http://www.techspot.com/review/1148-tom-clancys-the-division-benchmarks/page5.html
Core i7-6700K
FX-9590

Core i7-6700K

FX-9590

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Oh goody, more drive-by benchmarks.
Good information and maybe a sign of things to come. Even if GPU bound at 1080p, the mere fact that you can downclock 6700K by 2Ghz and experience only a minor drop in performance is remarkable. DX12 will likely blur that difference even further.This is good information to have.
You can drive a car in The Division?! I wasn't sure if I would like it. Now I'm sold on this title. Thanks :thumbsup:Oh goody, more drive-by benchmarks.
The Division includes a benchmark tool that wasn't present in the beta version and it offers a good mix of demanding/typical gameplay scenarios, which is why we decided to use it.
http://www.techspot.com/review/1148-tom-clancys-the-division-benchmarks/
No wonder the CPU does little difference if you run a strictly GPU based benchmark.....
They also used a SLI configuration. Doesn't that inherently increase CPU overhead?While not the most demanding scene. They abandoned the prescripted benchmark to get results. But they note its a very weak scene to avoid any difference in the runs.
They also used a SLI configuration. Doesn't that inherently increase CPU overhead?
Shintai's link is 1080P with a GTX980TI SLI set up. Who plays like that? To me that seems like trying very hard to find a CPU bottleneck in a configuration very few people would run in real life. That's fine for discussion sake regarding the max theroretical performance of different CPU's, but I doubt is a very common set up. Again, like most of the time, the FX is fast enough for the vast majority of real world uses, where most of us are far more likely to be GPU bound using practical real life settings. In this game if you have less than SLI GTX980 horsepower, then the FX can probably out run your video card in this title.
Shintai's link is 1080P with a GTX980TI SLI set up. Who plays like that? To me that seems like trying very hard to find a CPU bottleneck in a configuration very few people would run in real life. That's fine for discussion sake regarding the max theroretical performance of different CPU's, but I doubt is a very common set up. Again, like most of the time, the FX is fast enough for the vast majority of real world uses, where most of us are far more likely to be GPU bound using practical real life settings. In this game if you have less than SLI GTX980 horsepower, then the FX can probably out run your video card in this title.
There are cases where both apply, of course. Sometimes and FX CPU will limit you, and often it will not. Just depends on which games you're playing, what your budget is, and what you're willing to deal with.
Did you just try to prove your point by showing that an 800Mhz i5 cannot run another game entirely?!Prescripted benchmark on a Haswell i5:
800MHz 74 FPS
4900MHz 104 FPS
Ingame:
800Mhz 22 FPS
4900Mhz 105 FPS
And did you not show with a GameGPU ingame bench that low tier CPUs can run The Division even in a more strenuous SLI config? I see a SandyBridge i3 being capable of 60FPS minimums.Wouldn't it be nice with benchmarks from actual ingame play, instead of a super low CPU demand prescripted benchmark whos sole purpose is to test the GPU when you want to determine CPU influence?
Did you just try to prove your point by showing that an 800Mhz i5 cannot run another game entirely?!
And did you not show with a GameGPU ingame bench that low tier CPUs can run The Division even in a more strenuous SLI config? I see a SandyBridge i3 being capable of 60FPS minimums.