Team Fortress 2 lag issue

The Bakery

Member
Mar 24, 2008
145
0
0
First of all I love this game.

So I'll be walking around, or (the best) in the middle of popping out
from a corner to pluck a rival sniper when....

Screen freezes for an instant, then stutters between what happened
before I lagged to where I ended up - which is usually dead.

Also, sometimes for no reason the game will stutter and show an
enemy running at me, popping out, etc. But then they are gone.
Not like around the corner, but that they were never there in the first
place.

It's like the game is catching up frames after a lag. Very rarely a player
will appear suspended in the air - which I take as a connection lag.

But this happens randomly even on small maps so it shouldn't be the
connection, right?

I have a 7600gs 256mb - 1gig DDR2800 - 3800+ 2.4ghz single core AMD

All applications killed before playing - no lag in other steam games including
HL DM.

It runs the game peachy at 1680X1050, but the issue persists even at
the lowest resolutions.

Please someone have this issue that they have resolved, because I'm
getting good by my standards and about 80% of my deaths occur on
this FREAKING LAG!!!!
 

Kromis

Diamond Member
Mar 2, 2006
5,214
1
81
Well, if that doesn't happen for other games, then its definitely not connection lag.
 

jonnyhazE

Junior Member
Dec 21, 2007
11
0
0
I had a similar problem when I had 1 gb of ram.
Did not have a problem with cs:source but in TF2 it would pretty much lag right when the action was going to happen.
It definately helped with 2 gb of ram and the new videocard didnt hurt. =]
I guess you could check all of your rates in console to make sure you are optimizing your connection.
rate
cl_updaterate
cl_cmdrate
 

Wesori

Junior Member
Mar 27, 2008
10
0
0
Originally posted by: jonnyhazE
I had a similar problem when I had 1 gb of ram.
Did not have a problem with cs:source but in TF2 it would pretty much lag right when the action was going to happen.
It definately helped with 2 gb of ram and the new videocard didnt hurt. =]
I guess you could check all of your rates in console to make sure you are optimizing your connection.
rate
cl_updaterate
cl_cmdrate

I second that. After getting another gb of RAM it runs much more smoothly.