The AT World of Warcraft Thread (Where do you play) and general BS

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BassBomb

Diamond Member
Nov 25, 2005
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Finished off that kara run,

did a heroic mgt run on the weekend
got the shoulders and shard
mount dropped but went to guildy healer
 

lupi

Lifer
Apr 8, 2001
32,539
260
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Here's the blue notes of the day, I find the "in the upcoming weeks" very interesting. Sounds like they think they are much further along with the expansion than we do. Could they be pushing to achieve a release closer to october than december due to that other game coming out?



Content Patch Before Wrath of the Lich King / Arenas

Added a preview of Season .. 5 ? Arena rewards from beta servers : LK Arena 2 2H Mace (Reminder : Naxxramas 25-Man 2H Mace is Naxxramas 25 Spider Wing Boss 3 Loot 1 2H DPS Mace)

Content Patch Before Wrath of the Lich King

Quote from: Eyonix (Source)
With the release of Wrath of the Lich King approaching, we wanted to provide you with some important information. In preparation for the expansion, we will be issuing a new content patch in the coming weeks. Much like the patch made available shortly before The Burning Crusade's release, this content patch is designed to bridge current game content with that of the expansion and will contain some exciting changes and additions.
We have outlined some of the larger features scheduled to release with the patch below:
New class spells and talents
Stormwind Harbor
Barbershops in capital cities
Zeppelin towers outside of Orgrimmar and Tirisfal Glades
Two brand-new Arenas featuring challenging new layouts, terrain hazards, and moving obstacles
Guild calendar
Hunter pet skill revamp
New profession: Inscription

As mentioned above, this is not a comprehensive list, just some of the major highlights. We?ll post the full patch notes as soon as they?re available. Regarding Inscription, please note that all Burning Crusade players will be able to select Inscription as one of their two professions and level up to a skill level of 375 with it. Upon the release of Wrath of the Lich King, players who purchase and install the expansion will be able to continue leveling in Inscription and the other professions beyond 375.

Wrath of the Lich King Arenas
Preview of Season .. 5 ? Arena rewards from beta servers : LK Arena 2 2H Mace
Quote from: Wryxian (Source)
We want to provide some information about the direction of the Arena system. Upon the release of Wrath of the Lich King, players will find they are still able to access the Arena system at level 70 for rated matches. Those competing in the Arenas at 70 will still be able to attain items using Arena points and rankings; however, we do not currently plan to offer new items or titles for this bracket. Players who level past 70 will have their Arena points reset to 0 and be removed from all Arena teams in the level-70 bracket.
Two new skirmish brackets (71-75, 76-80) will be available for players who wish to hone their Arena skills while leveling in Northrend. Those who reach level 80 will once again have the opportunity to create new Arena teams and play in rated matches once a new season starts. New items, titles, and end-of-season rewards will be offered to the most successful teams at level 80. Additionally, the sets released for the Arenas in Wrath of the Lich King will no longer share aesthetic similarities with tiered raiding gear. We want those equipped with the best PvP rewards and those with the best raiding sets to stand out from each other. Players at level 80 will also have the opportunity to compete in two new Arenas featuring challenging new layouts, terrain hazards, and moving obstacles.
 

lupi

Lifer
Apr 8, 2001
32,539
260
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Not sure if it was in the notes before and I just missed it, but the guild calendar is nice. The more they add some of the more popular addons to the standard UI the happier I am. :)
 

Chimley

Senior member
Jan 28, 2008
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Well, Blizzard's internal builds are always a couple iterations ahead of what's currently being tested by the Beta Testers.. so yeah.. I could see the Beta being a lot further ahead then what we've seen.

This "3.0 Content" patch has me worried a little. Course, I only worry because with the WotlK changes, tanking itself is changed big time, so I'm curious to see how they "redo" some of the BC encounters (like Illidan and bosses that crush).

Being able to level inscription early is cool though :>
 

Xavier434

Lifer
Oct 14, 2002
10,373
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Originally posted by: Chimley
Well, Blizzard's internal builds are always a couple iterations ahead of what's currently being tested by the Beta Testers.. so yeah.. I could see the Beta being a lot further ahead then what we've seen.

This "3.0 Content" patch has me worried a little. Course, I only worry because with the WotlK changes, tanking itself is changed big time, so I'm curious to see how they "redo" some of the BC encounters (like Illidan and bosses that crush).

Being able to level inscription early is cool though :>

I doubt that the 3.0 patch will include these kinds of changes, but I have been wrong before. The reason why I don't think it will change this kind of stuff is because the changes only make sense after you incorporate everything else that the xpack is coming with and a lot of those important elements are not even done yet. They have a lot of numbers to work out still.

