Super Smash Bros. 3DS, Wii U Release Revealed....Next 3D Mario Game in Development

MentalIlness

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Nov 22, 2009
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http://www.ign.com/articles/2014/04/08/super-smash-bros-3ds-wii-u-release-windows-revealed

Nintendo announced that Smash Bros. for 3DS will release this summer, followed by the Wii U version in winter 2014.


Series creator Masahiro Sakurai unveiled the release window during a special Nintendo Direct presentation. Smash Bros. for Wii U and 3DS is developed in collaboration with Bandai Namco Games. Nintendo also confirmed that fighters in the 3DS version would move at 60 fps, and that the game will support stereoscopic 3D.

http://www.ign.com/articles/2014/04/08/next-3d-mario-game-in-development

Nintendo producer Yoshiaki Koizumi revealed that another Mario game is in development at EAD Tokyo, which made Super Mario 3D World.


Speaking to Edge Magazine, Koizumi, who directed Super Mario Galaxy, said that EAD Tokyo is already creating the next Mario game, though he wouldn't confirm whether it's for Nintendo 3DS or Wii U. "That’s still a secret!” he told Edge. “I can tell you, though, that we’ve already started approaching our next challenge.”


Kenta Motokura, co-director and team leader of EAD Tokyo, said that if the next Mario game does come to Wii U, it would need to better utilize the console's GamePad. The studio's previous title on Wii U, Super Mario 3D World, was an amazing and creative platforming experience.


Later today, Nintendo will host a Super Smash Bros. Direct at 3pm PT / 6pm ET/ 11pm GMT. Stay tuned to IGN for all the latest on Mario.
 
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mmntech

Lifer
Sep 20, 2007
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Hmm, interested to see how this does on the 3DS. Might just add it to my maybe list.
 

cmdrdredd

Lifer
Dec 12, 2001
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So do they want to sell WiiU systems or what? Telling us they are doing a new mario but nothing more than that and not even confirming it's a true 3D mario game for the WiiU...sad.
 

mmntech

Lifer
Sep 20, 2007
17,501
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So do they want to sell WiiU systems or what? Telling us they are doing a new mario but nothing more than that and not even confirming it's a true 3D mario game for the WiiU...sad.

Yeah, that's actually a pretty big red flag. Now's not the time for secrets. They need to convince both Wii U owners and prospective buyers that meaningful content is coming to the console. I have to wonder how far old school platformers, Mario Kart, and Smash Bros can really take them. It may have worked for the 3DS, but that's a whole different animal.
 

zerocool84

Lifer
Nov 11, 2004
36,041
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I have zero interest in a WiiU until the next Zelda game is out and we're still probably another 2-3 years out on that. Nothing upcoming is a system seller to me. Don't get me wrong, I really enjoyed Pikmin and Super Smash Bro games but where's that one system seller?
 

Dumac

Diamond Member
Dec 31, 2005
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So do they want to sell WiiU systems or what? Telling us they are doing a new mario but nothing more than that and not even confirming it's a true 3D mario game for the WiiU...sad.

I think people give SM3DW a bad rap. It is my favorite Mario game singe Mario 64, which may only have its rank due to nostalgia. It has a crap ton of content (more than galaxy iirc) and some challenging areas (again, more challenging than galaxy). I find Galaxy to be highly overrated.

It also solidifies the best part of the Wii U - couch co-op. Nobody else is really doing it these days.
 

Red Hawk

Diamond Member
Jan 1, 2011
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The Smash Bros Nintendo Direct was pretty impressive. One thing that stuck out to me was that the 3DS version will run in 60 frames per second, even in stereoscopic 3D. That's an impressive achievement, and from playing Legend of Zelda: A Link Between Worlds at 60 FPS in 3D I can say it's very worth it. The 3D effect just works better and strains the eyes less at higher frame rates. I'm a little confused at just what they mean when they say the assist trophies and Pokeball Pokemon will run at 30 frames per second, though.

