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that's it! I want AntiAliasing like the Wildcat III can do! (pics included)

The Wildcat II 5110 completely wasted any other card (much higher performance and much higher price). I haven't heard much about the Wildcat III - just that it gives 25% to 65% speed boost over the Wildcat II. From what I read it looked like the Parhelia would compete nicely with the Wildcat II performance - thus it will be 25%-65% slower than the Wildcat III. Of course you will pay 5 times as much for the Wildcat III.
 
I'm just SO glad to see someone finally doing "smart" AntiAliasing! I hope it works too, I'd take awesome AA over stupid-high framerates any day! And it'll have more than enough power to prevent framerate "slideshows" as BFG10k is likely to mention. 😉
 
Originally posted by: bluemax
I'm just SO glad to see someone finally doing "smart" AntiAliasing! I hope it works too, I'd take awesome AA over stupid-high framerates any day! And it'll have more than enough power to prevent framerate "slideshows" as BFG10k is likely to mention. 😉
which card are you talking about?

 
16X Multisampling................. 😀

Nice, but I would question it's ability to pump out high framerates at that level. The thing is of course, a card like the Wildcat III doesn't need high framerates at that level. It's not meant for games but for professional 3D. I would love one, but I can't afford a Wildcat, let alone a Wildcat III 🙂

I did think though that the pictures of the car anti-aliased weren't all that impressive, I don't think they were using the 16X sampling there, or were they?
 
Check out the interior shot in that article, in the AA scene you can even read the larger buttons on the console.
 
Originally posted by: bluemax
Originally posted by: Adul

which card are you talking about?
The new Matrox Parahelia and its 16x "Edge" AA. I can't wait to learn more.....

ahh ok. I do wonder how that featue will pan out. The amount of quality matrox is putting into this is interesting me.
 
This is the first form of FSAA I've seen that doesn't blur the image but of course since the textures are just primitive single colour ones it's hard to tell what it'll actually do to proper noisy textures like games have. But from what I can tell it looks very good.

And it'll have more than enough power to prevent framerate "slideshows" as BFG10k is likely to mention. 😉
I doubt that very much. Most professional 3D cards are very poor at playing games and generating high framerates. A standard GF3 will likely cream it in 3D gaming performance.
 
You do realize that the WildCat will likely suck at games, right?
Not to mention it will probabaly be in the 1.000-2.500$ range depending on configuration. 😉

These cards don't aim for high fillrates and other gaming essentials, they aim for triangle throughput, CAD/Pro3D features, and stable high quality drivers.

Ace's included a WildCat II in a video card roundup once, just for kicks, and sure enough, it got it's ass whopped all over the place.
 
yes I do realize that. Hence my topics title. I want antialiasing like that in a gaming card of today 🙂
 
remember when daveb3d used to post here?
Heh, I remember when a lot of people used to post here and rampant and explosive arguments followed as a result.

ATi vs 3dfx vs nVidia - sigh, I miss the good ol' days. 😉
 
grant2,

"Check out the interior shot in that article, in the AA scene you can even read the larger buttons on the console."

Theres an explaination for why that occurs (despite MSAA seeming having no effect on textures) here.

Adul,

"yes I do realize that. Hence my topics title. I want antialiasing like that in a gaming card of today"

From 3Dlabs P10, which Creative will be bringing to the desktop later this year, you more or less will. P10 doesn't feature the same memory management as Wildcat's SuperScene AA, but it does feature the same sampling methods up to 8 samples - it will be able to do the 'intelligent' sampling or Stocastic random sampling that Wildcat does. Again, P10 will feature a matrix of 16x16 possible sample points of which 8 samples will occur in it.

I'm not sure of the edge quality of Matrox's FAA as yet though. My best guess currently is that Matrox's solution will be much faster but may not have the compatability with all games. I'm not sure of the sample positions of FAA yet either so I don't yet know what the quality could be like against P10.
 
thanks dave, I have forgotten about the P10. 🙂 God this year will be a great year for graphics!

BTW dave, loved your article. will you be doing a side by side with the matrox, p10 and wildcat 🙂
 
Hey Adul, pleased to hear you liked the article.

As for a match-up, unfortunately the wildcat has gone back to 3Dlabs now, so I won?t be able to use that. I still have the same application so I should be able to run the other over it if I get access to them.

Also, I think once the new cards are available we?ll do a round up of all the new forms of AA since V5/GTS (which B3D?s AA whitepaper looked at) ? we?ll look at their hardware implementations, the sampling positions (probably using that same test app) and probably some real world output examples.
 
Originally posted by: Adul
Originally posted by: bluemax
Originally posted by: Adul

which card are you talking about?
The new Matrox Parahelia and its 16x "Edge" AA. I can't wait to learn more.....

ahh ok. I do wonder how that featue will pan out. The amount of quality matrox is putting into this is interesting me.

Yes it will. ~20% performance hit... 😉

amish

 
Our CAD guy at work has a Wildcat 2 128 meg card in his computer... Nice card price was 1800.00 bucks... I loaded Quake 3 demo on his comp ran some benches and my 8500 blew it out of the water... It was still pulling some nice framrates and a very nice clean picture too... But for the price i'll stick with the 8500 🙂
 
A long time ago when GLQuake was the $hit, I ran some benches on a Glint card, dont remember the specific model, but it was mid-high range, cost slightly more than $1.500.

The results were quite pathetic, even my trusty Permedia2 beat it 😉
 
arg i kinda hate this year....i mean dudes all these kewl kick gpus and vpu....just what one will give out the best 2d/3d gfx at keeping nice fps..... thats what i want to know! don't care for cost nor fps!
 
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