Originally posted by: Anubis
Originally posted by: Xavier434
Originally posted by: Mana
I still remember beating the original Broodlord Lashlayer, you know, the version that dropped all aggro instead of just half. I reckon he's still the hardest boss in WoW, it required a death rotation with out of combat ressurrections to beat. Ah the old times.
I don't know...I think it was just important that DPS keep their cool and allow a second tank to remain #2 on the aggro list at all times. These days, raid bosses require the DPS to stay in check much more than they used to. In the old days, you could allow a good percentage of your DPS to die and still be ok. These days, even one or two deaths can put the whole raid on their toes fearing a wipe on certain bosses.
off the top of my head i can only think of 1 fight where 1 DPS person dieing = wipe, and thats Bloodboil and that only happens when the person who get the felrage dies and ge proceeds to 1 shot everyone
on our first archi kill we had 3 people die, all 3 were pallys
That's true. I was not trying to imply that 1-2 DPS getting killed = wipe. I was just saying that it can make the raid fear a potential wipe because if you see someone die, it means that some part of the raid has lost control (hopefully it was just an individual error). In comparison to the old 40 man raid days, some people getting killed was not so much of an issue as long as it wasn't a tank and even then that wasn't always as disastrous as losing a tank is today. In general, there was much more flexibility for error than there is now. These days, your whole raid needs to be in control much more than they used to. I remember how 40 mans could be successful if you only had about 15 people carrying most of the weight while the rest of them could just hit some buttons for the most part. It's just different now.
