http://store.steampowered.com/streaming
What is it?
1. Your main gaming PC (or even home server with decent a video card) will do all the processing work.
2. It uploads a video stream to another PC within your home network. (which are usually gigabit speeds)
3. Any low-end client PC, or even non-windows PCs, can then play the game with just enough processing power to watch a video. (which nearly everything can do)
It eliminates any platform restrictions. All OSX/Linux games are available on Windows, but not vice versa. So this is great news for non-Windows users.
Some games can be played very well with touchscreen laptops/devices, but those touchscreen devices don't have a lot of processing power; no longer a problem.
For a smooth and high resolution experience, gigabit ethernet is required. Wireless AC seems like the bare minimum required for a decent experience, or very low settings on wireless N. Thanks DeathReborn.
It is streaming after all, so fast-paced games will be at a huge disadvantage. There is about a 0.5-1 second input lag.
What is it?
1. Your main gaming PC (or even home server with decent a video card) will do all the processing work.
2. It uploads a video stream to another PC within your home network. (which are usually gigabit speeds)
3. Any low-end client PC, or even non-windows PCs, can then play the game with just enough processing power to watch a video. (which nearly everything can do)
It eliminates any platform restrictions. All OSX/Linux games are available on Windows, but not vice versa. So this is great news for non-Windows users.
Some games can be played very well with touchscreen laptops/devices, but those touchscreen devices don't have a lot of processing power; no longer a problem.
For a smooth and high resolution experience, gigabit ethernet is required. Wireless AC seems like the bare minimum required for a decent experience, or very low settings on wireless N. Thanks DeathReborn.
It is streaming after all, so fast-paced games will be at a huge disadvantage. There is about a 0.5-1 second input lag.
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