Super Mario Run

Will You Buy Super Mario Run

  • No

    Votes: 9 30.0%
  • Yes

    Votes: 7 23.3%
  • Maybe when it comes out on Android

    Votes: 14 46.7%

  • Total voters
    30

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
I didn't see a thread for the most exciting part of the Apple event so I thought I would make one. I am super excited about this announcement, not so much for the game (even though I will buy it) but more so that Nintendo is waving the white flag and putting a "real" game on iOS.

I like that they aren't allowing it to have a freemium model. You pay once and that it, if I was a parent I would feel good about that. I hope that foreshadows what we will see with the Nintendo DX.

The Verge has a great interview with Miyamoto that lays out his motivation to make this game:

"Over the years in our own experiments on our own platforms, we had come up with some ideas for how to make Mario simple for people who don’t play Mario games," Miyamoto told The Verge in a sit-down interview after the Apple event, with the help of a translator. "One of the ideas we were working on we felt was too simple for a home console device, and ultimately that was the one we decided to bring to smartphones."

Still, Miyamoto said he hopes people are "going to want to play a much more in-depth and a more challenging Mario experience … it’s going to increase the population of people interested in coming to our platforms, which is of course is our main focus."

http://www.theverge.com/2016/9/8/12...terview-super-mario-run-iphone-consoles-games

I hope it's a huge success and Nintendo is forced to look at iOS as a Tier 1 platform for development instead of a way to suck people into their consoles longterm. I am just excited to see this wall come down.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
Agreed, I am glad they are taking it seriously instead of letting others make the game and slapping on Nintendo IP.

The team that’s developing Super Mario Run is actually mostly comprised of the original Super Mario development team. So [Takashi] Tezuka-san is the developer and I’m the producer. We’ve brought together the developers at Nintendo who know the side-scrolling Mario games best, to work with them to develop the best side-scrolling Mario game for a mobile device.

http://time.com/4482878/super-mario-run-apple-iphone-shigeru-miytamoto/
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
It has to have some longevity to it for me to plop down money. Then again, gaming on a phone has minimal appeal to me.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I think it will be interesting to see what Nintendo does to set itself apart from the endless sea of Endless Runner games. Of course, having the Mario universe will be a huge appeal, but I wouldn't mind seeing them try to innovate beyond just that. Heck, it could be as simple as using 80s music like Robot Unicorn Attack using Erasure. Thinking about it, Robot Unicorn Attack is probably the only endless runner that I play... or I guess have played.
 

Oyeve

Lifer
Oct 18, 1999
22,058
880
126
Put a full fledged pokemon game on iphone and android then you're talking. A mario version of temple run IMO is not a full on game.
 
  • Like
Reactions: KingstonU

Insomniator

Diamond Member
Oct 23, 2002
6,294
171
106
Cool for kids I guess, but I've never had any serious interest or excitement in gaming on a phone.

The temple run gimmick was tired about 3 months after it came out 5 years ago.
 
  • Like
Reactions: KingstonU

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
I think it will be interesting to see what Nintendo does to set itself apart from the endless sea of Endless Runner games.

That is what makes me excited. Run games are just platformers, and the best 2D platformers of all time were Mario games.

Super Mario Run has the dream team that made Super Mario Bros 3 behind it, I have faith that they can innovate beyond what we have seen before if anybody can. Already there is talk of blocks that switch your directions, maybe they have some cool ideas.

I mean Oceanhorn looks like Zelda, plays like Zelda, but is not Zelda. Nintendo has always been able to rise above within a genre.
 

Commodus

Diamond Member
Oct 9, 2004
9,215
6,820
136
What idiot made the game vertical?
ANY Mario game should obviously be horizontal.

It's a mobile game... the kind of game you'd play waiting for the bus. I know you'd see more of the landscape ahead by making it horizontal, but some phone users could also play one-handed with the vertical mode.
 

antihelten

Golden Member
Feb 2, 2012
1,764
274
126
You say, "meh", I say "Cool!"
Production values look high - gameplay looks Mario-esque.
Bring it!

The production value looks fine, I agree with that, it's mainly the gameplay I think looks meh, it's basically just your standard sideways runner with a Mario coat of paint, which imho is too far from what a Mario game ought to be to rank any higher than a "meh" for me
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
The production value looks fine, I agree with that, it's mainly the gameplay I think looks meh, it's basically just your standard sideways runner with a Mario coat of paint, which imho is too far from what a Mario game ought to be to rank any higher than a "meh" for me
Sideways runners are just 2D platformers (copying some of Mario's best games) where the right direction button is held down for you. He is a natural fit for that type of game.

Part of why I am excited personally is the most fun I have had with Mario Maker are those levels where you just run right and all the crazy stuff happens but you somehow survive. This is like the official version of those awesome levels.
 

antihelten

Golden Member
Feb 2, 2012
1,764
274
126
Sideways runners are just 2D platformers (copying some of Mario's best games) where the right direction button is held down for you. He is a natural fit for that type of game.

Part of why I am excited personally is the most fun I have had with Mario Maker are those levels where you just run right and all the crazy stuff happens but you somehow survive. This is like the official version of those awesome levels.

Problem is that when you hold down the right direction button (and eliminate the left), you also remove a huge part of the gameplay. I'm not saying that what's left is necessarily bad, but it's not really Mario, and it's not for me. I've played enough runners to know, that simply applying a new paint of coat isn't suddenly going to transform the genre, and make it into something amazing (for me personally anyway).
 
  • Like
Reactions: khha4113 and Oyeve

Rosie Tesmenitskaya

Junior Member
Sep 19, 2016
1
0
1
i am really happy about reading this ,I will surely buy this game if they provide on android app store, but they have launched only on ios devices
 

Mahendra Bhupathi

Junior Member
Dec 15, 2016
1
0
1
Super mario might Come on android. So lets wait for android version. As we iOS version reports carshes in the game.Hope they will fix and release on Android Soon.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
Tried it, it's fun. But come now, it ain't no Super Mario. The auto run in one direction makes this a super casual game, it feels nothing at all like the Mario I played as a kid. It's a Rayman mobile copy off more than a Super Mario game.
 

Commodus

Diamond Member
Oct 9, 2004
9,215
6,820
136
Tried it, it's fun. But come now, it ain't no Super Mario. The auto run in one direction makes this a super casual game, it feels nothing at all like the Mario I played as a kid. It's a Rayman mobile copy off more than a Super Mario game.

I don't think it has to be a conventional Mario game, any more than Paper Mario or Dr. Mario. It just has to be good for what it sets out to be. And that means something you can easily play while you're waiting for the bus.

What struck me: for a runner, it's fairly sophisticated. It's not just reflexes, and there are reasons to keep coming back even after you've mastered a course. I might just drop the $10, especially since it's a one-and-done purchase.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
I don't think it has to be a conventional Mario game, any more than Paper Mario or Dr. Mario. It just has to be good for what it sets out to be. And that means something you can easily play while you're waiting for the bus.

What struck me: for a runner, it's fairly sophisticated. It's not just reflexes, and there are reasons to keep coming back even after you've mastered a course. I might just drop the $10, especially since it's a one-and-done purchase.

I did say it's fun, my reply was more directed to the people calling it super Mario for iPhone. It is not super Mario, it's more like the mobile Rayman games.