The AT World of Warcraft Thread (Where do you play) and general BS

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BassBomb

Diamond Member
Nov 25, 2005
8,390
1
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Originally posted by: Xavier434
Originally posted by: BassBomb
Man, I better load up on gold now while I still can and stop buying overpriced epic gems. I have already heard of those "gold sink" rings you can buy for like 7000g

I thought about doing that too, but I decided against it. Gold farming in TBC has become way too boring. Even though it is possible that it may take longer in WotLK, I think I will have a lot more fun farming it then. It is also possible that farming it in WotLK will take less time. No one really knows.

I at least want to get a couple of thousands which won't be too hard. I have tons of stacks of fel iron ore + adamantite sitting in my bank alt, along with plentiful gems and a nether vortex

I should be able to finish all my Sunwell (on the island only) dailies while waiting for battlegrounds

Last night I bought two lionseye though for 700g for Belt of Deep Shadow
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
350G a gem is stupidily expensive. i have issues selling them for 200G :(


i currently have about 20K saved, i figure ill be close to 40K when Wrath hits

many many weeks left of selling bears
 

BassBomb

Diamond Member
Nov 25, 2005
8,390
1
81
Originally posted by: Anubis
350G a gem is stupidily expensive. i have issues selling them for 200G :(


i currently have about 20K saved, i figure ill be close to 40K when Wrath hits

many many weeks left of selling bears

With only 2 Horde guilds in T6+ this is why :(

Our server is still on felmyst as far as I know
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: BassBomb
Originally posted by: Xavier434
Originally posted by: BassBomb
Man, I better load up on gold now while I still can and stop buying overpriced epic gems. I have already heard of those "gold sink" rings you can buy for like 7000g

I thought about doing that too, but I decided against it. Gold farming in TBC has become way too boring. Even though it is possible that it may take longer in WotLK, I think I will have a lot more fun farming it then. It is also possible that farming it in WotLK will take less time. No one really knows.

I at least want to get a couple of thousands which won't be too hard. I have tons of stacks of fel iron ore + adamantite sitting in my bank alt, along with plentiful gems and a nether vortex

I should be able to finish all my Sunwell (on the island only) dailies while waiting for battlegrounds

Last night I bought two lionseye though for 700g for Belt of Deep Shadow

I'm not sure if this helps you focus on a goal when it comes to how much you want to save for wotlk, but I figure it can't hurt.

When I copied my character over to beta, I had approximately 2700g. Currently, I have completed all Howling Fjord quests and over half of Borean Tundra quests which totals to be about 200-215 quests. In addition, I have run approximately 12-15 instances. During this time, I have sold all blues and greens to vendors which have crossed my path. My expenses have included repair costs, a small amount of reagents, water, and training. My repair costs are a bit high since I am in T6 gear. I now am up to approximately 3600g which is 900g more than I started with. It is a tough call, but my best guess is that I have earned approximately 1500g total before expenses were paid and that is low balling it. Being that I am not even done with the second zone yet and I am already well into level 73 approaching 74 I am convinced that gold in WotLK will not be much of a problem. That is especially true if one takes advantage of a lot of instance runs for XP so that they will have more quests at 80 which yield a lot more gold.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: BassBomb
Originally posted by: Anubis
350G a gem is stupidily expensive. i have issues selling them for 200G :(


i currently have about 20K saved, i figure ill be close to 40K when Wrath hits

many many weeks left of selling bears

With only 2 Horde guilds in T6+ this is why :(

Our server is still on felmyst as far as I know

badge vender?
 

BassBomb

Diamond Member
Nov 25, 2005
8,390
1
81
Originally posted by: Anubis
Originally posted by: BassBomb
Originally posted by: Anubis
350G a gem is stupidily expensive. i have issues selling them for 200G :(


i currently have about 20K saved, i figure ill be close to 40K when Wrath hits

many many weeks left of selling bears

With only 2 Horde guilds in T6+ this is why :(

Our server is still on felmyst as far as I know

badge vender?

YOU CAN BUY THEM FROM BADGES?

How much?
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: BassBomb
Originally posted by: Anubis
Originally posted by: BassBomb
Originally posted by: Anubis
350G a gem is stupidily expensive. i have issues selling them for 200G :(


i currently have about 20K saved, i figure ill be close to 40K when Wrath hits

many many weeks left of selling bears

With only 2 Horde guilds in T6+ this is why :(

Our server is still on felmyst as far as I know

badge vender?

