The AT World of Warcraft Thread (Where do you play) and general BS

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Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Anubis
Originally posted by: Xavier434
Originally posted by: Mana
I still remember beating the original Broodlord Lashlayer, you know, the version that dropped all aggro instead of just half. I reckon he's still the hardest boss in WoW, it required a death rotation with out of combat ressurrections to beat. Ah the old times.

I don't know...I think it was just important that DPS keep their cool and allow a second tank to remain #2 on the aggro list at all times. These days, raid bosses require the DPS to stay in check much more than they used to. In the old days, you could allow a good percentage of your DPS to die and still be ok. These days, even one or two deaths can put the whole raid on their toes fearing a wipe on certain bosses.

off the top of my head i can only think of 1 fight where 1 DPS person dieing = wipe, and thats Bloodboil and that only happens when the person who get the felrage dies and ge proceeds to 1 shot everyone

on our first archi kill we had 3 people die, all 3 were pallys

That's true. I was not trying to imply that 1-2 DPS getting killed = wipe. I was just saying that it can make the raid fear a potential wipe because if you see someone die, it means that some part of the raid has lost control (hopefully it was just an individual error). In comparison to the old 40 man raid days, some people getting killed was not so much of an issue as long as it wasn't a tank and even then that wasn't always as disastrous as losing a tank is today. In general, there was much more flexibility for error than there is now. These days, your whole raid needs to be in control much more than they used to. I remember how 40 mans could be successful if you only had about 15 people carrying most of the weight while the rest of them could just hit some buttons for the most part. It's just different now.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Xavier434
Originally posted by: Anubis
Originally posted by: Xavier434
Originally posted by: Mana
I still remember beating the original Broodlord Lashlayer, you know, the version that dropped all aggro instead of just half. I reckon he's still the hardest boss in WoW, it required a death rotation with out of combat ressurrections to beat. Ah the old times.

I don't know...I think it was just important that DPS keep their cool and allow a second tank to remain #2 on the aggro list at all times. These days, raid bosses require the DPS to stay in check much more than they used to. In the old days, you could allow a good percentage of your DPS to die and still be ok. These days, even one or two deaths can put the whole raid on their toes fearing a wipe on certain bosses.

off the top of my head i can only think of 1 fight where 1 DPS person dieing = wipe, and thats Bloodboil and that only happens when the person who get the felrage dies and ge proceeds to 1 shot everyone

on our first archi kill we had 3 people die, all 3 were pallys

That's true. I was not trying to imply that 1-2 DPS getting killed = wipe. I was just saying that it can make the raid fear a potential wipe because if you see someone die, it means that some part of the raid has lost control (hopefully it was just an individual error). In comparison to the old 40 man raid days, some people getting killed was not so much of an issue as long as it wasn't a tank and even then that wasn't always as disastrous as losing a tank is today. In general, there was much more flexibility for error than there is now. These days, your whole raid needs to be in control much more than they used to. I remember how 40 mans could be successful if you only had about 15 people carrying most of the weight while the rest of them could just hit some buttons for the most part. It's just different now.


thats true, you could 30 man most 40 man content, we did on more then one occasion

D&T 5 manned loatheb LOL

but i also soloed Hydros

HAHAHA
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Xavier434
I don't know...I think it was just important that DPS keep their cool and allow a second tank to remain #2 on the aggro list at all times. These days, raid bosses require the DPS to stay in check much more than they used to. In the old days, you could allow a good percentage of your DPS to die and still be ok. These days, even one or two deaths can put the whole raid on their toes fearing a wipe on certain bosses.

That was a fairly hard thing to do, especially for classes that have no means of aggro reduction :p. The problems we had were always much later in the fight heh.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Aikouka
Originally posted by: Xavier434
I don't know...I think it was just important that DPS keep their cool and allow a second tank to remain #2 on the aggro list at all times. These days, raid bosses require the DPS to stay in check much more than they used to. In the old days, you could allow a good percentage of your DPS to die and still be ok. These days, even one or two deaths can put the whole raid on their toes fearing a wipe on certain bosses.

That was a fairly hard thing to do, especially for classes that have no means of aggro reduction :p. The problems we had were always much later in the fight heh.

It really shouldn't be though. The major thing that has changed since vanilla WoW with raids aside from size is the introduction of both hard and soft enrage timers. Many previous encounters in vanilla WoW could be easily cheesed by just adding more healers since you could spend as long as you want slowly DPSing down the boss. There were cases where that was not possible such as Nef due to the need to kill the adds during P1, but that sort of thing was few and far between unlike the encounters today where DPS is almost always on a strict timer of some kind.

