- Nov 14, 2004
- 4
- 0
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Hi,
dont know if this should be posted in the software forum, but I will try it here first. Probably some of you have already heard of the recently released successor to Total Annihilation called Supreme Commander. Unfortunately hardware requirements seem to be enormous and many players will have to buy new hardware, including me.
As with many RTS games lack of benchmarks is a big problem. I would like to get Anand or another capable person to bench it intensively. There are so many different scenarios (map size, number of units/players, AI-players) that would make benching so much more interesting than benching another FPS (not that I didnt like FPSs). SC is computed as a simulation, that means your rockets flight to the plane is simulated and doesnt depend on a probability table, if you know what I mean.
The game seems to require a good graphics card(even at low details) and 1 or 2 GB of RAM, surely depending heavily on number of players/units and map size. Is also demand a fast CPU and it looks like it runs like crap on about every single core CPU in the late game. It is said to be a really multithreaded approach from scratch and seems to scale with quad core as well. So it is not only interesting to compare AMD/Intel and ATI(oh, sorry, AMD
)/Nvidia but also core scaling among different architectures. As dual monitor is supported as well I could also imagine it scales different from other apps with Crossfire/SLI, but honestly I dont know if cards are dedicated to monitors in this case.
So how can I get Anand or one of his guys to bench it intensively and how could be benched? Im interested both from a hardware fanatics and a gamers perspective.
Any comments xept "piss off" and so are welcome
dont know if this should be posted in the software forum, but I will try it here first. Probably some of you have already heard of the recently released successor to Total Annihilation called Supreme Commander. Unfortunately hardware requirements seem to be enormous and many players will have to buy new hardware, including me.
As with many RTS games lack of benchmarks is a big problem. I would like to get Anand or another capable person to bench it intensively. There are so many different scenarios (map size, number of units/players, AI-players) that would make benching so much more interesting than benching another FPS (not that I didnt like FPSs). SC is computed as a simulation, that means your rockets flight to the plane is simulated and doesnt depend on a probability table, if you know what I mean.
The game seems to require a good graphics card(even at low details) and 1 or 2 GB of RAM, surely depending heavily on number of players/units and map size. Is also demand a fast CPU and it looks like it runs like crap on about every single core CPU in the late game. It is said to be a really multithreaded approach from scratch and seems to scale with quad core as well. So it is not only interesting to compare AMD/Intel and ATI(oh, sorry, AMD
So how can I get Anand or one of his guys to bench it intensively and how could be benched? Im interested both from a hardware fanatics and a gamers perspective.
Any comments xept "piss off" and so are welcome