- Apr 1, 2013
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http://www.tomshardware.com/reviews/shadow-warrior-2-nvidia-multi-res-shading,4803.html
It's seems Nvidia has a new method to optimize games.
To me, it seems like a reasonable, optional optimization for games in 1st person view. If you need a few more FPS for enjoyment, this may be better than turning down settings for the whole image. This wouldn't work so well for isometric games, and other games where your focus wouldn't be more in the middle of the screen.
It's seems Nvidia has a new method to optimize games.
Originally intended for VR, calculating one scene from multiple viewports, Multi-Res Shading found another application: improving the gaming performance of graphics cards by reducing the rendering quality of certain portions of the image.
To me, it seems like a reasonable, optional optimization for games in 1st person view. If you need a few more FPS for enjoyment, this may be better than turning down settings for the whole image. This wouldn't work so well for isometric games, and other games where your focus wouldn't be more in the middle of the screen.