YOU CAN BUY THEM FROM BADGES?

How much?

wait you didnt know this?

yes 15 badges per gem, vender is part of the Shattered Sun daily progression BS, unless you are onn one of the 5 servers that doesnt have it up, there is a dude by the port to the SUnwell island in shat and then another on IQD in the INN
 

BassBomb

Diamond Member
Nov 25, 2005
8,390
1
81
I had stopped playing from may to just this week. I was not aware of this :(

I do have 10 badges of justice, I wanted to start doing heroics for either the Badge Daggers or Tunic of Dark Hour
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
what are they doing to level 70 dailys when wotlk is out? Eliminate them altogether?

And that's pretty crazy some servers still don't have the badge vendor done.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: rh71
what are they doing to level 70 dailys when wotlk is out? Eliminate them altogether?

i would imagin they would still exist so people could grind out rep for the 2 flying mounts

Netherwing and the Skyguard
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: rh71
what are they doing to level 70 dailys when wotlk is out? Eliminate them altogether?

No, but the reward from quests (including dailies) is XP. That XP gets reduced as the character increases their level and eventually offers nearly nothing when the quest becomes gray. Since the amount of gold one receives at level 70 is nothing more than a direct exchange for the amount of XP that the quest rewards, all of the level 70 dailies will be worth practically nothing when everyone is at level 80. The amount of rep will remain the same.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Xavier434
Sounds exactly like my wife except she is a hunter hehe. At one point I convinced her to go BM spec but I didn't tell her that part of the reason why is because the pet doing most of the damage on its own means that her screwing up shot rotation doesn't have quite as large of an impact on her DPS as other specs do. :laugh:

Did you actually try to teach her about shot rotations? :p Oh and I didn't think you were married yet :eek:.

Originally posted by: dartworth
I am getting addicted...help me;)

:p

*pat pat* it's okay... why shun it? Embrace it :D.

Originally posted by: lupi
As far as it looks, the tabards are permanent and it might be your only chance to get one ... before the next Olympic Games in 2 years. This event goes live August 8th at midnight server time and lasts until the 25th.

Should be able to get another one in 2 years as I assume this will be an Olympic thing. Although it might be a different look next time... I donno. I also assume the pet would be different since it's a parade-style Chinese dragon thing.

Originally posted by: lupi
* Living Bomb mana cost reduced from 1010 to 980. Now does 115 Fire damage every 2 seconds for 6 seconds ( previously 130 Fire damage every 2 seconds for 6 seconds), range increased from 10 yards to 35 yards, explodes after 12 seconds for 759 Fire damage (previously 520 Fire damage) and will now knock all targets up in the air( previously burned mana and damaged equal to the amount drained ).

Sigh, this is still a hoooooorrible talent. The only benefit now is that we don't have to be right up on a mob to deal the damage and it's not stationary. They should make it so living bomb is placed on a mob (essentially becomes a talented SoC for mages).

Originally posted by: lupi
* Improved Water Elemental will now increase the duration of your Summon Water Elemental spell by 5/10/15 seconds and your Water Elemental restores mana to all party or raid members an amount equal to 1/2/3% of their total mana every 5 seconds. (Previously restored party and raid members health equal to 1/2/3% of their total health every 5 seconds.)

Looks like it'll be worthwhile to bring a Frost Mage into groups now for the mana tide pet.


Originally posted by: lupi
Additional Debuff Slots in WotLK
We would like to increase the number of debuff slots, yes, and we most likely will. Unfortunately, this is very complicated to do tech wise. It greatly increases the amount of bandwidth for the server, for example, and also for the client (you).

Ahh, I remember back in the day when you only had 8 debuff slots... and I couldn't use my super sexy Skullforge Reaver in MC because it had a debuff proc :(. Took me awhile for Dal'Rend's to finally drop... and I still don't understand why the off-hand has tanking sword stats :confused:.

Originally posted by: Malladine
Is it just me or are Deathknight abilities much more convoluted than other classes? :thumbsdown:

Not sure what you mean by convoluted? They're a bit more technical than other classes, which I think is a fantastic and fun thing... I really wanna learn how to play them!