Technically, with no enrage timer and damn near infinite healer mana, every DPS has aggro reduction. It's called sitting there and doing nothing while your tanks boost their hate meters.
 

abaez

Diamond Member
Jan 28, 2000
7,155
1
81
Originally posted by: Anubis
Originally posted by: Xavier434
Originally posted by: Mana
I still remember beating the original Broodlord Lashlayer, you know, the version that dropped all aggro instead of just half. I reckon he's still the hardest boss in WoW, it required a death rotation with out of combat ressurrections to beat. Ah the old times.

I don't know...I think it was just important that DPS keep their cool and allow a second tank to remain #2 on the aggro list at all times. These days, raid bosses require the DPS to stay in check much more than they used to. In the old days, you could allow a good percentage of your DPS to die and still be ok. These days, even one or two deaths can put the whole raid on their toes fearing a wipe on certain bosses.

off the top of my head i can only think of 1 fight where 1 DPS person dieing = wipe, and thats Bloodboil and that only happens when the person who get the felrage dies and ge proceeds to 1 shot everyone

on our first archi kill we had 3 people die, all 3 were pallys

That's not really true, we've had many felrage tanks die (gg mages) and bloodboil went back to tank to at which point all healers completely spammed him while tank shield walled, last stand, or hit his dodge trinket and fight continued as normal.

Of course, this is after farming him for many months, I doubt we could have done that our first few kills.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: abaez
Originally posted by: Anubis
Originally posted by: Xavier434
Originally posted by: Mana
I still remember beating the original Broodlord Lashlayer, you know, the version that dropped all aggro instead of just half. I reckon he's still the hardest boss in WoW, it required a death rotation with out of combat ressurrections to beat. Ah the old times.

I don't know...I think it was just important that DPS keep their cool and allow a second tank to remain #2 on the aggro list at all times. These days, raid bosses require the DPS to stay in check much more than they used to. In the old days, you could allow a good percentage of your DPS to die and still be ok. These days, even one or two deaths can put the whole raid on their toes fearing a wipe on certain bosses.

off the top of my head i can only think of 1 fight where 1 DPS person dieing = wipe, and thats Bloodboil and that only happens when the person who get the felrage dies and ge proceeds to 1 shot everyone

on our first archi kill we had 3 people die, all 3 were pallys

That's not really true, we've had many felrage tanks die (gg mages) and bloodboil went back to tank to at which point all healers completely spammed him while tank shield walled, last stand, or hit his dodge trinket and fight continued as normal.

Of course, this is after farming him for many months, I doubt we could have done that our first few kills.

Ya, I am mostly talking about learning curve fights. The majority of fights in WoW allow for a much greater margin of error once the boss is in farm mode.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: abaez
Originally posted by: Anubis
Originally posted by: Xavier434
Originally posted by: Mana
I still remember beating the original Broodlord Lashlayer, you know, the version that dropped all aggro instead of just half. I reckon he's still the hardest boss in WoW, it required a death rotation with out of combat ressurrections to beat. Ah the old times.

I don't know...I think it was just important that DPS keep their cool and allow a second tank to remain #2 on the aggro list at all times. These days, raid bosses require the DPS to stay in check much more than they used to. In the old days, you could allow a good percentage of your DPS to die and still be ok. These days, even one or two deaths can put the whole raid on their toes fearing a wipe on certain bosses.

off the top of my head i can only think of 1 fight where 1 DPS person dieing = wipe, and thats Bloodboil and that only happens when the person who get the felrage dies and ge proceeds to 1 shot everyone

on our first archi kill we had 3 people die, all 3 were pallys

That's not really true, we've had many felrage tanks die (gg mages) and bloodboil went back to tank to at which point all healers completely spammed him while tank shield walled, last stand, or hit his dodge trinket and fight continued as normal.