Basically, I believe that this patch will do nothing more than "add" things to TBC rather than "change" things.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
I'm kinda surprised we haven't heard more tanking stuff lately. For about 2 weeks we had tanking stuff on every day's release till blizz finally said we're happy with them now will do more tweaking once chars are 80. Seems we have those 80's now and people are hitting Naxx, but no news on that matter.
 

Chimley

Senior member
Jan 28, 2008
383
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Originally posted by: Xavier434
Originally posted by: Chimley
Well, Blizzard's internal builds are always a couple iterations ahead of what's currently being tested by the Beta Testers.. so yeah.. I could see the Beta being a lot further ahead then what we've seen.

This "3.0 Content" patch has me worried a little. Course, I only worry because with the WotlK changes, tanking itself is changed big time, so I'm curious to see how they "redo" some of the BC encounters (like Illidan and bosses that crush).

Being able to level inscription early is cool though :>

I doubt that the 3.0 patch will include these kinds of changes, but I have been wrong before. The reason why I don't think it will change this kind of stuff is because the changes only make sense after you incorporate everything else that the xpack is coming with and a lot of those important elements are not even done yet. They have a lot of numbers to work out still.

Basically, I believe that this patch will do nothing more than "add" things to TBC rather than "change" things.

Yeah.. the thing is.. if they implement the new Talents like they said.. then Prot Warrior-wise.. our Shield Block will be changed (longer cooldown, can't spam it). Considering most BC bosses crush and some bosses have abilities that need to be blocked (like Illidan's Shear), it could be interesting :D

 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
The Guild Calendar has been in the notes for awhile. Although, I wish they'd just drop that craptacular threat add-on thingy... the bar setup of some addons is by far more useful than a Danger-Will-Robinson dot.

But there's actually a couple things I'm looking forward to...

New (Enhancement) Shaman Talents:
These are looking pretty nifty, but unfortunately without lava burst, we won't be able to do our uber rotation! Also, I hope Blizzard works out that new Interrupt spell soon... as I can tell you that one of the things that can hamper Shaman DPS is not having a real shock rotation (having to wait to earth shock). I'll probably be using http://wotlk.wowhead.com/?talent=hV0hZhdxcoxdIekgkV

Raid Wide Totems:
This should be in the content patch as well and is definitely going to be a nice change. Although, the one thing I might find annoying is when I'm the only shaman in a 10 man raid... who do I buff? Do I drop Windfury and buff all physical dps or do I drop Wrath of Air and buff those smelly casters. Fortunately, I can drop Flametongue for spellpower (which at least benefits me as well), but that does mean I'm losing 5-7% of my damage, which I'm not so sure that spellpower will make up for (note, Searing Totem provides about 5-7% of my damage as a shaman).

Titan Grip:
With some of the new changes to it and Bloodsurge, I think this talent will be much more worthwhile... although I kind of lack two 2H weapons to try it with. I may not get this until the expansion as I'm not so sure it will be more worthwhile than going for Impale... although it might be, I'd have to try it.

Rogue Talents:
Assassination looks like more fun for raiding now and much more effective than it was before. You'll be able to go dual instant poisons and still apply deadly poison. As long as you can continue to attack a mob/boss, you'll only need to use Slice and Dice once as long as you can keep your envenom/eviscerate criting (cold blood and turn the tables help with this). What's interesting is how they're creating a lot of synergy between the rogue and the group/raid. Although, I'm not entirely sure Shadow Dance is really that worthwhile... the amount of energy needed to perform quite a few abilities is high.

Devilsaur:
I will strike fear into the heart of all man as they see a Ninjasaur running at them :evil:!

Generalizing Ratings:
It's nice that critical strike rating will affect spells and physical... especially for shamans. It's also nice that hit rating will do the same... especially for shamans :p.

Some things I'm still kinda meh about:

Living Bomb:
I can see that Blizzard is trying to make this better, but they're still missing the mark. SoC is powerful when you spam cast it on different mobs in the area as every 2 seconds or so, you have more and more AoE going off. This is limited to a single mob at a time (although it has a shorter duration that SoC) and costs a little less mana (3% of base mana less if I remember correctly), but I don't think it will be as worthwhile. What it needs to be, is essentially a full AoE move rather than a DoT + AoE. So instead of a DoT tick on the current mob, it acts more like a Shaman's Magma Totem (but also damages the afflicted person). In its current state, it's not too bad for PVP (has an anti-dispel mechanism and the knock up is nice for PVP), but for PVE it's still not panning out to be incredibly useful.

