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Terrible Bad Company 2 Performance With GTX 295

Scionix

Senior member
Title pretty much says it all, I'm basically having to turn AA and AF off with no shadows or bloom to get 60 fps (sometimes), when I've been seeing others with 260 SLI or just 285's getting great framerate on all high settings.

Anyone else having issues?

CPU: i7 920 @ 4Ghz
GPU: GTX 295
Monitor: Acer 24" @ 1920X1200

EDIT: I'm using the latest version 196 drivers
 
E8400, 4gb memory, GTX 260 with AA and AF maxed out, and everything set to high/advanced, except shadows are at medium...I get 35-45~ FPS.
 
E8400, 4gb memory, GTX 260 with AA and AF maxed out, and everything set to high/advanced, except shadows are at medium...I get 35-45~ FPS.

You rapscallion! I can't get close to that with everything high. This has to be some sort of optimization issue...

Anyone else with a gtx295?
 
Set your universal game settings to default in NVCP. If it's possible to select a different render method for SLi, try that. (SLI AFR, AFR method 2, split-frame, scissor, auto)
 
Set your universal game settings to default in NVCP. If it's possible to select a different render method for SLi, try that. (SLI AFR, AFR method 2, split-frame, scissor, auto)

Done, but no affect. There is also no other SLI method than multi-GPU.

I guess I should also mention there's a pretty terrible stuttering going on, too.
 
This beta has some confirmed issues with multi-GPU. Examples: ANY CrossFire system will give you water/shadow shimmering (confirmed fixed in retail), MOST SLi systems get terrible performance when running in DX9 (again, fixed in retail).

Personally I used to run just one of my 4850's to avoid the texture shimmering, but with 2 x 4850 512's I get a really nice 45-60 FPS constant, all high w/ 2 x AA, 8 x AF @ 1920 x 1200. I also used to get terrible performance until I got my new Quad.
 
This beta has some confirmed issues with multi-GPU. Examples: ANY CrossFire system will give you water/shadow shimmering (confirmed fixed in retail), MOST SLi systems get terrible performance when running in DX9 (again, fixed in retail).

Personally I used to run just one of my 4850's to avoid the texture shimmering, but with 2 x 4850 512's I get a really nice 45-60 FPS constant, all high w/ 2 x AA, 8 x AF @ 1920 x 1200. I also used to get terrible performance until I got my new Quad.

I'm using DX10, so I don't think DX9 is affecting me. Perhaps a problem with Win7?
 
Well since it's in Beta still it probably does't scale well at all yet until the retail is released with more optimizations. It runs perfect on my system with everything turned up.
 
I have a 4890 high settings, 4xaa and 4x af, 1680x1050. Fraps said min fps is 40, average 60 max 80
 
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