Originally posted by: BassBomb
I at least want to get a couple of thousands which won't be too hard. I have tons of stacks of fel iron ore + adamantite sitting in my bank alt, along with plentiful gems and a nether vortex

I should be able to finish all my Sunwell (on the island only) dailies while waiting for battlegrounds

Last night I bought two lionseye though for 700g for Belt of Deep Shadow

You'd be better off storing herbs. Herb prices will go through the roof once WotLK hits and we can get inscription, as inscription uses herbs. Fortunately, I have 3 herbalists (2 70 and one not-so-70) and quite a lot of herbs ;).
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Aikouka
Originally posted by: Xavier434
Sounds exactly like my wife except she is a hunter hehe. At one point I convinced her to go BM spec but I didn't tell her that part of the reason why is because the pet doing most of the damage on its own means that her screwing up shot rotation doesn't have quite as large of an impact on her DPS as other specs do. :laugh:

Did you actually try to teach her about shot rotations? :p Oh and I didn't think you were married yet :eek:.

I'm not married to her technically. I call her my wife sometimes and she calls me her husband sometimes too. I guess it is because we have been living like we are married for so long.

I did teach her about rotations and she does try to use them. Her issue directly has to do with her efficiency when it comes to timing the rotation. More or less, she was never a gamer. She has played many different video games and she does enjoy them but she doesn't have the kind of long term age old experience that many players do. I don't know how else to describe it. People who have made video games their hobby for a long time in their life just tend play games better and learn how to play them a lot faster regardless of whether or not the type of game they are playing is their typical cup of tea or something very different. I think that is one of the biggest factors that a lot of people don't understand when it comes to WoW and the average player's skill. WoW has attracted an enormous number of casuals. Many of these casuals are like my wife who just haven't been playing a lot of video games for as long as I have been playing even though they have been playing WoW for just as long and it does show.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Just get her Quartz, and say something like, "hit steady shot when the bar is empty." She won't have to worry in WotLK anyway... they're removing the auto shot reset on Steady Shot.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
The thing about DKs, which I kinda alluded to earlier, is that they are trying to make each tree have some benefit for all play aspects. Whether you want PVP, PVE, or raid tanking they are trying to keep away from you must spec this to do this (with the sole exception in being a 25 man MT as far as I can tell).

One of the reasons I wanted in to beta, looks like it will take several hours toll around with a DK to have an idea of what you are doing.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Ya I know. She uses Zangar's Hunter mod or something which shows the auto shot bar. She just doesn't perform that well even with it. That plus her experience with raiding is limited since there was a while there that we had too many dps so she didn't get to go very often. That plus she is the primary care taker of our boy so that cuts into her time. Now she is going back into college and won't be raiding at all.

Basically, she just has other priorities or doesn't care enough to push the envelope further lol. I have a feeling that she may not raid ever again, but just stay in our guild as a non raider which is perfectly fine.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: lupi
The thing about DKs, which I kinda alluded to earlier, is that they are trying to make each tree have some benefit for all play aspects. Whether you want PVP, PVE, or raid tanking they are trying to keep away from you must spec this to do this (with the sole exception in being a 25 man MT as far as I can tell).

One of the reasons I wanted in to beta, looks like it will take several hours toll around with a DK to have an idea of what you are doing.

Yeah, they aren't exactly 100% apparent to me, so I'd love the chance to try them out and get a better understanding before things go live. I've definitely seen some talents that will be beneficial to solo PVE, group PVE, PVP, etc in each tree... it's pretty nice. But Blizzard is also making it easier for other tanking classes to tank by giving them some benefits from their tanking tree (warriors get Shield Slam and everyone gets +threat).
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Aikouka
Originally posted by: lupi
The thing about DKs, which I kinda alluded to earlier, is that they are trying to make each tree have some benefit for all play aspects. Whether you want PVP, PVE, or raid tanking they are trying to keep away from you must spec this to do this (with the sole exception in being a 25 man MT as far as I can tell).

One of the reasons I wanted in to beta, looks like it will take several hours toll around with a DK to have an idea of what you are doing.

Yeah, they aren't exactly 100% apparent to me, so I'd love the chance to try them out and get a better understanding before things go live. I've definitely seen some talents that will be beneficial to solo PVE, group PVE, PVP, etc in each tree... it's pretty nice. But Blizzard is also making it easier for other tanking classes to tank by giving them some benefits from their tanking tree (warriors get Shield Slam and everyone gets +threat).

Based on what I have seen so far, DK tanks are sort of a cross between a Pally and Warrior tank in regards to what they can handle effectively. I haven't seen that much though so I could be flat out wrong too.
 

