stupid game balancing

Pelu

Golden Member
Mar 3, 2008
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Why in all WWII games... developers put the M1 Garand less powerful than the german mauser...!!!!!!!!

is like due to balance sniveling we are going to nerf the garand to a 2 shots per kill gun because the mauser is an action bolt.. what the heck.... the garand is superior in all aspects... lol! and yet they screw it up for the sake of what!!!!!
 

Dorkenstein

Diamond Member
Jul 23, 2004
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>.<

I wouldn't say this is the case in ALL WWII games. If you're referring to Brothers In Arms: Hell's Highway, maybe you could have used the other thread? Also, I used to own a German K98 in my gun-toting days, and I can tell you it's extremely powerful for an "old" gun. For this reason, I would doubt your claim that the M1, while a fine weapon, is superior in all aspects.
 

Pelu

Golden Member
Mar 3, 2008
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hey dude... in all games even in CoD

and yeah I mean it... M1 is better than the K98 all around, the M1 nerfing makes me mad... so mad... and MAD!!!!

how a m1 bullet that is 12g traveling at 2900ft/s with (4,495 J)

do less damage, than the

kar98k bullet that is 12.1g traveling at 2700ft/s with (4,068 J)

and I mean LESS DAMAGE IN A MEAN WAY... TWO SHOTS shots to take down a jerry with m1 and one shot with mauser OMG!!!!!! they destroy half the power there lol...

not to mention m1 is semi automatic, and mauser is action bolt... m1 have longer barrel than mauser, and m1 can shot a few more rounds before it start complaining that there is no ammo in the gun...


 

Zenoth

Diamond Member
Jan 29, 2005
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Because they're not simulations, and because game developers are not all historians, I would guess.
 

Dorkenstein

Diamond Member
Jul 23, 2004
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Riiiight. So every game designer, including ones who do research with Military Advisors at their disposal are wrong and have no idea wtf they're talking about. It sounds like you didn't create this thread to hear anyone else's input.

Take a little google field trip and research 8mm ball ammo compared to 30.06 of the same rating and similar or same grain. That's all I ask. I'm not knocking a fine American vintage gun, but it sounds like you just have a pet peeve with no logic behind it. Good luck.
 

Pelu

Golden Member
Mar 3, 2008
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Originally posted by: Zenoth
Because they're not simulations, and because game developers are not all historians, I would guess.

hm... so true...
 

Pelu

Golden Member
Mar 3, 2008
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hm... getting a feeling that the other guy is mocking the M1... i forgot to add it... but the M1 is 180 grains and mauser 187, and yet the m1 have higher power in overall lol... and those dumps developers i guess for the salvation of balancing mock the m1 too...
 

Dorkenstein

Diamond Member
Jul 23, 2004
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I tried to be reasonable with you. I never said you were completely wrong, I never said the M1 was inferior to the K98, and I certainly never mocked the M1 Garand. Get it through your head, please. You must have selective comprehension issues. I wish you well in your quest to make the M1 the gun of choice once again.
 

Pelu

Golden Member
Mar 3, 2008
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dude is a simple matter... why the developers dont get rid of that stupid game mytho and put the M1 in their PLACE!!!! in WWII games!!!!

same with shotguns and their insane spread of pellets omg! why do that!!!! give them some usefulness against mutiple foes... shotguns are Jr. versions all around compared to assault rifles.. and such! and yet games like CoD put shotguns in the style of lets open up a mile away from each pellet before we reach 100 feets from the shooter lol!
 

Pelu

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Mar 3, 2008
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Originally posted by: Dorkenstein
I tried to be reasonable with you. I never said you were completely wrong, I never said the M1 was inferior to the K98, and I certainly never mocked the M1 Garand. Get it through your head, please. You must have selective comprehension issues. I wish you well in your quest to make the M1 the gun of choice once again.

a simple M1 Garand in WWII games with more power than kar98k will suffice, the army can keep their cool new after 80s toys in their guns rooms...
 

Pelu

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Mar 3, 2008
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oh by the way i forgot that also others action bolt with weaker bullets manage to kill in one shot like the russian rifles in CoD and the Arisaka lol!
 

Dumac

Diamond Member
Dec 31, 2005
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How old are you? Why do you type so weirdly?

Originally posted by: Zenoth
Because they're not simulations, and because game developers are not all historians, I would guess.

This.
 

Alex C

Senior member
Jul 7, 2008
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The M1 does seem to end up in weird spot in most games. The scoped bolt action rifles of similar or lesser caliber tend to be one shot kills, while the Garand usually takes a few hits. It's particularly bad in the 2 newest CoD games, if people with assault rifles get close to you they can take you out before you can get multiple hits on them, and if you're trying to use it for sniping it's tough to not get picked off by someone far off with a scope. You get all the disadvantages of low capacity, slow firing rate, and high recoil without the advantages of the large caliber. In CoD, I usually fix the problem by playing in HC mode where the bullet damage is more realistic. Using camouflage and a flash hider help a good deal as well, it gives you the opportunity to get a few shots in before they figure out where it's coming from.