Of course, this is after farming him for many months, I doubt we could have done that our first few kills.


right its not a 100% wipe but your tank + healers have to be on the ball, we have survived it before as well, last night a hunter went down who had the rage and he turned to the paly tank and pretty much 1 shot him followed by some DPS and then a druid tank and yea it was over at that point, we only run with 1 warrior tank so sometimes we get unlucky on when its an oshit moment and the tank is like yea i have no shield wall
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Anubis


right its not a 100% wipe but your tank + healers have to be on the ball, we have survived it before as well, last night a hunter went down who had the rage and he turned to the paly tank and pretty much 1 shot him followed by some DPS and then a druid tank and yea it was over at that point, we only run with 1 warrior tank so sometimes we get unlucky on when its an oshit moment and the tank is like yea i have no shield wall

I am not looking forward to this guy. I read his strat and have heard the horror stories. :(
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Xavier434
Originally posted by: Anubis


right its not a 100% wipe but your tank + healers have to be on the ball, we have survived it before as well, last night a hunter went down who had the rage and he turned to the paly tank and pretty much 1 shot him followed by some DPS and then a druid tank and yea it was over at that point, we only run with 1 warrior tank so sometimes we get unlucky on when its an oshit moment and the tank is like yea i have no shield wall

I am not looking forward to this guy. I read his strat and have heard the horror stories. :(


its really not that hard at all, chain heal and CoH own this fight, as do shadow priests in the healing group

have all cloth weares put on 150 resil so they cant be crit, took us 4 pulls to get him down on our first night there

sometimes you just get unlucky with the fel rages

we also have mages respec frost for the fight, but one you have it on superfarm its prob not needed
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Anubis
Originally posted by: Xavier434
Originally posted by: Anubis


right its not a 100% wipe but your tank + healers have to be on the ball, we have survived it before as well, last night a hunter went down who had the rage and he turned to the paly tank and pretty much 1 shot him followed by some DPS and then a druid tank and yea it was over at that point, we only run with 1 warrior tank so sometimes we get unlucky on when its an oshit moment and the tank is like yea i have no shield wall

I am not looking forward to this guy. I read his strat and have heard the horror stories. :(


its really not that hard at all, chain heal and CoH own this fight, as do shadow priests in the healing group

have all cloth weares put on 150 resil so they cant be crit, took us 4 pulls to get him down on our first night there

sometimes you just get unlucky with the fel rages

we also have mages respec frost for the fight, but one you have it on superfarm its prob not needed

In your opinion, how much did doing that impact getting him down in 4 pulls? The reason I ask is because I can almost guarantee that we will get about half of the cloth wearers to put on 150 resil at best. Not because they are reluctant, but because they may not have the gear and I don't think many have been gathering T5 tokens for S2 gear.

 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Xavier434
Originally posted by: Anubis
Originally posted by: Xavier434
Originally posted by: Anubis


right its not a 100% wipe but your tank + healers have to be on the ball, we have survived it before as well, last night a hunter went down who had the rage and he turned to the paly tank and pretty much 1 shot him followed by some DPS and then a druid tank and yea it was over at that point, we only run with 1 warrior tank so sometimes we get unlucky on when its an oshit moment and the tank is like yea i have no shield wall

I am not looking forward to this guy. I read his strat and have heard the horror stories. :(


its really not that hard at all, chain heal and CoH own this fight, as do shadow priests in the healing group

have all cloth weares put on 150 resil so they cant be crit, took us 4 pulls to get him down on our first night there

sometimes you just get unlucky with the fel rages

we also have mages respec frost for the fight, but one you have it on superfarm its prob not needed

In your opinion, how much did doing that impact getting him down in 4 pulls? The reason I ask is because I can almost guarantee that we will get about half of the cloth wearers to put on 150 resil at best. Not because they are reluctant, but because they may not have the gear and I don't think many have been gathering T5 tokens for S2 gear.

well without it we saw a SL warlock get crit for 30K, with it yea that doesnt happen, it smost important on mages and priests, locks can either respec SL or not, Aff locks have a selfhelaing dot and DL and destro locks have DL which ticks for like 2K during fellrage so it helps alot

mages if not ice have no real def so resil really helps them, priests need to make sure inner fire is up bubble and heal them selfs as fast as they can if they get the rage

we have shadow priests drop form and self heal it if it hits them

you dont need S2 gear, just cheese up some honor gear from S1

i normally waer S3 Honor Bracers Ring and Neck, S3 Helm and S1 Legs, puts me at 153 resil, only lose like 20Hit and a lil damage
 

Kaolccips

Senior member
Mar 14, 2008
285
0
0
God how do you people get such high levels lol.. it took me forever it seems just to get my level 29 BE Mage :)

But I got tired of that so now I have a level 14 Troll Rogue

I play on WoWLegion on WoWscape.
:( it's down right now.. been messing up a lot lately. But hey, its lag free and free.
Anyone else know of any good Blizzlike (2x or less) private servers?

