Originally posted by: Sunny129
well i went ahead and played some more UT...the frames are no better and no worse with the Vsync off than they were with the Vsync on. anymore more suggestions?
Originally posted by: jiffylube1024
Originally posted by: Sunny129
well i went ahead and played some more UT...the frames are no better and no worse with the Vsync off than they were with the Vsync on. anymore more suggestions?
Yeah, benchmark on a newer game. UT is not a good judge of speed - it runs over 100 fps on my Ti4200 overclocked or not. It seems Vsynch is still enabled for you; make sure it's set to "always off". Even still, it's a poor game for comparing different settings.
If you want a better benchmark, try the UT2k3 demo, 3dMark 2001SE or even Quake 3. 3DMark 2k1 SE will give you a much better indication of how much faster your game performance is (in %) if you benchmark both overclocked and stock speeds on it.
Originally posted by: Sunny129
Originally posted by: jiffylube1024
Originally posted by: Sunny129
well i went ahead and played some more UT...the frames are no better and no worse with the Vsync off than they were with the Vsync on. anymore more suggestions?
Yeah, benchmark on a newer game. UT is not a good judge of speed - it runs over 100 fps on my Ti4200 overclocked or not. It seems Vsynch is still enabled for you; make sure it's set to "always off". Even still, it's a poor game for comparing different settings.
If you want a better benchmark, try the UT2k3 demo, 3dMark 2001SE or even Quake 3. 3DMark 2k1 SE will give you a much better indication of how much faster your game performance is (in %) if you benchmark both overclocked and stock speeds on it.
no, Vsync has been set to "always off." its interesting that you get 100+ framerates in UT, b/c our systems are extremely similar. although you have an AMD CPU, my P4 1.6 is @2141MHz, about the same as yours. i also have 512MB of Samsung PC2700. the only difference in our video cards is that mine is a 128MB version, while yours is only 64MB. i dont know...my system just sucks i guess...
By the way, you're using Direct3D support, correct?
Originally posted by: jiffylube1024
Aha! Nope, I'm using OpenGL with the high resolution textures and the proper settings. Direct3D is crap for UT, and performs like crap. Install the high res textures from CD2 of UT, and install the 4.36 patch. Then, in unrealtournament.ini (it's in your system folder in the UT directory) delete all of the settings under "[OpenGLDrv.OpenGLRenderDevice]" , and add this setting:
[OpenGLDrv.OpenGLRenderDevice]
RefreshRate=75
DetailTextures=1
UseTrilinear=1
UseS3TC=1
UseTNT=0
LODBias=0
UseMultiTexture=1
UsePalette=1
UseAlphaPalette=0
Translucency=1
VolumetricLighting=1
ShinySurfaces=1
Coronas=1
HighDetailActors=1
MaxAnisotropy=0
AlwaysMipmap=0
UsePrecache=0
SupportsLazyTextures=0
Originally posted by: Capster
Since you mentioned UT I'm going to assume you're more interested in getting better framerates to improve your gaming experience rather than just have higher framerate numbers. With that in mind keep in mind that your monitor refresh rate is important in this equation. If it's set to 75, your monitor will not be able to display more than 75 frames per sec to your eyes.
BTW, Sunny, I run a similar video card and cpu. I'll be interested in your results. I played with oc'ing the 4200 many, many months ago and didn't see any real benefit so I went back to the default speeds. I never tested it with UT but have played alot of UT2k3 with it. You'll find me online when playing by the nick of Techslacker.
Originally posted by: rogue1979
Set the slider to high performance, turn off texture sharpening, AF and FSAA. Put your resolution to 1600 x 1200. You won't need FSAA at that setting and your image quality will still look fabulous. You should be pushing 100+ fps with a 128MB GF4 at those speed on your 2.1GHz Northwood. If you can't get the option of 1600 x 1200 in the game, then go into the UT folder under system and open up the Unreal Tournament file that looks a letter with a yellow sploth on it. Scroll down until you see your current resolution and then change it manually to 1600 x 1200, save and exit.
Originally posted by: Sunny129
Originally posted by: rogue1979
Set the slider to high performance, turn off texture sharpening, AF and FSAA. Put your resolution to 1600 x 1200. You won't need FSAA at that setting and your image quality will still look fabulous. You should be pushing 100+ fps with a 128MB GF4 at those speed on your 2.1GHz Northwood. If you can't get the option of 1600 x 1200 in the game, then go into the UT folder under system and open up the Unreal Tournament file that looks a letter with a yellow sploth on it. Scroll down until you see your current resolution and then change it manually to 1600 x 1200, save and exit.
i'm not sure where 2.1GHz came from, but i have a 1.6 GHz northwood. anyways, i know i can force a 1600 x 1200 resolution in the unrealtournament.ini, but my monitor only supports a 65Hz refresh rate at that high of a resolution, and it is just unbareable on my eyes, so that is not an option for me.
Originally posted by: Intelman07
This seems very odd make sure you dont have Unreal Tournament 2003 and Unreal Tournament mixed up lol...
Originally posted by: policy11
Games at 65fps are unbareable to your eyes?
Originally posted by: jiffylube1024
Isn't your 1.6 northie overclocked to 2.164 GHz? That's where I got the 2.1 from.
Try running the game at 1024X768 and see what framerates you get.