I really wish games would give you the option to use slugs in the shotguns, it'd make them a little more viable for multiplayer if you could hit things more than 20 feet in front of you.
 
Oct 27, 2007
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Because the M1 fires faster. Simple as that, it's about balance. I don't really give two shits about which is more powerful in real life, games are for fun.
 

Maximilian

Lifer
Feb 8, 2004
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Originally posted by: GodlessAstronomer
Because the M1 fires faster. Simple as that, it's about balance. I don't really give two shits about which is more powerful in real life, games are for fun.

That, because fun > realism.
 

katank

Senior member
Jul 18, 2008
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Besides, the Garand is amazingly accurate when shooting from the hip as well. This was at least true in CoD and CoD2.
 

Daverino

Platinum Member
Mar 15, 2007
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The OP has a point. To go further, in just about all WWII games, the BAR and Browning 30 cal will all do less damage than the Garand once again. This seems odd to me as they all shoot the same ammunition.

In the actual war, yes the American Garand rifle outperformed the Mauser in just about every way. It had better range, better sights, better rate of fire and equivalent lethality and accuracy. That would make for a pretty unfortunate scenario in a multiplayer FPS though. The issue is that the number of hits-to-kill is fixed to an integer with little randomness. Consider DoD:S, with the following shots to kill:

Gun: Body/Extremities
K98: 1/2
M1: 2/2
BAR: 2/3
StG: 2/3
Thomp: 3/4
MP40: 3/4

The lethality of the gun decreases as the RoF increases. There's no 'room' to increase the lethality of any of the guns, unless they restored the K98 to 1/1 (like DoD:Gold). Unless you want to add random damage to the hits, which would utterly infuriate just about any non-casual player, the damage for these guns is fixed. Although I haven't played any Pacific theater WWII games, the imbalance would probably be worse as the Japanese small arms were considerably inferior to American ones.
 

Pelu

Golden Member
Mar 3, 2008
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Originally posted by: GodlessAstronomer
Because the M1 fires faster. Simple as that, it's about balance. I don't really give two shits about which is more powerful in real life, games are for fun.

Droping the M1 garand in every game u play as an american to pick up the kar98 or the arisaka or other bolt action rifle isnt fun at all...
 
Oct 27, 2007
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Originally posted by: Pelu
Originally posted by: GodlessAstronomer
Because the M1 fires faster. Simple as that, it's about balance. I don't really give two shits about which is more powerful in real life, games are for fun.

Droping the M1 garand in every game u play as an american to pick up the kar98 or the arisaka or other bolt action rifle isnt fun at all...

I prefer the M1 in most WW2 games. I like the quick fire action and in most games I love the sound of it.
 

way2fast91

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Feb 10, 2009
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Originally posted by: Daverino
unless they restored the K98 to 1/1 (like DoD:Gold).


Man, I miss those days of getting accused of cheating for pwning peeps with my home made monitor mounted cross hairs. I don't think I was ever kicked off so many servers as in the DoD:Beta/Gold days.
 

Pelu

Golden Member
Mar 3, 2008
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Originally posted by: way2fast91
Originally posted by: Daverino
unless they restored the K98 to 1/1 (like DoD:Gold).


Man, I miss those days of getting accused of cheating for pwning peeps with my home made monitor mounted cross hairs. I don't think I was ever kicked off so many servers as in the DoD:Beta/Gold days.

What the hell do you mean???? Let me guess... you put some sort of aiming dot in your screen to avoid using the iron sight...

hm.. sounds interesting because using iron sights means less FOV, plus a walk speed reduction...
 

zerocool84

Lifer
Nov 11, 2004
36,041
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Originally posted by: Pelu
Originally posted by: way2fast91
Originally posted by: Daverino
unless they restored the K98 to 1/1 (like DoD:Gold).


Man, I miss those days of getting accused of cheating for pwning peeps with my home made monitor mounted cross hairs. I don't think I was ever kicked off so many servers as in the DoD:Beta/Gold days.

What the hell do you mean???? Let me guess... you put some sort of aiming dot in your screen to avoid using the iron sight...

hm.. sounds interesting because using iron sights means less FOV, plus a walk speed reduction...

and higher accuracy and zooming in
 

Sahakiel

Golden Member
Oct 19, 2001
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The reason game balancing exists is to prevent players from all choosing the same weapon/class/side/<insert diversification> and suddenly finding nobody on the other team to shoot. It's also quite uninteresting, in my opinion, to have gameplay boil down to who clicks first. It seems like the developers of the games you play have a similar view, either through personal reasons, or because the market (other players) think so.

If you're looking for historical accuracy or realism, you're looking at the wrong place. If you are truly upset about the current weapon crisis, I suggest writing your own game or modding one to fit your view. Otherwise, gamers as individuals are at the mercy of developers.

As a side note, when you get banned from servers for aimbotting and wall hacking because you painted crosshairs on your screen and actually listen as others try to sneak behind you by making a bunch of noise, you know it's time to quit.