Originally posted by: Malak
Are you mesmerized by a story enough that you ignore fundamental flaws in gameplay? Or do you try to skip any story as much as possible and go straight to the action?
I buy books to read. I buy games to play.
Originally posted by: TecHNooB
Originally posted by: Malak
Are you mesmerized by a story enough that you ignore fundamental flaws in gameplay? Or do you try to skip any story as much as possible and go straight to the action?
I buy books to read. I buy games to play.
So are you saying books are for stories, games are for gameplay? Can we take the story out of movies then? I just want awesome moving picture frames. Games are a viable storytelling medium. Unless the gameplay is great, I want a decent story. When you got a good story going, you can make the player do dumb stuff they wouldn't normally enjoy doing in light of the events in the story (RPGs do this all the time).
Originally posted by: brblx
played any bioware games?
Originally posted by: tenshodo13
I don't think you've played many video games
Originally posted by: Malak
Originally posted by: TecHNooB
Originally posted by: Malak
Are you mesmerized by a story enough that you ignore fundamental flaws in gameplay? Or do you try to skip any story as much as possible and go straight to the action?
I buy books to read. I buy games to play.
So are you saying books are for stories, games are for gameplay? Can we take the story out of movies then? I just want awesome moving picture frames. Games are a viable storytelling medium. Unless the gameplay is great, I want a decent story. When you got a good story going, you can make the player do dumb stuff they wouldn't normally enjoy doing in light of the events in the story (RPGs do this all the time).
My memories in RPG's consist of my experience with friends in raids and epic loot findings. I can't remember a damn thing about any script some writer wrote for the game. I have never found a story in a video game compelling in the least.
Originally posted by: Malak
Are you mesmerized by a story enough that you ignore fundamental flaws in gameplay? Or do you try to skip any story as much as possible and go straight to the action?
I buy books to read. I buy games to play.
Originally posted by: Malak
Originally posted by: TecHNooB
Originally posted by: Malak
Are you mesmerized by a story enough that you ignore fundamental flaws in gameplay? Or do you try to skip any story as much as possible and go straight to the action?
I buy books to read. I buy games to play.
So are you saying books are for stories, games are for gameplay? Can we take the story out of movies then? I just want awesome moving picture frames. Games are a viable storytelling medium. Unless the gameplay is great, I want a decent story. When you got a good story going, you can make the player do dumb stuff they wouldn't normally enjoy doing in light of the events in the story (RPGs do this all the time).
My memories in RPG's consist of my experience with friends in raids and epic loot findings. I can't remember a damn thing about any script some writer wrote for the game. I have never found a story in a video game compelling in the least.
Originally posted by: pontifex
Originally posted by: Malak
Originally posted by: TecHNooB
Originally posted by: Malak
Are you mesmerized by a story enough that you ignore fundamental flaws in gameplay? Or do you try to skip any story as much as possible and go straight to the action?
I buy books to read. I buy games to play.
So are you saying books are for stories, games are for gameplay? Can we take the story out of movies then? I just want awesome moving picture frames. Games are a viable storytelling medium. Unless the gameplay is great, I want a decent story. When you got a good story going, you can make the player do dumb stuff they wouldn't normally enjoy doing in light of the events in the story (RPGs do this all the time).
My memories in RPG's consist of my experience with friends in raids and epic loot findings. I can't remember a damn thing about any script some writer wrote for the game. I have never found a story in a video game compelling in the least.
you must be one sad individual with no imagination or emotion whatsoever
oh and those "RPGs" where you go on raids and epic loot findings aren't exactly RPGs. MMORPGs can't have a story because EVERYONE playing the game is the hero.
Originally posted by: chalmers
Originally posted by: pontifex
Originally posted by: Malak
Originally posted by: TecHNooB
Originally posted by: Malak
Are you mesmerized by a story enough that you ignore fundamental flaws in gameplay? Or do you try to skip any story as much as possible and go straight to the action?
I buy books to read. I buy games to play.
So are you saying books are for stories, games are for gameplay? Can we take the story out of movies then? I just want awesome moving picture frames. Games are a viable storytelling medium. Unless the gameplay is great, I want a decent story. When you got a good story going, you can make the player do dumb stuff they wouldn't normally enjoy doing in light of the events in the story (RPGs do this all the time).
My memories in RPG's consist of my experience with friends in raids and epic loot findings. I can't remember a damn thing about any script some writer wrote for the game. I have never found a story in a video game compelling in the least.
you must be one sad individual with no imagination or emotion whatsoever
oh and those "RPGs" where you go on raids and epic loot findings aren't exactly RPGs. MMORPGs can't have a story because EVERYONE playing the game is the hero.
The determining factor of a game having a story or not is if there is one individual, centralized "hero" ? MMO's are certainly RPG's...they're a type of RPG. Just like Madden is a type of sports game...a football one.
Originally posted by: Dangerer
Mass Effect had a fucking epic story. Fallout 3 had and Fable 2 had pretty good stories to some extent as well. Stories generally make the game for me as a game. For example Mass Effect was more or less the same all throughout, but I was glued to the storyline and would rate it as one of my favorite games of all time. Been trying to play KOTOR, but it just keeps crashing to desktop on vista.
Originally posted by: pontifex
Originally posted by: chalmers
Originally posted by: pontifex
Originally posted by: Malak
Originally posted by: TecHNooB
Originally posted by: Malak
Are you mesmerized by a story enough that you ignore fundamental flaws in gameplay? Or do you try to skip any story as much as possible and go straight to the action?
I buy books to read. I buy games to play.
So are you saying books are for stories, games are for gameplay? Can we take the story out of movies then? I just want awesome moving picture frames. Games are a viable storytelling medium. Unless the gameplay is great, I want a decent story. When you got a good story going, you can make the player do dumb stuff they wouldn't normally enjoy doing in light of the events in the story (RPGs do this all the time).
My memories in RPG's consist of my experience with friends in raids and epic loot findings. I can't remember a damn thing about any script some writer wrote for the game. I have never found a story in a video game compelling in the least.
you must be one sad individual with no imagination or emotion whatsoever
oh and those "RPGs" where you go on raids and epic loot findings aren't exactly RPGs. MMORPGs can't have a story because EVERYONE playing the game is the hero.
The determining factor of a game having a story or not is if there is one individual, centralized "hero" ? MMO's are certainly RPG's...they're a type of RPG. Just like Madden is a type of sports game...a football one.
no, but an mmorpg is not conducive to a story. Sure, you can have a back story to the world, but with potentially millions of people playing, you can't have 1 centralized in depth story.
Originally posted by: Malak
Most MMO's have a story. Hell EVE's story is updated every day. Not that I ever read/care what goes on in the lives of NPC's. My point is, and this is true in ANY RPG, is that I prefer the story to be real, not written, when it comes to games. I don't want to read about the exploits of such and such when I am sitting at the controls, I want to be such and such doing the epic thing that he did that one time. I couldn't care less about some stupid story a guy wrote for a game. I love my books for that.
Does that make more sense? Are you understanding my perspective now? My communication skills are not quite on par with Tycho.
