Druid
* Lifebloom: The bonus coefficient on the final bloom effect has been reduced by 20%. This spell will no longer cause error messages when interacting with Spellsteal or while the Druid is under the effects of Mind Control.
* Regrowth: The mana cost of this spell has been reduced by approximately 20%.
Originally posted by: exdeath
Originally posted by: Xavier434
Originally posted by: AntiFreze
im an elixir spec and I love it. I have almost every flask and elixir. For raiding its great. Flask for new content, elixirs for farmed content. One time I proc'd 2 extra flasks, good day.
I rarely use my Xmute... I know, it's lazy. So do you guys just buy the cheapest primal and Xmute to the most expensive on a daily basis? I think the most I can make is 4g a day... well i guess thats 4g i didnt have before.
Yes. Earth -> Water is the most profitable transmute combo I have discovered. However, I am looking into a new means. Tests so far have proven to be successful but the results are slower. Your server's market can very easily destroy my idea, but I don't think any of the readers here are on my server and I like you guys a lot so what the hell.
Here is what I am trying. It requires you to have access to a JC that can cut Bracing Earthstorm Diamonds. On my server, these diamonds sell for about 90-110g a pop. The mats for transmuting an earthstorm diamond are Primal Earthx2, Primal Waterx2, and 9 green quality gems. The total cost in mats assuming I transmute 2 earths into 2 waters comes out to be around 26g for me. I then use my JC to cut a Bracing Earthstorm diamond. Selling that diamond for the minimum of 90g nets me 66g profit.
However, it is important to consider what I could be doing instead. It takes a total of 3 transmutes to do what I described above. I could be using those transmutes for earth -> water and just selling the waters for profit. The profit I gain from transmuting Earth -> Water is about 15g per transmute so 3 days worth is 45g in profit.
66g > 45g
The final cost is AH deposits which I lose. It usually takes me 2-3 tries to sell those diamonds which means I lose 1.8g per failed try. The end result is this:
66g-3.6g = 62.4g
62.4g > 45g
This process takes longer which means I need to be patient but that patience earns me an additional 17.4g more than what a simple earth -> water would get me every 3 days assuming I sell the diamonds for the minimum price. As far as I know, I am the only person on my server which does this. There are usually only 2-3 diamonds up which I need to undercut. These are often made by people who are leveling JC which means they do not fill the AH with a continuous supply. I haven't done this for very long so I do not know if it is full proof or not which is why I still stand by the Earth -> Water being the most profitable. That plus you need a JCer to do the above strat.
Transmute master ftw
Originally posted by: JAH
Originally posted by: livingsacrifice
Originally posted by: BadRobot
It depends on what class you are, and which blues on whether or not you can do heroics. Also there are certain instances that are noticably easier or harder than each other.
full resto druid and all blue items except for the cape which is lots of armor and stamina added
You'll be fine, but like others had said, having a good tank will make things much easier.
My heroic partner is a holy priest in full blues, but he he did just fine healing me - even when I tank those Fel demons in heroic BF that hit like a truck.
One thing I noticed about heroic PuG is that there are some people in full purple (elitist pricks) who will automatically discount your skills if they see you in blues. I had quite a few who would just drop party or make lame excuse to leave after inspecting other members. One time I had this shadow priest who cussed out our healer for a little mistake - so I promptly kick him out of the group and /ignore. Got a mage to rep him and clear the instance without any issue.
Originally posted by: lupi
I've gotten 4 blues while leveling and am wondering how worthwhile it would be to sell on the AH, or has the market for twink'type gear died down. I'd be happy to just give them to alts, but as I haven't tracked AH habits for abit I'm not sure.
Here are the 4 items:
Dreamsinger Legguards
Kaleidoscope Chain
Necromancer Leggings
Thunderbrow Ring
The main downside of these items as for as the AH goes as you can see from their stats, they are each just above a BG level cutoff.
