Tabula Rasa Pre Beta Signups at FP

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Text

Every time I try apply, it tells me that my system doesn't meet the minimum system requirements. It doesn't list anything other than 'Intel Core Duo' though, no model numbers. And the 2900XT isn't listed either. I highly doubt my E6600, 2GB of RAM, and HD 2900XT doesn't meet the minimums.
 

coloumb

Diamond Member
Oct 9, 1999
4,096
0
81
Eh - I passed pre-screening... but..

"Subscriber-Only Exclusive Beta"

No thanks..I'm not paying a monthly fee just to download files. :)
 

Kadarin

Lifer
Nov 23, 2001
44,303
15
81
Originally posted by: Bateluer
Originally posted by: pontifex
you're not missing anything

Thats what I thought. After TR's retooling, I lost most all interest in the game.

Ditto. I loved the pre-retooling screenshots of the interesting landscapes and creatures and whatnot. After they changed it, it became too dark and bland.
 

Arglebargle

Senior member
Dec 2, 2006
892
1
81
I love that the 'minimum requirement' for your PC equipment to enter the FP Beta is greater than the recomended requirements on the Tabula Rasa website.

Garriott has long been a micro-manger who has trouble getting games out on time and under budget. I think he has also lost the spark of creativity and grasp of what excites players. I've heard that there were 3 or more 'chiefs' on the project, all pulling in different directions. But NCsoft has put a metric ton of money in this, so they have to push it for all it's worth.
 

pontifex

Lifer
Dec 5, 2000
43,806
46
91
Originally posted by: coloumb
Eh - I passed pre-screening... but..

"Subscriber-Only Exclusive Beta"

No thanks..I'm not paying a monthly fee just to download files. :)

its like $50 or less a year...
 

duragezic

Lifer
Oct 11, 1999
11,234
4
81
LOL it is a beta afterall, where as said it is especially meant for server testing, major bugs, and gameplay issues. If this beta sounds interesting to any of you, I'd say go ahead and try to get into it, no matter what someone who hasn't played or played it for an hour says.

If the FP one doesn't work, you can sign up for the beta directly from the TR website. That method however, might take very long or be more selective to get picked. I'm just guessing anyway, as why else would anyone wanna bother with POS Fileplanet and the ridiculous hardware requirements, pay subscriber only, just to play for 9 days? The official closed beta has been going on for many months.
 

Polish3d

Diamond Member
Jul 6, 2005
5,501
0
0
WTF I entered my system reqs and it said I didnt meet minimums either, stupid POS
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,235
117
116
Originally posted by: Frackal
WTF I entered my system reqs and it said I didnt meet minimums either, stupid POS

Yeah you have to clear all of your cookies, restart your browser and just enter everything maxed out. It is such a stupid system.

KT
 

Polish3d

Diamond Member
Jul 6, 2005
5,501
0
0
Originally posted by: KeithTalent
Originally posted by: Frackal
WTF I entered my system reqs and it said I didnt meet minimums either, stupid POS

Yeah you have to clear all of your cookies, restart your browser and just enter everything maxed out. It is such a stupid system.

KT

I know, I just don't feel like re-logging into every forum again because of it. If its paying subscribers only anyway, I'm not one
 

Miklebud

Platinum Member
Nov 20, 2002
2,459
1
81
I had a problem getting my "System Requirements" to work. In the end, it was the last bar, with DirectX (<9.0). I read it wrong, and figured the other option was DX10. But it is actually DX9C. That made the difference for me.
 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
I dled it and I think it goes live on thursday. I'll give it a few days to check it out.

We should meet up in game and adventure together, no?
 

duragezic

Lifer
Oct 11, 1999
11,234
4
81
I'd be up for that Canai. I'm not sure how we would find each other, but there is probably only one server anyway.

The non-Fileplanet closed beta only has the server available at certain times, not 24x7. So I'm not sure if the Fileplanet beta is the same way, or if it's continous, which doesn't really make sense unless they are just leaving the servers up for the duration of the FP beta. But either way, the server is online for plenty of time to play. It available all weekend so I'd be most likely playing then.

Just post your usernames when any of you guys start playing so we can meet up and quest.
 

Modelworks

Lifer
Feb 22, 2007
16,240
7
76
I've got a key for the closed beta and will try it tommorrow.
I really hadn't heard of the game till fileplanet put it up.

I read a few comments from garriot about the game.
If he can pull it off it sounds great. The man once had a "vision" for gaming, maybe he got it back , or heres hoping.


edit: link to e32007 video :http://images.tentonhammer.com/video/e307/TR_E307.swf

He addresses alot of my complaints with the current MMO.
From a interview

RG: Tabula Rasa makes major forward leaps in MMO design in four essential areas I can mention here.

Firstly there's combat ? Tabula Rasa has fast paced, tactical, RPG combat. While the
combat is fundamentally based on characters' attributes and equipment, players must also consider environmental conditions. Hiding behind cover is a massive aid in survival, as is crouching to assist in targeting accuracy. In most MMO?s you just stand toe to toe and trade blows with your opponent and ignore what is happening in real time around you. In Tabula Rasa, players and creatures will continue to jockey for optimal positioning in real time, adding greatly to the excitement

Secondly, dynamic world. The creatures and NPCs in Tabula Rasa have clear military objectives and move to take and hold strategic areas of the map. Making the world different each time you return. Whole outposts with all their NPCs, missions, shops, hospitals, waypoints etc, will come and go depending upon player control of the battlefield.
Tabula Rasa is unlike the typical MMO, where you go 'farm' in the level one hunting grounds and creatures respawn right back where you last killed them for the next XP farmer to get in their level grind.