(I'm a WoW noob.. I got more things to do lol. And honestly I don't see what all the hype is about.. Idk I guess it's because I'm more of a RTS gamer.. I enjoy every game being different than the last. RTS = Ultimate replay value)
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Anubis

well without it we saw a SL warlock get crit for 30K, with it yea that doesnt happen, it smost important on mages and priests, locks can either respec SL or not, Aff locks have a selfhelaing dot and DL and destro locks have DL which ticks for like 2K during fellrage so it helps alot

mages if not ice have no real def so resil really helps them, priests need to make sure inner fire is up bubble and heal them selfs as fast as they can if they get the rage

we have shadow priests drop form and self heal it if it hits them

you dont need S2 gear, just cheese up some honor gear from S1

i normally waer S3 Honor Bracers Ring and Neck, S3 Helm and S1 Legs, puts me at 153 resil, only lose like 20Hit and a lil damage

Any idea what kind of damage I can expect wearing full resto gear but in bear form? I am trying to figure out whether or not I should get some more resil myself hehe.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Xavier434
Originally posted by: Anubis

well without it we saw a SL warlock get crit for 30K, with it yea that doesnt happen, it smost important on mages and priests, locks can either respec SL or not, Aff locks have a selfhelaing dot and DL and destro locks have DL which ticks for like 2K during fellrage so it helps alot

mages if not ice have no real def so resil really helps them, priests need to make sure inner fire is up bubble and heal them selfs as fast as they can if they get the rage

we have shadow priests drop form and self heal it if it hits them

you dont need S2 gear, just cheese up some honor gear from S1

i normally waer S3 Honor Bracers Ring and Neck, S3 Helm and S1 Legs, puts me at 153 resil, only lose like 20Hit and a lil damage

Any idea what kind of damage I can expect wearing full resto gear but in bear form? I am trying to figure out whether or not I should get some more resil myself hehe.

prob not as much as most classes how much armor do you have in bear with resto gear, you still have bearskin right? itll mitigate a lot of it and people can spam heal you, we have had druids just stay in tree form and take it so yea not too much to worry about

its really only cloth that needs the resil because we have shit for mitigation

shammys pop on a shiled and self heal even DPS shams
rogues just go LOL and evasion and continue to DPS like mad
hunters pop monkey and deturance
DPS druids just go bear if you have them
locks drain life spam
mages pray
palys lol and self heal
priets pray/ shield/selfheal
DPS wars put on a shield and continue to DPS
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Ok, that doesn't sound bad. I was trying to figure out whether it would be better to barkskin + self heal or go into bear and use the regenerate ability. It sounds like I can stay in tree which is nice because that will save me some mana.
 

abaez

Diamond Member
Jan 28, 2000
7,155
1
81
Originally posted by: Anubis
Originally posted by: Xavier434
Originally posted by: Anubis

well without it we saw a SL warlock get crit for 30K, with it yea that doesnt happen, it smost important on mages and priests, locks can either respec SL or not, Aff locks have a selfhelaing dot and DL and destro locks have DL which ticks for like 2K during fellrage so it helps alot

mages if not ice have no real def so resil really helps them, priests need to make sure inner fire is up bubble and heal them selfs as fast as they can if they get the rage

we have shadow priests drop form and self heal it if it hits them

you dont need S2 gear, just cheese up some honor gear from S1

i normally waer S3 Honor Bracers Ring and Neck, S3 Helm and S1 Legs, puts me at 153 resil, only lose like 20Hit and a lil damage

Any idea what kind of damage I can expect wearing full resto gear but in bear form? I am trying to figure out whether or not I should get some more resil myself hehe.

prob not as much as most classes how much armor do you have in bear with resto gear, you still have bearskin right? itll mitigate a lot of it and people can spam heal you, we have had druids just stay in tree form and take it so yea not too much to worry about

its really only cloth that needs the resil because we have shit for mitigation

shammys pop on a shiled and self heal even DPS shams
rogues just go LOL and evasion and continue to DPS like mad
hunters pop monkey and deturance
DPS druids just go bear if you have them
locks drain life spam
mages pray
palys lol and self heal
priets pray/ shield/selfheal
DPS wars put on a shield and continue to DPS

Priests should also bring up inner fire. Shamans can earthshield themselves as well.

By far the worst is a mage getting it imho, we've had more mages die than any other class. Shadowpriests can also be an issue since they have such low HP at times. It's a glorious day when rogues get it.

