Please use this thread from now on
Mod
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During the opening cut scene, the image is obviously tiled and laggy. The top third of the screen seems to be displaying properly (and at a solid framerate), but about half way through the middle of the screen, you can start to see tiled square blocks that lag behind the top of the video. They update somewhat regularly (and pretty obviously from left to right and top to bottom) and more-slowly during very "busy" video.
I might have attributed this to a less-than-stellar system, except that I exceed all of the minimum requirements AND there's no tiling on the character creation screen. I tried changing resolutions but got the EXACT same behavior (same tile refresh delays, even), so I'm pretty sure this is a bug and not a performance issue.
If you know anything about this or even where I might be able to go to get some competent help, I'd appreciate it.
System specs:
Athlon XP 2500+
768 MB RAM 🙁
6800 GT w/ new drivers downloaded today
Windows XP SP2
DirectX 9.0c
Thanks
Mod
-----------------------------------------------------------
During the opening cut scene, the image is obviously tiled and laggy. The top third of the screen seems to be displaying properly (and at a solid framerate), but about half way through the middle of the screen, you can start to see tiled square blocks that lag behind the top of the video. They update somewhat regularly (and pretty obviously from left to right and top to bottom) and more-slowly during very "busy" video.
I might have attributed this to a less-than-stellar system, except that I exceed all of the minimum requirements AND there's no tiling on the character creation screen. I tried changing resolutions but got the EXACT same behavior (same tile refresh delays, even), so I'm pretty sure this is a bug and not a performance issue.
If you know anything about this or even where I might be able to go to get some competent help, I'd appreciate it.
System specs:
Athlon XP 2500+
768 MB RAM 🙁
6800 GT w/ new drivers downloaded today
Windows XP SP2
DirectX 9.0c
Thanks