The third is real stories. Solo player games do a great job, relatively, of letting the players become the lead actor in an epic story, while most MMOs settle for letting no one ever really 'win' and the level grind becomes the point of life. Tabula Rasa again has a new and I believe better approach. In Tabula Rasa we use instanced spaces as party based story telling centers, where you and your friends truly become the stars of the story and complete epic puzzle and story crafted spaces that culminate in grand cataclysms and profound success! It feels more like a Party based solo-player game than a 'traditional' MMO.

Lastly, class trees with Load/Save/Clone. In most MMO?s your class choice is permanently made at the beginning of the game, so if you decide to try a different class, you must start over again at level 1. I think this is bad for players and the developers. In TR everyone starts as a recruit and grows their character through a branching class tree. When we couple this with the ability to save and clone your character anytime along the way, you can always explore new classes by just loading up a save of your character before the branch and going down the new path.

 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
So the beta goes live tonight at some time I think. If you guys want to play, we should get on the AT vent, or we can use my clan's vent if anything doesn't work with the AT one. I'll be getting off of work around 4:30 CST, then I have to go pick up my car at the dealer, so I should be home around 5:30-6:00 cst. I'll post here when I get back.
 

pontifex

Lifer
Dec 5, 2000
43,806
46
91
Originally posted by: Modelworks
I've got a key for the closed beta and will try it tommorrow.
I really hadn't heard of the game till fileplanet put it up.

I read a few comments from garriot about the game.
If he can pull it off it sounds great. The man once had a "vision" for gaming, maybe he got it back , or heres hoping.


edit: link to e32007 video :http://images.tentonhammer.com/video/e307/TR_E307.swf

He addresses alot of my complaints with the current MMO.
From a interview

RG: Tabula Rasa makes major forward leaps in MMO design in four essential areas I can mention here.

Firstly there's combat ? Tabula Rasa has fast paced, tactical, RPG combat. While the
combat is fundamentally based on characters' attributes and equipment, players must also consider environmental conditions. Hiding behind cover is a massive aid in survival, as is crouching to assist in targeting accuracy. In most MMO?s you just stand toe to toe and trade blows with your opponent and ignore what is happening in real time around you. In Tabula Rasa, players and creatures will continue to jockey for optimal positioning in real time, adding greatly to the excitement

maybe they hadn't implemented this yet when i played the beta because i didn't notice a difference either way. also, if they mean the enemy comes running straight for you or standing in one spot as jockeying for positions, then i guess they are right.

Secondly, dynamic world. The creatures and NPCs in Tabula Rasa have clear military objectives and move to take and hold strategic areas of the map. Making the world different each time you return. Whole outposts with all their NPCs, missions, shops, hospitals, waypoints etc, will come and go depending upon player control of the battlefield.
Tabula Rasa is unlike the typical MMO, where you go 'farm' in the level one hunting grounds and creatures respawn right back where you last killed them for the next XP farmer to get in their level grind.

again, either not implemented yet or walking a few steps here and there (unless its part of the quest you're doing) is considered dynamic with clear military objectives.

The third is real stories. Solo player games do a great job, relatively, of letting the players become the lead actor in an epic story, while most MMOs settle for letting no one ever really 'win' and the level grind becomes the point of life. Tabula Rasa again has a new and I believe better approach. In Tabula Rasa we use instanced spaces as party based story telling centers, where you and your friends truly become the stars of the story and complete epic puzzle and story crafted spaces that culminate in grand cataclysms and profound success! It feels more like a Party based solo-player game than a 'traditional' MMO.

another item not implemented yet because its no different than any other mmo i've played. same type of crappy fetch and kill quests.

Lastly, class trees with Load/Save/Clone. In most MMO?s your class choice is permanently made at the beginning of the game, so if you decide to try a different class, you must start over again at level 1. I think this is bad for players and the developers. In TR everyone starts as a recruit and grows their character through a branching class tree. When we couple this with the ability to save and clone your character anytime along the way, you can always explore new classes by just loading up a save of your character before the branch and going down the new path.

i only played for about 2 hours or so before i uninstalled it because it was mind numbngly boring, but can't say anything about this as i never got far enough (or if i did, it wasn't implemented yet).

 

destrekor

Lifer
Nov 18, 2005
28,799
359
126
gah, damn you FilePlanet. I have no need for your damned service, why must you force paid registration for something like this.

It really sounds like a game I'd truly enjoy, the first real MMO that might actually keep me hooked (I am also highly interested in Huxley, whenever the hell that game is released). But I want to get it as soon as it comes out, so here's to hoping more previews from some of the more prestigious places pop up during September.
 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
I'm still dling the update. It's coming at 60kbps for some reason. I'm kind of afraid of how fast their servers are if they can spare me only 60k...
 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
Alright I played it for about an hour tonight before they shut down the server, and it's quite fun. Nice graphics, smooth controls, cool combat. I think I like it.