Here's a quick list of issues that I drew up. I might be forgetting something
1) Towers vs Bunkers
Frankly, Bunkers > Towers. It is much easier to ninja a tower than it is to ninja a bunker because as long as you can make it to the top of the tower, the archers cannot hit you while you're inside. Ninjaing a bunker requires making a specific archer unable to fire (sap, poly, whatever).
2) Unequal Graveyards
When it comes to creating a good chokepoint, you need to be have two things. First, the ability to back feed reinforcements from a close spawn point in case of death. Second, a tight (preferably single) area to defend. More defense points means more people required. Unfortunately, there are currently only two good spots for this: Iceblood and Stonehearth. The problem currently is that both spots are poor for Alliance and good for Horde. The reason is that there are two ways up from Stonehearth. You can place people at Icewing bunker, but the problem there is, you're front feeding your choke point and you'll be required to really defend the graveyard as much as the choke point. Iceblood also has two ways past it. You can move forward a bit and defend from there, but it's still a wide area to block compared to the path going up after Iceblood Tower.
3) Bases are not equal.
This is actually a bunch of issues all compiled into one where most are negative against the Horde. Current, you can jump over the Horde fence via a snow mound. You can also run up the side of the mountain avoiding aggro from all NPCs except Sergeant Yazra Bloodsnarl and the archers. Except, the archers cannot hit you until you leave the tower thing in between. The Horde guards for the aid station always aggro the stable master. The towers are not close enough to hit people crossing the bridge in the FW base or further back. Since the archers in the FW base cannot hit people until they leave the small tower thing (and only a few can hit you anyway), they do not significantly pick people off like the Alliance archers do on the bridge.
4) Balinda vs Galv
I need to look into this one more to see if it's still relevent. Although, I still think Balinda is easier than Galv mechanic-wise.
Originally posted by: Citrix
hummm i never thought about using mindvision or mind control. i will do that tonight... especially mind control heheheh
I use it at Lumber Mill to throw people off the cliff. You could technically also use it outside Blacksmith to throw people off the cliff there too. It's oodles and oodles of fun

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