I think they're doing a great job of setting things up so people will want both the 3DS and Wii U versions and not just settle for one, while making it so you don't feel like you're getting an incomplete experience if you just get one. Having identical rosters makes them both feel like full games, but the different stages gives each version its own appeal (and it's probably a good thing from a technical standpoint, too -- the developers can design each stage to suit the platforms' unique strengths). Platform-specific features like the 3DS' Smash Run mode add to each version's own appeal (and again, Smash Run seems like it would work best on 3DS with each player getting their own screen, while it wouldn't work sharing one big screen on Wii U). And spacing the releases apart with the 3DS in summer and the Wii U in winter was a really good choice for sales, as that encourages people to "double dip" by getting the 3DS version first and then getting the Wii U version when they might just have gotten the Wii U version if they came out simultaneously. Hopefully those extra months will be put to good use refining the Wii U version.

Personally I'm pretty excited. I'm definitely getting the 3DS version and I'm really tempted to buy a Wii U just for the prettier Wii U version and its unique stages. At this point if I were to scrounge up the money to buy a console, it would be for the Wii U, not the PS4 or Xbox One.
 
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cmdrdredd

Lifer
Dec 12, 2001
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I think people give SM3DW a bad rap. It is my favorite Mario game singe Mario 64, which may only have its rank due to nostalgia. It has a crap ton of content (more than galaxy iirc) and some challenging areas (again, more challenging than galaxy). I find Galaxy to be highly overrated.

It also solidifies the best part of the Wii U - couch co-op. Nobody else is really doing it these days.

1) I'm not interested in couch co-op. Online is where it's at and if my friends do play together, it's Forza, Killer Instinct, Halo, NBA 2k14, MLB The Show etc. Totally not Mario. I play it on my own.
2) I played it and did not like it. Nor did I like the 3DS version. Just not really happy with them.

Still Nintendo needs to learn something...hype matters. You have to get your fans pumped up to generate buzz. How many forums do you see where people say "Dude, They are doing a new Halo! Gotta have an XB1 for that!" "Wow man...another Uncharted game is coming. I gotta have a PS4 now!"? I see it often and it's not limited to those titles, games coming in the future even if we just have an announcement and some concept art or a bit of info on the story etc. It will generate interest.
 

Red Hawk

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Jan 1, 2011
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Still Nintendo needs to learn something...hype matters. You have to get your fans pumped up to generate buzz. How many forums do you see where people say "Dude, They are doing a new Halo! Gotta have an XB1 for that!" "Wow man...another Uncharted game is coming. I gotta have a PS4 now!"? I see it often and it's not limited to those titles, games coming in the future even if we just have an announcement and some concept art or a bit of info on the story etc. It will generate interest.

They have learned it; the whole point of the Smash Bros Nintendo Direct was to get the hype machine going at full throttle for Super Smash Bros, and from my perspective it's working pretty marvelously. Nintendo will get the hype started for their next Mario game in due time. It's not crucial to have hype just for announcing a new Mario game, which should come as a surprise to no one.
 

cmdrdredd

Lifer
Dec 12, 2001
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They have learned it; the whole point of the Smash Bros Nintendo Direct was to get the hype machine going at full throttle for Super Smash Bros, and from my perspective it's working pretty marvelously. Nintendo will get the hype started for their next Mario game in due time. It's not crucial to have hype just for announcing a new Mario game, which should come as a surprise to no one.

Clearly they forget how many consoles sell around Zelda. They need to talk about projects they are working on, not just games due to be here in a couple months.
 

Dumac

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Dec 31, 2005
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Clearly they forget how many consoles sell around Zelda. They need to talk about projects they are working on, not just games due to be here in a couple months.

They've been hyping Smash and Mario Kart a year+ before release. Just because those games don't get YOU hyped up doesn't mean that they haven't been trying to sell the hype.

Nintendo doesn't show games until they are mostly done because they don't lie via promotional bullshots (looking at you Sony and Microsoft). Sure, its probably bad for business, but it gives me more trust in their product.

Zelda won't be coming until 2015 at the earliest, so they probably won't show it until e3 or later.
 
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Red Hawk

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Clearly they forget how many consoles sell around Zelda. They need to talk about projects they are working on, not just games due to be here in a couple months.

Like Dumac said, they've been talking about Mario Kart 8 and Super Smash Bros for a while now. They already have a Zelda game out for the system. And before you say it's a remake and not an original game, remember that up until 2011 the only Zelda game on the Wii was essentially a port of a Gamecube game.
 

cmdrdredd

Lifer
Dec 12, 2001
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If that's the case they don't know their audience and only pander to those who are blinded by the name and nostalgia. That's clear as day to me. They need to change, or they will forever be stuck in distant 3rd place.
 