Shaman's AP Changes:
I don't mind the AP changes so much, but it's more that they took so long to make this change... especially after Shamans have been gemming their gear with +strength for so long! I have quite a few gems to replace and I'm assuming that most are planning on replacing with AP rather than agility? I'll probably just go with +AP/+Crit since the +crit should affect spell crit as well (although this won't matter as much when the lava burst rotation is available).

Originally posted by: Chimley
This "3.0 Content" patch has me worried a little. Course, I only worry because with the WotlK changes, tanking itself is changed big time, so I'm curious to see how they "redo" some of the BC encounters (like Illidan and bosses that crush).

Being able to level inscription early is cool though :>

They will no longer crush since crushing blows was moved from +3 levels to +4 levels. I pretty much think you won't see too much of a difference in higher level raiding (or any case when you have good gear) unless you're a druid. I think the only class that won't see a huge benefit from this is the Paladin, as their nice and shiny new tanking move isn't until level 75 :p. As a warrior, you will probably see your TPS go up from the new shield block value calculation (1 strength = .5 BV instead of .05 BV)


Originally posted by: Xavier434
I doubt that the 3.0 patch will include these kinds of changes, but I have been wrong before. The reason why I don't think it will change this kind of stuff is because the changes only make sense after you incorporate everything else that the xpack is coming with and a lot of those important elements are not even done yet. They have a lot of numbers to work out still.

Basically, I believe that this patch will do nothing more than "add" things to TBC rather than "change" things.

I am pretty sure it will include just about everything but Northrend itself (and anything that's only needed for up there... such as models, textures, etc).

I don't see what "other things" you'd need to make the warrior tanking changes work... they're inherent in design.
 

Xavier434

Lifer
Oct 14, 2002
10,373
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Originally posted by: Aikouka
I am pretty sure it will include just about everything but Northrend itself (and anything that's only needed for up there... such as models, textures, etc).

I don't see what "other things" you'd need to make the warrior tanking changes work... they're inherent in design.

There are a ridiculous number of coefficient changes all over the place including some which would nerf certain classes considerably and other which would buff them beyond being OP unless they are accompanied by everything else that WotLK has to offer including simple things like leveling and the new gear that is available. There are new features such as potion sickness to consider as well. The list goes on and on and on. It would break WoW until WotLK's release if they do that. That is especially true for PvP.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
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Originally posted by: Xavier434
There are a ridiculous number of coefficient changes all over the place including some which would nerf certain classes considerably and other which would buff them beyond being OP unless they are accompanied by everything else that WotLK has to offer including simple things like leveling and the new gear that is available. There are new features such as potion sickness to consider as well. The list goes on and on and on. It would break WoW until WotLK's release if they do that. That is especially true for PvP.

Coefficients wouldn't matter if healing and spell damage was changed to spell power.

The only spell I think would be necessary because of the potion change is the paladin mana channeling spell... other than that, they are addressed via talents such as the priest's improved holy concentration. Although, I find it amusing that priests think IHC will be nerfed when they forget that it only affects their direct healing spells and you kinda cast a little more than just those. Especially since Blizzard said they may look into gaining rage through PW:S.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
I'm with the non flying bird on this one. If it goes like BC I expect everything for Wrath to be added to the game with the pre release patch, you just can't access the new areas, class, and >L70 abilities until after Wrath goes live. Of course there is also the likelyhood that most hardcore raiding will drop off for the week or so between patch and expansion release and you also have the ability to grab those extra talent points in your spec tree to help with any changes.
 

BassBomb

Diamond Member
Nov 25, 2005
8,390
1
81
I have a question, when WOTLK drops.. dailies such as IQD, BG daily, etc will they give xp along with the already specified money amounts?
 

Beev

Diamond Member
Apr 20, 2006
7,775
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Dailies convert xp into money, so you would get less money if you got xp from them.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Whatever Blizz releases in the upcoming patch, I am confident that they will not do anything which really breaks the game. With that said, even if I am incorrect about what they do and do not release, they probably have considered the possible pitfalls.


Originally posted by: BassBomb
I have a question, when WOTLK drops.. dailies such as IQD, BG daily, etc will they give xp along with the already specified money amounts?

In addition to what Beev said, no one will want to do these dailies with WotLK is released anyways. The amount of XP they give you is nothing compared to the XP reqs and rewards in WotLK. Just to give you an idea, the average quest in WotLK in the starter zones rewards you with 20k in XP and 5g.
 