Originally posted by: Lamont Burns
It's a one-time fee. You don't have to pay again when a new season starts.
Originally posted by: Aikouka
In a somewhat interesting turn of events, it seems the top guild on my server (third best in US), Risen ( http://www.risen-guild.com ), is fed up with this sort of casual-ness that WoW is having and leaving. I've never really understood this attitude and worst off, it seems some of the complaints simply come from there being nothing given to the high-end raider. They did make another interesting point that I found somewhat valid (where as the rest I did not)... is that on the PTR, you pretty much help Blizzard tune bosses and essentially learn the encounter, but after that... it's all farming. The bosses never change and you already know the encounter.
What I did find a bit off was complaints that their loot luck seemed poor and they couldn't even finish a warglaive set where other "lesser" guilds have one if not multiple sets. I know I've seen at least one person in Premonition (second best guild on the server, twelfth in the US) with a warglaive set. But even then, yeah, sometimes loot drops suck. I'm surprised I don't see complaints on not getting a Phoenix mount to drop when I've seen "lesser guilds" with members that have one on both of my main servers.
Ok, so it's a %@!@ty title, sue me. The idea is there, and everyone knows it's true. Blizzard no longer cares about the hardcore gamers, be that the raiders or the pvpers. Well, we're done with it. It wasn't just one thing really. While we were all excited to get some tier6 for our freshly 70 alts from this new badge gear, there's a part of you that just has to feel some pain when you look back at all the time you spent farming instances...for nothing.
About 2 weeks ago it became official. No, Risen is not a dead guild. We are a group of gamers that likes being the best we can be. Well, WoW isn't about that anymore, so we are taking WoW for what it is - casual. Some of us may be around running their casual content as they release it, others of us are taking an even more casual approach and deactivating until Wrath. It's kinda funny really. Shortly after making this decision, it was announced that Karazhan would now drop TEN epic gems per clear. Wow, that's more than we get in Hyjal half the time (not to mention that can be 10 spinels, not 9 emeralds and a lionseye!). I was just about to get pissed off when I read that, then I remembered it didn't affect me anymore and a wave of calm relief passed over me.
Not having been back in Black Temple for 2 weeks was kind of nice as well. As much as I loved still trying to complete our first warglaive set (along with Nihilum, DnT, and Vodka I believe?), it's nice not having to worry about it anymore. No longer have to worry that the 200th US guild to kill Illidan has 4x the warglaives that we have (3rd US?). And looking to the future, damn am I glad we won't have to farm Sunwell like we did Naxx. Not that we have anything to show for Naxx or BT. I'm sure Sunwell will be different, right?
But ya know, forget all that. What happened to the competition? What happened to the encounters that took time to learn? In BT PTR I said this, and people told me it would be different on live. It sure didn't seem that way to me. Nihilum praised the Souls encounter and Illidan both. Neither of those seemed even remotely challenging. Well, Sunwell PTR seems even worse. Granted, we quit before some of the later encounters...but if that instance is what we've been farming BT for 8 months waiting for then well, this post speaks for itself.
Well Blizzard, it was a fun 3 years. You want a casual game, we're playing your game casually. See you again in the expac. We'll give it another try most likely, see if anything has changed. In the meanwhile, if anyone has any suggestions for us, feel free to let us know (or if any devs from other games want a top guild to help with beta-testing! ^.^)! In the meanwhile, can look us up in other games (TF2, DotA, FFXI, and more).
-Failure
Originally posted by: abaez
I can't get to the guild website now, but whatever the reasons, 10+ months between any new high end raid content is completely ridiculous for the amount of money that is pouring in.
Originally posted by: Aikouka
Originally posted by: abaez
I can't get to the guild website now, but whatever the reasons, 10+ months between any new high end raid content is completely ridiculous for the amount of money that is pouring in.
But it's ridiculous for how many people? =\
Originally posted by: Anubis
enough
if the raiding core dies WoW will die
