The audio sound effects thread : First post ; The sound effect that helped Phill Collins, Peter Gabriel and Prince with their fame

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This story is about gated reverb and how it came to be. These days, with all digital sound equipment it is easy to emulate all sound modulation through sophisticated mathematical algorithms.
Back in those days (1970-1980), special rooms were build inside music studios, recreating environmental situations that shape the sound through effects like for example constructive interference and destructive interference, reflections like echo , delay. All that jazz.
In the article nice pictures are shown about how special stones were used and wooden plates to create distinctive reflections and interference patterns that make the sound come alive...
And then with the invention of a new audio mixer with added sound effects like for example delay it was possible to do this with electronics.
Gated reverb really makes a drum sound more alive.

 
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How to make a delay effect that can be used for processing sound :
Let me explain about samplerate, clocksignal and doing measurements at fixed moments in time :
If you ever have used an analog scope or a digital scope and change the timebase while looking at a signal, you understand what i mean with time-zoom in the following sentences.
An analog audio signal is really a variation in dc level at discrete points in time when you time-zoom in and out, on an analog audiosignal.
Time-zoom with an oscilloscope is nothing more then adjusting the timebase of the oscilloscope. Or just zoom in and out with LTspice.

I myself learned this as a young adult when i bought a small oscilloscope : CL-94. That made me able to create the circuits on a breadboard and measure the levels of the signals after i calculated the signals , which were the many assignments from school.
And that is how i learned and understood how electronics works : Make a statement (which is my calculation of the transistor circuit) and then measure if the calculations are correct. The iterative learning approach by making use of the iterative process.
Which is the best way. You get confidence because you reinforce the justification of the results you get. And that is what science is all about.

As intermezzo :
We humans with our magnificent brains can do timezoom as well. We just in our minds emulate how fast we look at a situation in real life by using our imagination to create an accurate model as possible from reality.
We learn to see the world as a movie in our mind and we are able to freeze, reverse and fast forward that movie by using our imagination.
When you learn this, and we can all do this. You start to notice you use prediction. A standard feature of the brain. We predict what is going to happen based on the information we have.
The more information we have, the more accurate we can predict when we have an open mind, no biased view.
So learning and observing is important, and try to stay of the drugs and alcohol and eat and drink healthy because the human body only has so much reserves to handle stress situations and illnes is also a stress situation for the body.
When you master this, you can use computers better and you are also socially more equipped to handle situations.
End intermezzo.

We do this in modern times all the time with an ADC, the analog to digital converter. the sample rate is how often you look at a signal.
That is when you have AC analog signals, a changing voltage with every moment in time. And the fixed steps in time are the moment that you measure it. Not the moments that really exist.
Of course there will be some smallest time limit in nature, with our current understanding of nature this is called Planck time (Planck time is roughly 10^-44 seconds).
Always good to know.
Anyway, you have to use fixed steps in time for the samples with a certain accuracy to prevent jitter that may influence your measured representation of the signal in such a way that you can no longer use it the way you want to : Use the representation for calculations or for signal processing.
The devil is in the details. It all depends on what you need and what you have available.
Enough about seeing sound while also keeping track of time.

The BBD :
At those times (1970), there was digital memory but it was extremely expensive. But there was also analog memory. Which is basically nothing more than a capacitor.
String a lot of those capacitors together with switches in between them and you get what the called : "bucket brigade device" or BBD.
The thing was to turn on the switches in an alternate manner. Either one switch, or the other.
Then the first capacitor is charged with a part of the audiosignal, the first switch is opened and the second switch is closed and that stored charge from the first capacitor is transferred to the second capacitor. And the first capacitor is filled again with the next part of the audio signal again. And so the audio signal is passed on to the end of the string of connected capacitors.
As we all know, the charge on a capacitor does not change instantly. So there is a very small time delay. But when you add those delays together of all those capacitors in a bucket brigade device. You get a time delay that is significant for us to use.