Red Hawk

Diamond Member
Jan 1, 2011
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If that's the case they don't know their audience and only pander to those who are blinded by the name and nostalgia. That's clear as day to me. They need to change, or they will forever be stuck in distant 3rd place.

Their audience is currently hyped as all get out for Super Smash Bros.
 

cmdrdredd

Lifer
Dec 12, 2001
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357
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Only the dedicated "Nintendo can do no wrong" audience. Not the gaming audience at large. That is the difference.

Nintendo absolutely needs to stop being secretive and work with worldwide development studios more closely. They need to have more games that are for a more mature gamer. I am sorry but it is clear from the sales of the console that the family friendly co-op stuff isn't selling the hardware.
 
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ProchargeMe

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Jun 2, 2012
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Only the dedicated "Nintendo can do no wrong" audience. Not the gaming audience at large. That is the difference.

Nintendo absolutely needs to stop being secretive and work with worldwide development studios more closely. They need to have more games that are for a more mature gamer. I am sorry but it is clear from the sales of the console that the family friendly co-op stuff isn't selling the hardware.

I recently bought a wii u and have a love/hate relationship with it. I game on any system that has games and by no means a Nintendo fan boy but the mario games are pretty good for the wii u. 4 player coop is hilarious and fun in a mario game. My biggest gripe with the wii u is the fact that I bought the wiiu pro controller for smash bros wii and it's incompatible with the game, so I bought the other pro controller that looks like a SNES controller and those work. Why can't they just make their controllers compatible with everything, instead of having 6 different controllers for the 3 games I actually bought? Anyway their games are still fun but they lack a big library of games to choose from, also i have to use a different controller for every game I play :/
 

exar333

Diamond Member
Feb 7, 2004
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Seriously, Nintendo has been making the same games since the N64. Smash bros, check. Mario Kart, check. 3D Mario (which sucks, btw), check, Zelda 3D, check.

Anyone who thinks Nintendo is 'innovating' needs their head checked. Look at other systems and their great games in the last 3-4 generations. Each gen has some common titles, but a lot of fresh ones too.

I like Nintendo games too, but I checked-out after the GC because they offered little or no changes from system to system. They need to start taking some chances and making some cool titles.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
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Seriously, Nintendo has been making the same games since the N64. Smash bros, check. Mario Kart, check. 3D Mario (which sucks, btw), check, Zelda 3D, check.

Anyone who thinks Nintendo is 'innovating' needs their head checked. Look at other systems and their great games in the last 3-4 generations. Each gen has some common titles, but a lot of fresh ones too.

I like Nintendo games too, but I checked-out after the GC because they offered little or no changes from system to system. They need to start taking some chances and making some cool titles.

Nintendo is still innovating with their hardware. The Wii was a hugely influential platform. Without it, Microsoft probably wouldn't be bundling a Kinect with every Xbox One. Kinect probably wouldn't exist at all.

Even the Wii U is an innovative platform despite being rushed to market. It was sort of the first one to really make the push for second screen gaming.

Where Nintendo lacks is two places: games and online. They've been rehashing a lot of old concepts lately. Which isn't necessarily bad. However, HD remakes and old school platformers don't sell consoles. People do want original content to show off their systems. Sony does a good job of this for the most part. Not a lot of franchises have really crossed generations. When they do, they tend to mix things up a bit. Though people do tend to gravitate to the familiar, you need new experiences to satisfy their ADD.

The online thing is also a big issue. Nintendo has been ignoring what both Sony and Microsoft have been doing. Which is really hurting them. Online multiplayer is still clumsy. They also don't offer very many incentives to get online with their systems. Club Nintendo is really a throw back to the 90s, back when you'd collect box tops to get a prize or discount. PS+ is a good model, something that now Microsoft is emulating.
 

purbeast0

No Lifer
Sep 13, 2001
53,172
6,043
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i think the ds pushes the 2nd screen gaming concept way further than the wii-u has done. if anything, the ds was innovative with that feature, not the wii-u. there is nothing innovative about the wii-u, and imo, is a step backwards.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
Only the dedicated "Nintendo can do no wrong" audience. Not the gaming audience at large. That is the difference.