Chimley

Senior member
Jan 28, 2008
383
0
0
Sigh.. I hope to hell they do SOMETHING with warriors.. or I'm out of the job. One of our healing pallys who specs prot for Muru/KJ is already teasing me about taking my spot in WotLK
 

Carmen813

Diamond Member
May 18, 2007
3,189
0
76
Originally posted by: Xavier434
Originally posted by: Aikouka
Originally posted by: lupi
The thing about DKs, which I kinda alluded to earlier, is that they are trying to make each tree have some benefit for all play aspects. Whether you want PVP, PVE, or raid tanking they are trying to keep away from you must spec this to do this (with the sole exception in being a 25 man MT as far as I can tell).

One of the reasons I wanted in to beta, looks like it will take several hours toll around with a DK to have an idea of what you are doing.

Yeah, they aren't exactly 100% apparent to me, so I'd love the chance to try them out and get a better understanding before things go live. I've definitely seen some talents that will be beneficial to solo PVE, group PVE, PVP, etc in each tree... it's pretty nice. But Blizzard is also making it easier for other tanking classes to tank by giving them some benefits from their tanking tree (warriors get Shield Slam and everyone gets +threat).

Based on what I have seen so far, DK tanks are sort of a cross between a Pally and Warrior tank in regards to what they can handle effectively. I haven't seen that much though so I could be flat out wrong too.

It's hard to see where DKs stack up tanking wise at the moment because they don't have any tank gear, where as warriors and paladins on beta are loaded with it.
 

Glayde

Senior member
Sep 30, 2004
554
0
71
Originally posted by: Xavier434
Ya I know. She uses Zangar's Hunter mod or something which shows the auto shot bar. She just doesn't perform that well even with it. That plus her experience with raiding is limited since there was a while there that we had too many dps so she didn't get to go very often. That plus she is the primary care taker of our boy so that cuts into her time. Now she is going back into college and won't be raiding at all.

Basically, she just has other priorities or doesn't care enough to push the envelope further lol. I have a feeling that she may not raid ever again, but just stay in our guild as a non raider which is perfectly fine.

If she's playing a beastmaster hunter really all she does is need to:

- use a macro, and basicly mash it (or as the running joke, keybind it to the mouse wheel and wheel away)

- keep pet alive (positioning and healing)

- keep herself alive.

As it currently stands, there's little reason for a hunter to manually weave shots, since dynamic latency means the macros are much more reliable for dps.



 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Chimley
Sigh.. I hope to hell they do SOMETHING with warriors.. or I'm out of the job. One of our healing pallys who specs prot for Muru/KJ is already teasing me about taking my spot in WotLK

I wouldn't fret. I have a strong feeling that I know what part of their plan is. Class strengths, weaknesses, and uniqueness are a very big concern to them. However, from a PvE/raid perspective, all of that is worthless unless they develop a variety of content where each class is able to use their strengths as well as feel the pains of their weaknesses. That's where raid design and boss encounter design in particular comes in. If they design the encounters and trash in such a way that all classes have about an equal amount of opportunities to utilize their unique strengths then the goal of making all classes viable in a raid has been achieved.

So, while there is a chance that there might be fewer encounters where a particular tanking class is most desirable in WotLK than there are in TBC, that is ok because as long as everyone gets their fair share then we will all be wanted. If there is one thing that playing this beta has taught me so far is that Blizz has spared no amount of quality when it comes to delivering variety at every turn within the content. I am hoping to feel the same way about the raid content as well and it makes sense that it would follow the same trend.



Originally posted by: Glayde
If she's playing a beastmaster hunter really all she does is need to:

- use a macro, and basicly mash it (or as the running joke, keybind it to the mouse wheel and wheel away)

- keep pet alive (positioning and healing)

- keep herself alive.

As it currently stands, there's little reason for a hunter to manually weave shots, since dynamic latency means the macros are much more reliable for dps.

She doesn't like the BM macros and I don't blame her. They are boring. She isn't as concerned about making it easier to optimize her efficiency as much as she is about having fun.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
What's a typical BM macro anyway? I don't play my hunter too often (nor am I BM anyway :p).
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
I'm fascinated by how few hunters actually can kite you around as melee... some do it so incredibly well (making you blow CDs all over the place) while others seem to not even know where the buttons are. I mean, their survival/dps depends on their distancing from you yet some can't even begin to get away / snare you. Is it a spec issue?
 
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