Nice thing to note :
If you do not care for the delay, you can basically also use this principle for a switched capacitor audio filter. You just need less capacitors. And the filter behavior like for example the the -3dB cut off frequency is determined by the frequency that the switches are turned on and off and the capacity of the capacitor and mainly the ohmic resistance of the input impedance (When this all is inside a chip). When using a breadboard circuit, or a pcb circuit, depending on the frequency you switch on, the inductance of either the wires or the traces also becomes relevant. There is an calculation for this. And there are off the shelf, ready to use chips available, for example from analog. And lots of application notes from for example Texas Instruments or Analog.

Another nice thing to note :
Another nice way to make an adjustable filter is by using a coil where you can shift the core of magnetic material in or out the coil and keep the core at that position.
Another way is to add a magnetizing coil to an inductor and purposely force a current through the magnetizing coil, loading up the magnetic moments inside the core. You may however get hysteresis distortion from this.
These solutions cause an inductance change and therefore you can manipulate the -3dB cut off frequency of for example an LC low pass filter or an adjustable band pass filter. Or part of the resonance circuit (LC tank) of a local oscillator.
These kind of solutions were often used in old radios in the past. Reception quality was already not that great because of the simplicity of the radio receiver circuit (Think BOM AKA Bill of Material costs), so a bit of added distortion because of a mechanically controlled audiofilter was not really an issue.


What happens when we do all this :
When you compare a signal sent through a bucket brigade device with a signal sent through a wire you will notice the BBD causes a delay.
And that delay can be used to simulate an echo.

See image from the rolandcorporation for clarity, see the website for more information :

bbd-flowchart-DM2-3.jpg


Anyway, enjoy reading.



As a sidenote , my little oscilloscope CL-94 :

20181201_160922.jpg
 
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The story behind the now well known vocal modulator software : Auto-tune.

A lot of information and how to use can be found on the site.
 
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The wah wah -pedal , a brief history :

Excerpt from the text :
"
Today, a wah-wah pedal is almost a mandatory thing for a guitar player, whether he is a band member, touring member, or a session musician. You’ll rarely see a guitarist go without it. Heck, even bassists like to use it. But how this useful contraption came to be?
So wah pedal is basically an effect which alters the frequencies of the guitar signal, imitating the human voice in a way. The first practical use of something we could call wah-wah was when trumpet players back in the 1920s moved the mute over the bell of their instruments. This gave that crying tone which kind of gave an impression of a human voice.
"

This video is from the ultimate-guitar site :

I have not build and tested the circuits on this site, so i cannot give proof the circuits work. But if you are interested, you can build such a circuit. An even better way is to first simulate the circuit in LTspice. To see the behavior of the circuit.

It is possible to preload a set of data that is actually a digital representation of plucking a guitar string, for example a WAVE file which can be a digital sound recording of a guitar being plucked.
For the how to see this video from Trevortjes. Who has lots of easy to learn videos about LTspice and Lunetta synthesizers, search for the componist and musician : Stanley Lunetta if you desire to know more.

For general information about the program to do electronic simulation with LTspice see :

And some nice music :
 
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The leslie speaker : Often designed like a speaker that is placed on a motor with i presume, a transformer where one flexible non fixed coil is able to rotate continuously 360 degrees around without getting the wires all tangled up. Why ? Because the secondary coil of the transformer is not fixed but able to rotate around a circular core. And the primary coil is fixed.
But nowadays, it is done electronically, either by a complex analog circuit with opamps or pure mathematically through mathematically algorithms.

 
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This thread is about sound effects and this amazing woman can sing in such a way i never heard before.
It soulds like she uses an external effect processor but she is really doing it all herself.

She is a singer capable of producing polyphonic overtone sounds while singing. Her name is : Ana-Maria Hefele.
Here you can hear her sing and see the spectrum analysis result at the same time.
She really sounds magical.



 
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Beatboxing is also something when done right can result into mesmerizing sounds and an evening full of fun for the artist and the audience alike, especially when an artist combines his gifts with electronics like for example sample stations :

Beardyman at the recommended TED :


Beardyman - Live (Kendal Calling)


Beardyman: "Unshaved" at The Udderbelly, London (Episode 1)

 
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The Elektor Formant analog synthesizer. Articles starting from 1977 and beyond. Perfectly DIY.
If you want to build this synthesizer, here is the link to the pdf with all schematics, wiring diagrams and printed circuit boards.



