- Jul 7, 2017
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With the new RTX cards from NVidia, most of the focus is on Ray Tracing, and performance in last generation games.
But we are seeing the first Tensor Processing units (TPU) aimed at consumers. TPUs were developed by Google, for machine learning, and Google open sourced their Tensor Flow software which is driving the industry on Deep Learning.
More info on TPUs:
https://en.wikipedia.org/wiki/Tensor_processing_unit
https://cloud.google.com/blog/produ...k-at-googles-first-tensor-processing-unit-tpu
This appears like it could potentially enable a variety of new capabilities when they these are in the hands of consumers.
My expectations is that they will soon (within 3 years) migrate to all new GPU designs beyond entry levels. Putting TPUs in large numbers of consumer machines and there may also be some migrations into CPUs/SoCs.
The big potential stumbling blocks is having the TPUs locked to only allow first party trained neural networks. For example with RTX card, you can only use trained networks supplied by NVidia to do denoising for Ray Tracing, and some video/imaging processing tasks. Vendors won't be able to supply their own trained networks, and consumers won't be able to experiment with training their own networks. Though eventually we should get unlocked access.
IMO, putting TPUs in the hands of consumers seems like a big step. Do they take off and become pervasive?
But we are seeing the first Tensor Processing units (TPU) aimed at consumers. TPUs were developed by Google, for machine learning, and Google open sourced their Tensor Flow software which is driving the industry on Deep Learning.
More info on TPUs:
https://en.wikipedia.org/wiki/Tensor_processing_unit
https://cloud.google.com/blog/produ...k-at-googles-first-tensor-processing-unit-tpu
This appears like it could potentially enable a variety of new capabilities when they these are in the hands of consumers.
My expectations is that they will soon (within 3 years) migrate to all new GPU designs beyond entry levels. Putting TPUs in large numbers of consumer machines and there may also be some migrations into CPUs/SoCs.
The big potential stumbling blocks is having the TPUs locked to only allow first party trained neural networks. For example with RTX card, you can only use trained networks supplied by NVidia to do denoising for Ray Tracing, and some video/imaging processing tasks. Vendors won't be able to supply their own trained networks, and consumers won't be able to experiment with training their own networks. Though eventually we should get unlocked access.
IMO, putting TPUs in the hands of consumers seems like a big step. Do they take off and become pervasive?