Take off your tin foil hats people...This has little to do with mining data, or forcing people into the cloud.
The reason that there's no microSD slot on recent Nexus devices is because Google doesn't want to have to pay for Microsoft's FAT patents.
That's one thing I really have to give Samsung some credit for. They seem to have embraced the SD card slot and bring their high end devices to market with it available.
Samsung isn't doing it for you. They're doing it for themselves.
1) They are a hardware company and do not have the same software presence as Apple, Google, Sony or any other company that sells services.
2) They are heavily into NAND so it makes sense for them to have SD support on their phones in order to sell more flash memory.
1) Sony has a software presence in the smartphone area?
2) They could pack large amounts of storage in their devices and charge much, much more than they could for a microSD card.
I'd say that they are doing it for themselves and the customer. It fulfills customer demand and gives them increased business.
1) Yes, Sony has a software presence...and it's growing. They have their music and PSM service.
2) That does not make sense considering it costs them less to put it in their phones compared to other manufacturers. They could but nobody would buy it because the price isn't competitive. However, if they give their customers the freedom to buy the SD cards, it will help their 50% presence in the NAND field. Also, let's not forget that Samsung charges like $50 now for an extra 16GB, not the usual $100.
What's the difference between reading an sdcard or a usb stick?
So number 2 is for the benefit of Samsung and the customer then? Thats what I was saying.
About #1, I was a bit skeptical about you mentioning Sony in the same sentence as Apple and Google when talking about phone software. I still am.
A USB stick takes up the MHL port, meaning no HDMI out while using that data.
On older phones or tablets with a separate Micro HDMI slot this option is fine, but on a Nexus with only one port it is inadequate.
Yeah, though some apps may not find external storage as gracefully (not really an issue when you're just storing media there and not specific app data).By the way, are internal microSD storage and external USB storage equivalent as far as Android OS and apps are concerned, or is there some difference?
The thing is, the people who Google is targeting these phones at, are not going to buy these phones. Nexus devices are for developers and tweakers, and those people want expandable storage.
Regular people are going to buy Apple or a Galaxy, or whichever phone is "free".
I don't care at all about SD card slots, but I do agree that 8GB is too small for most users, and 16GB isn't enough as a top end option.
What troubles me more now is how Google is limiting the internal storage and still charging a hefty premium for higher capacities. No 32GB option just seems criminal for anything now.
...
But... for $350 for a Nexus 4 16GB or $400 for a Nexus 10 16GB, I can get over it.
After using the 16 GB Nexus 7 more while I was on vacation, I do think 32 GB would be the sweet spot for me, unless a 64 GB model was only say $50 more than the 32 GB.8 GB is too small, except for basic users.
IMO for the mainstream, 16 GB is a good compromise.
However, for users like me, 16 GB does give me a bit of "storage annoyance". When I expect to be away from home for several days, I actually carry a 64 GB USB drive and a USB OTG cable for my Nexus 7, with double-digit GB worth of videos on the drive. This works fine on a stock Jelly Bean install, with Nexus Media Importer for video playback. Having microSD would be soooo much more elegant though. External USB drives on a tablet (or phone) is just irritating.
At 32 GB, I would still care, but at 64 GB, not so much.
I am perhaps a tweaker...i run custom roms and a custom launcher. I want the microsd cause i can store my backups there. Titanium backup and nandroid. Some place safe off the phone in case something happens.
So i agree with you. Google is missing the mark but i understand why. They want the cloud and i can bet if enough people start using they will start charging for it. Just cause its free now doesn't mean it will always be
For my iPhone, 16 GB is perfectly fine. That's because I generally don't watch video on my iPhone, for two reasons:i've never had this and actually wish i had purchased a 16gb iphone instead of a 32gb iphone because the past 2 years i've rarely gone over 16gb of space, and when i did it was because i had a ton of movies/shows on my phone that i had already watched and could have deleted.
I'd say it is a very small minority who wants 2GB video games on their phones. The majority either do not play at all, or only play quick timewaster games like Angry Birds which take almost no space. On the other hand, I'd describe myself as a gamer, but I don't want 2GB videogames on my phone either. If a game with that level of scope and assets is worth playing, then it's worth playing from a big screen and with good controls, not from a tiny phone screen.This is what I don't get. Besides music, what else can you stream from the cloud while running about on your mobile phone?
A 2GB video game? A 4GB 720p movie? The fifty 100MB movie clips that you just shot on your phone? The media that takes the most space is usually the media most difficult/expensive to stream from the cloud. This is the media most in need of being stored locally for consumption.