BassBomb

Diamond Member
Nov 25, 2005
8,390
1
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Originally posted by: Beev
Dailies convert xp into money, so you would get less money if you got xp from them.

But I thought that: Quests with money listed in the reward do not show the "bonus" money from xp

For example:

Quest lev 69, gives 1000xp and 10g (10g listed in the quest)
If done at lev 70 gives 10g + xxx bonus

Dailies seem to show up as

Quest lev 70, gives 10g + unknown xp
If done at lev 70 gives 10g + no bonus

Am I approaching this wrong?
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: BassBomb
Quest lev 70, gives 10g + unknown xp
If done at lev 70 gives 10g + no bonus

Am I approaching this wrong?

Yes. It's more like x gold + y xp translated into gold.

EDIT: Mebbe not :eek:.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
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Originally posted by: Anubis
dailys WILL NOT GIVE EXP after the xpac

they will give gold and rep, thats it

Really? I thought the XP was just going to scale like most quests due to leveling. Did they announce a change for the current dailies?
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Xavier434
Originally posted by: Anubis
dailys WILL NOT GIVE EXP after the xpac

they will give gold and rep, thats it

Really? I thought the XP was just going to scale like most quests due to leveling. Did they announce a change for the current dailies?

im talking current dailys, they only ever gave XP once i think, however im not even sure of that as i did them all at 70

dailys as per all repeatable quests only give XP (if they happen to give it at all) the first time you turn them in, after that its just rep and gold generally

every daily you have allready done will only give you the gold after 70, if you happen to do a daily that you have never previously done at 70+ after the xpac you will get EXP once
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
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Originally posted by: Anubis
Originally posted by: Xavier434
Originally posted by: Anubis
dailys WILL NOT GIVE EXP after the xpac

they will give gold and rep, thats it

Really? I thought the XP was just going to scale like most quests due to leveling. Did they announce a change for the current dailies?

im talking current dailys, they only ever gave XP once i think, however im not even sure of that as i did them all at 70

dailys as per all repeatable quests only give XP (if they happen to give it at all) the first time you turn them in, after that its just rep and gold generally

every daily you have allready done will only give you the gold after 70, if you happen to do a daily that you have never previously done at 70+ after the xpac you will get EXP once

Well, I do know that the dailies in the beta currently give you the same amount of XP every time you complete them which equates to the same amount of XP as any other quest for the most part (20k). I never did a daily in TBC before hitting level 70 before just like you. Maybe someone with an alt can confirm? Are the TBC dailies even available before level 70?
 

BassBomb

Diamond Member
Nov 25, 2005
8,390
1
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BG Daily is available to whosoever can get in that BG and it does give xp to lower levels
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Xavier434
Originally posted by: Anubis
Originally posted by: Xavier434
Originally posted by: Anubis
dailys WILL NOT GIVE EXP after the xpac

they will give gold and rep, thats it

Really? I thought the XP was just going to scale like most quests due to leveling. Did they announce a change for the current dailies?

im talking current dailys, they only ever gave XP once i think, however im not even sure of that as i did them all at 70

dailys as per all repeatable quests only give XP (if they happen to give it at all) the first time you turn them in, after that its just rep and gold generally

every daily you have allready done will only give you the gold after 70, if you happen to do a daily that you have never previously done at 70+ after the xpac you will get EXP once

Well, I do know that the dailies in the beta currently give you the same amount of XP every time you complete them which equates to the same amount of XP as any other quest for the most part (20k). I never did a daily in TBC before hitting level 70 before just like you. Maybe someone with an alt can confirm? Are the TBC dailies even available before level 70?


there are a few, the one in Hellfire for PVP, the PVP one in Terrokar, and the zangermarsh one, i can try and test the hellfire one today on my warrior, hes only 61 so that might be hard
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Anubis
there are a few, the one in Hellfire for PVP, the PVP one in Terrokar, and the zangermarsh one, i can try and test the hellfire one today on my warrior, hes only 61 so that might be hard

I've gotten exp from dailies before... especially the PVP one as mentioned earlier.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Originally posted by: Aikouka
It'll probably be a decent amount of time in between the patch and the game release...

http://www.wowwiki.com/Patch_2.0#Release_information
In preparation for Burning Crusade, Blizzard released Patch 2.0.1 in North America and Europe on December 5th, 2006.

But TBC wasn't released until January 16, which puts it over a month after the content patch.

The one problem with that analysis is that is a 6 week block, but blizz corporate was shut down for about 3 of those weeks for the holidays.
 
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