UPdate:
This part is to clarify somethings that the UT2003demo benchmark erroneously did not represent real world gaming perfromance...IE FPS.....
I played 3 hours of UT2003 (man that killed me!!!) while running 1 instance of SETI@Home work unit (benchmark one).....
What I experienced using fraps benchmark was after 3 hours of benching I experienced an average fps that was 11% less then my average fps with only UT2003 running...I was using 1024x768 high detail but even 1280 res was still playable with min fps above 30.....
At same time I was able to complete the work unit in 2 hours 52 minutes....This represents 45minutes or 35% more then what I can do with one instance on this cpu by itself....
So 89% game play but still do a work unit in about 15 minutes more time then Jeff's Barton 3200+ (2.2ghz) did it....
With tmpgenc I played UT2003 with about a 16% decrease in average fps and the movie took a little less then twice as long to encode with HT enabled in OS and in the program itself....
The difference I see with these apps is that tmpgenc with HT enabled within the program itself takes 100% cpu utilization...whereas both 1 instance of seti and UT2003 only take 50% of cpu utilization with HT on...So neither are HT optimised...This may be why the first one didn't hav as much affet on the main app as well as not as much effect on the 2nd background app....
Like I mentioned below with HT enabled in the OS setting or changing priority manually inthe task manager as little or negative performance effects...can someone verify this as well....Basically HT becomes the controller...As some have mentioned if one could give high priority to UT2003 so that the average fps would be 2-3% less many would gladly take the seti unit taking 50% more then original....
Ok like title states....I don't game but I know many wanted to see HT apps run with not all rendering or multmedia apps like HT testing part #1.....Some guys mentioned multitasking with apps like I show in the testing....
I only have a few games but CSI and Flight Sim 2003 don't really help me in numbers as UT2003demo benchmark does...So I used that...If anyone has HALO or quake3 demo they burn for me I could test that...
PART #2a
Hey I have been doing some gaming + application with HT on and off as a research test....
From what I can see so far is that with HT off my utdemo2003 score (botmatch) plus any other app is usually equal or better with HT off though the 2nd app has blazing performance with HT on...
Basically HT off the absolute priority goes to UT2003demo and after running benchmark 4 times in a row for about 6 minutes work the seti file only logged 70 seconds of cpu time as opposed to 360sec...It only operates 1 out og 5 seconds so it appears HT off and gaming wont share.....
I ran:
UT2003demo by itself (800x600) I have a non gamer card...Radeon 8500 AIW
HT on = Botmatch = 83.35
HT off = Botmatch = 83.47
UT2003demo + TMPgenc file (the one I normally get 2:08 with only it running)
HT on = Botmatch = 63.33 (but tmpgenc file was 68% completed)
Ht off = Botmatch = 82.50 (but tmpgenc file was only 16% completed)***basically will take about 3-4 times longer in the encoding***
UT2003demo + DVD burning ***DVd cpu utilization at 1x DVD-rw only takes like 6-10% max cpu utilization anyways***
HT on = Botmatch = 82.67 (no underruns and 100% buffer)
HT off = Botmatch = 81.76 (no underruns and 100% buffer)
UT2003demo + Pinnacle 8.8 Video Capturing (High quality DV) ***using IEEE1394 interface and download a ~30min xmas day recording***
HT on = Botmatch = 78.8 ( no dropped frames)
HT off = Botmatch = 76.60 ( 10% dropped frames)
UT2003demo + Pinnacle 8.8 Video Capturing (MPeg2 DVD standard encoding OTF) same file as above
HT on = Botmatch = 73.7 ( no dropped frames)
HT off = Botmatch = 73.2 ( no dropped frames)
UT2003demo + SuperPI 32mb
HT on = Botmatch = 58.46 (1 min 37 sec per loop...I usually get 1 min 28 sec) ***remember superpi alone only runs a 50% max cpu***
HT off = Botmatch = 27.82 ( 2 min per loop ) brought the demo to its knees...though superpi was respectable...
UT2003demo + SETi bench I run in my thread
HT on = Botmatch = 60.16 (seti cpu time was virtually identical to time I ran 2 sets of demo 5% complete)
HT off = Botmatch = 82.94 (seti cpu time was 70sec after 4 runs or about 6mins and only 2% done)
Looking at the numbers it will take the HT off one 5 times longer on same work unit...I had to run 4 sets of the demo on the HT off because the state.sah file does not report progress immediately until it gets to like 2%....
What do you think of these numbers...I need to run them on the Barton as well...
EDIT: This is all default priority I did not change anything from default.....I let the sytem decide priority...