Nintendo absolutely needs to stop being secretive and work with worldwide development studios more closely. They need to have more games that are for a more mature gamer. I am sorry but it is clear from the sales of the console that the family friendly co-op stuff isn't selling the hardware.

These same tactics worked well for Nintendo the last generation- the Wii and DS outsold competitors. Nintendo can be a profitable game hardware company without being the primary platform for hardcore gamers: that is what happened the last generation! As you say, no hardcore only had a Wii but many bought them as secondary consoles. The Wii U could have the same opportunity.

I think purbeast0 is right though. The issue with the Wii U was it didn't feel like innovation. Unlike the DS or Wii, when I first saw the controller I remember thinking "is that it Nintendo?" It was a letdown, and felt like "we have been here before."

In many ways the Wii U is the least innovative console (portable or not) for Nintendo since the Gamecube. It might be the least successful console since the Gamecube for that reason.

I also think, just like the Gamecube, I am going to get one down the road at a reduced price and love the thing....
 

Dumac

Diamond Member
Dec 31, 2005
9,391
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Seriously, Nintendo has been making the same games since the N64. Smash bros, check. Mario Kart, check. 3D Mario (which sucks, btw), check, Zelda 3D, check.

Anyone who thinks Nintendo is 'innovating' needs their head checked. Look at other systems and their great games in the last 3-4 generations. Each gen has some common titles, but a lot of fresh ones too.

I like Nintendo games too, but I checked-out after the GC because they offered little or no changes from system to system. They need to start taking some chances and making some cool titles.

Yeah because Super Mario Sunshine is totally the same as Galaxy which is totally the same as SM3DW :rolleyes: And let's just ignore additions like Pikmin, Metroid prime, Xenoblade, Wonderful 101, Bayonetta 2, etc.

Sony would do it if they could, but unfortunately their first party games were lacking for a long time. They finally hit gold with God of War (which I found to be overrated), until they drove that into the ground, and then with Uncharted and inFamous (the former of which I find to be overrated and which they also made 3 of in a single generation).

And what does Microsoft have? 4 halos, 3 of which are on one console? Gears of War, 4 of them on one console?

I don't see how you can say Nintendo is worse than Sony or Microsoft about bringing games to the table.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
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i think the ds pushes the 2nd screen gaming concept way further than the wii-u has done. if anything, the ds was innovative with that feature, not the wii-u. there is nothing innovative about the wii-u, and imo, is a step backwards.

I think it is innovative, but has been completely underutilized by Nintendo and thereby everyone else. Nintendoland had some great demo ideas, none of which have made it to an actual game.

Asymmetrical multiplayer has untapped potential. The gamepad would be great for inclusion in a game like Fatal Frame or Pokemon Snap. The gamepad could be used for interesting tablet input (like the Pikmin minigame in Nintendoland). There are tons of ideas and uses I could think up for this thing. At the very least, the gamepad could be used for completely seperate screens in two player games.

Nintendo hasn't done any of the above. Basically the Wii U is acting as if it had no tablet controller.
 

purbeast0

No Lifer
Sep 13, 2001
53,172
6,043
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I think it is innovative, but has been completely underutilized by Nintendo and thereby everyone else. Nintendoland had some great demo ideas, none of which have made it to an actual game.

Asymmetrical multiplayer has untapped potential. The gamepad would be great for inclusion in a game like Fatal Frame or Pokemon Snap. The gamepad could be used for interesting tablet input (like the Pikmin minigame in Nintendoland). There are tons of ideas and uses I could think up for this thing. At the very least, the gamepad could be used for completely seperate screens in two player games.

Nintendo hasn't done any of the above. Basically the Wii U is acting as if it had no tablet controller.

which is exactly why i think it is a step backwards and not innovative. it tacks on some unneeded big ass controller that serves no purpose in the majority of the real world usage.
 

Red Hawk

Diamond Member
Jan 1, 2011
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Can we, y'know, actually talk about the game rather than talking about what Nintendo needs to do to make the Wii U successful? We already have a thread for that.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
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Can we, y'know, actually talk about the game rather than talking about what Nintendo needs to do to make the Wii U successful? We already have a thread for that.

Lol, fair enough, but I think this spawned because there really isn't much to talk about. It's smash - enough said. I'll be buying it.

I don't know if I'll be buying the 3DS version though...