I do not know why, but the sounds kind of reminds of thrilling moments from episodes from that Blake's 7 science fiction series from 1978 and beyond.
 
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How to make beats with a Roland MC-303 :
From the text :
"Quick short rap beat using sounds from the Roland Mc-303, drums from the Akai MPC 1000, and effects using the classic Roland SP 404"

 
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Henceforth thou shall be known as dot dot dot Trackah !

Ze Amiga computah in the early days was know for its unrivaled audio capabilities at the time during the 1980s - 2000s !
Amiga : 68000 cpu and later. And a custom designed chipset for superior hardware accelerated graphics and, for at that time and when it comes to computer sound at that timeframe, superior high quality audio.

I had me own Amiga 600, i still do. And at the time had a little sampler device, consisting if i am remembering correctly a little box with a parallel port on one side and two tulip (AKA RCA/CINCH female jack) connectors on the other side. If i remember correctly (This is at least 23 years ago) the printed circuit board populated atleast a ADC804 and perhaps a 4052 cmos analog switch.
The parallel port of the Amiga was programmable and far ahead of its time. It iwas possible to preprogram the right constrol signals and timings and just met the dma controllers do there thing to get the (audio as) analog to digital converted data from out there into the digital memory realm of the amiga.
The custom chips of the amiga did a lot of the heavy lifting, relieving the cpu to do just that, to calculate at full throttle and let the chips do the memory transfers and I/O operations.



 
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As A hommage to Jay Miner, Larry Kaplan , Dave Haynie and many many more great hardware and software designers.
As soon as i recall the names i will be adding those names as well. As these great people were the start of a great era.
Did you know that the Amiga computer at the time was also used as graphical rendering stations for the babylon 5 series in the beginning of the series ?
And were used by the NASA because of the impeccable timing capabilities !

Amiga - Gods demo


Amiga - Phenomena, Enigma demo

 
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Some more demos :


Amiga - Desert Strike Title Theme (With them fine beats, amen like break loops, and samples) Yeeehaw ! Almost ze little bit alike a Brazilian samba beat band !
(Just pretend it is death valley desert with them rascal awful zombies in the deadly desert of ther USA who came from ze evil part of outa space.)
This game was released 1992 by Ocean software/ electronics arts.

 
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The ATARI ST [1985] (Also 68000 with a custom designed chipset) with the great STEINBERG cubase music sequencer and midi control software that allowed the atari ST with its inbuild MIDI ports to control all kinds of music hardware with midiports like for example synthesizers.

As a sidenote :
It was mentioned that the Amiga hardware designers on their knees begged the commodore managers at the time for to allow to design in midi ports to the amiga hardware but it was denied by the managers from Commodore.
They hardly made any commercials for the amiga because at the time the managers from Commodore were afraid to loose IBM PC sales.
How stupid can one be !

As a last side note :
The IBM PC managers at the time almost chose for the 68000 (Motorola, released 1979) during the end of the 1970s with its (in hardware future possible 4GB) flat addressing space and supervisor/ limited user instructions set.(Privileges states !)
But IBM chose for the 8bit/16bit Intel 8080...

Do you all see what havoc, non capable managers can do !

At least enjoy how good the Atari ST at the time was and still can be !

Visage - Fade to Grey - (Atari ST and Nord modular synthesizer demo)

For some clues see :
 
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Retro jungle production techniques with Pete Cannon

Pete Cannon talks about music creation with at least the the :

  • AKAI S1100
  • AMIGA
  • ATARI ST


Amiga + OctaMED 4 example from a great composition, sounds great.

 
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This looks like fun, sounds good too. A good understanding how waveforms are created and how these waveforms actually sound and the ambiance is created is a must know.


 
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Howto jungle . See the music thread for some of the sampled songs. Post# 36801 and post#36802 for example.

Amiga 1000 + octamed + Roland S- 760 sampler + Roland TR808 + Roland MK S50 + PG300 synthesizer programmer and a whole lot of after effect processors. To do all kinds of fun stuff.