This part is to clarify somethings that the UT2003demo benchmark erroneously did not represent real world gaming perfromance...IE FPS.....
I played 3 hours of UT2003 (man that killed me!!!) while running 1 instance of SETI@Home work unit (benchmark one).....
What I experienced using fraps benchmark was after 3 hours of benching I experienced an average fps that was 11% less then my average fps with only UT2003 running...I was using 1024x768 high detail but even 1280 res was still playable with min fps above 30.....
At same time I was able to complete the work unit in 2 hours 52 minutes....This represents 45minutes or 35% more then what I can do with one instance on this cpu by itself....
So 89% game play but still do a work unit in about 15 minutes more time then Jeff's Barton 3200+ (2.2ghz) did it....
With tmpgenc I played UT2003 with about a 16% decrease in average fps and the movie took a little less then twice as long to encode with HT enabled in OS and in the program itself....
The difference I see with these apps is that tmpgenc with HT enabled within the program itself takes 100% cpu utilization...whereas both 1 instance of seti and UT2003 only take 50% of cpu utilization with HT on...So neither are HT optimised...This may be why the first one didn't hav as much affet on the main app as well as not as much effect on the 2nd background app....
Like I mentioned below with HT enabled in the OS setting or changing priority manually inthe task manager as little or negative performance effects...can someone verify this as well....Basically HT becomes the controller...As some have mentioned if one could give high priority to UT2003 so that the average fps would be 2-3% less many would gladly take the seti unit taking 50% more then original....
Ok like title states....I don't game but I know many wanted to see HT apps run with not all rendering or multmedia apps like HT testing part #1.....Some guys mentioned multitasking with apps like I show in the testing....
I only have a few games but CSI and Flight Sim 2003 don't really help me in numbers as UT2003demo benchmark does...So I used that...If anyone has HALO or quake3 demo they burn for me I could test that...
PART #2a
Hey I have been doing some gaming + application with HT on and off as a research test....
From what I can see so far is that with HT off my utdemo2003 score (botmatch) plus any other app is usually equal or better with HT off though the 2nd app has blazing performance with HT on...
Basically HT off the absolute priority goes to UT2003demo and after running benchmark 4 times in a row for about 6 minutes work the seti file only logged 70 seconds of cpu time as opposed to 360sec...It only operates 1 out og 5 seconds so it appears HT off and gaming wont share.....
I ran:
UT2003demo by itself (800x600) I have a non gamer card...Radeon 8500 AIW
HT on = Botmatch = 83.35
HT off = Botmatch = 83.47
UT2003demo + TMPgenc file (the one I normally get 2:08 with only it running)
HT on = Botmatch = 63.33 (but tmpgenc file was 68% completed)
Ht off = Botmatch = 82.50 (but tmpgenc file was only 16% completed)***basically will take about 3-4 times longer in the encoding***
UT2003demo + DVD burning ***DVd cpu utilization at 1x DVD-rw only takes like 6-10% max cpu utilization anyways***
HT on = Botmatch = 82.67 (no underruns and 100% buffer)
HT off = Botmatch = 81.76 (no underruns and 100% buffer)
UT2003demo + Pinnacle 8.8 Video Capturing (High quality DV) ***using IEEE1394 interface and download a ~30min xmas day recording***
HT on = Botmatch = 78.8 ( no dropped frames)
HT off = Botmatch = 76.60 ( 10% dropped frames)
UT2003demo + Pinnacle 8.8 Video Capturing (MPeg2 DVD standard encoding OTF) same file as above
HT on = Botmatch = 73.7 ( no dropped frames)
HT off = Botmatch = 73.2 ( no dropped frames)
UT2003demo + SuperPI 32mb
HT on = Botmatch = 58.46 (1 min 37 sec per loop...I usually get 1 min 28 sec) ***remember superpi alone only runs a 50% max cpu***
HT off = Botmatch = 27.82 ( 2 min per loop ) brought the demo to its knees...though superpi was respectable...
UT2003demo + SETi bench I run in my thread
HT on = Botmatch = 60.16 (seti cpu time was virtually identical to time I ran 2 sets of demo 5% complete)
HT off = Botmatch = 82.94 (seti cpu time was 70sec after 4 runs or about 6mins and only 2% done)
Looking at the numbers it will take the HT off one 5 times longer on same work unit...I had to run 4 sets of the demo on the HT off because the state.sah file does not report progress immediately until it gets to like 2%....
What do you think of these numbers...I need to run them on the Barton as well...
EDIT: This is all default priority I did not change anything from default.....I let the sytem decide priority...