As for not being crit, does resilience help with the arcing smash he does? That's what always pretty much always kills our casters. 20k+ smash hard to come back from. A regular crit for him is what.. 10k? Not that bad.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
(excuse this interruption)
This thread has proved to be lengthy, would you guys be interested in me locking / unstickying this one, starting a new one from a clean slate and stickying it with a link to in in the old thread?
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Schadenfroh
(excuse this interruption)
This thread has proved to be lengthy, would you guys be interested in me locking / unstickying this one, starting a new one from a clean slate and stickying it with a link to in in the old thread?

i have no issues with you doing that if its better for the forums, i liked being > bulk beef tho
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: abaez
Originally posted by: Anubis
Originally posted by: Xavier434
Originally posted by: Anubis

well without it we saw a SL warlock get crit for 30K, with it yea that doesnt happen, it smost important on mages and priests, locks can either respec SL or not, Aff locks have a selfhelaing dot and DL and destro locks have DL which ticks for like 2K during fellrage so it helps alot

mages if not ice have no real def so resil really helps them, priests need to make sure inner fire is up bubble and heal them selfs as fast as they can if they get the rage

we have shadow priests drop form and self heal it if it hits them

you dont need S2 gear, just cheese up some honor gear from S1

i normally waer S3 Honor Bracers Ring and Neck, S3 Helm and S1 Legs, puts me at 153 resil, only lose like 20Hit and a lil damage

Any idea what kind of damage I can expect wearing full resto gear but in bear form? I am trying to figure out whether or not I should get some more resil myself hehe.

prob not as much as most classes how much armor do you have in bear with resto gear, you still have bearskin right? itll mitigate a lot of it and people can spam heal you, we have had druids just stay in tree form and take it so yea not too much to worry about

its really only cloth that needs the resil because we have shit for mitigation

shammys pop on a shiled and self heal even DPS shams
rogues just go LOL and evasion and continue to DPS like mad
hunters pop monkey and deturance
DPS druids just go bear if you have them
locks drain life spam
mages pray
palys lol and self heal
priets pray/ shield/selfheal
DPS wars put on a shield and continue to DPS

Priests should also bring up inner fire. Shamans can earthshield themselves as well.

By far the worst is a mage getting it imho, we've had more mages die than any other class. Shadowpriests can also be an issue since they have such low HP at times. It's a glorious day when rogues get it.

As for not being crit, does resilience help with the arcing smash he does? That's what always pretty much always kills our casters. 20k+ smash hard to come back from. A regular crit for him is what.. 10k? Not that bad.

form all i have read it makes you crit immune so i woudl assume that mean teh smash cant crit either
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Originally posted by: Anubis
Originally posted by: Schadenfroh
(excuse this interruption)
This thread has proved to be lengthy, would you guys be interested in me locking / unstickying this one, starting a new one from a clean slate and stickying it with a link to in in the old thread?

i have no issues with you doing that if its better for the forums, i liked being > bulk beef tho

Ya, I think there was only 1 thread with more replies than this one on AT.
 

Mana

Member
Jul 3, 2007
109
0
0
Originally posted by: Xavier434
Originally posted by: Mana
I still remember beating the original Broodlord Lashlayer, you know, the version that dropped all aggro instead of just half. I reckon he's still the hardest boss in WoW, it required a death rotation with out of combat ressurrections to beat. Ah the old times.

I don't know...I think it was just important that DPS keep their cool and allow a second tank to remain #2 on the aggro list at all times. These days, raid bosses require the DPS to stay in check much more than they used to. In the old days, you could allow a good percentage of your DPS to die and still be ok. These days, even one or two deaths can put the whole raid on their toes fearing a wipe on certain bosses.

I should clarify, I was talking about the original Broodlord, the version that only three guilds beat where he would one shot tanks regularly, and instead of his special attack dropping 50% of the tank's threat, it would drop 100% of the tanks threat. It required 4 things to beat: 8+ warriors, lots and lots of Bags of Marbles [there's a reason why they're Bind on Pickup now :p ], a death rotation, and out of combat ressers. That's what I meant by hardest boss in WoW. Blizzard shortly after nerfed Broodlord so that his physical attacks didn't one shot tanks with flask of titans, he dropped 50% of the tanks threat instead of 100%, and they added that pesky combat aura.

To the moderator, I'm fine either with either recreating this thread or keeping it going.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Anubis
hunters pop monkey and deturance

You make your hunters spec that far into survival? :eek:

Originally posted by: lupi
Ya, I think there was only 1 thread with more replies than this one on AT.

We gotta keep goin' then!

 
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