful on release day that prospective buyers were placed in a queue of up to 30 minutes while waiting for a code to be generated.
I would hate it if other developers looked at this, knowing that entire DLC packs which extend the story of the game and frankly add 1000x as much content are selling for $10 while Blizzard gets $25 for a horse in an already subscription-based game. Their reaction is likely to be "I can sell my DLC for a lot more".
I have never bought an item from the Blizzard store, however I have exchanged large amounts of in-game currency to have someone else "gift" the item to me. This raises all sorts of other concerns around legitimised gold selling but in the end, Blizzard is still getting a load of money for what must frankly be a pittance of development time invested.
In case you didn't know, Bizzard's latest addition:
http://us.blizzard.com/store/details.xml?id=1100001495
This is basically a flying horse, it confers no gameplay advantage and many players already have 100+ flying horses.
Blizzard is asking $25US for this thing and apparently sales were so successful on release day that prospective buyers were placed in a queue of up to 30 minutes while waiting for a code to be generated.
I would hate it if other developers looked at this, knowing that entire DLC packs which extend the story of the game and frankly add 1000x as much content are selling for $10 while Blizzard gets $25 for a horse in an already subscription-based game. Their reaction is likely to be "I can sell my DLC for a lot more".
I have never bought an item from the Blizzard store, however I have exchanged large amounts of in-game currency to have someone else "gift" the item to me. This raises all sorts of other concerns around legitimised gold selling but in the end, Blizzard is still getting a load of money for what must frankly be a pittance of development time invested.
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