Starfield - The successor to Freelancer?

Artorias

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Feb 8, 2014
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The first gameplay footage of Starfield was revealed a couple days ago and looks to have everything we wanted in a sequel to Freelancer.


I really hope Starfield turns out to be hugely successful with an active modding community like Skyrim. Bethesda beating Chris Roberts to the punch would be great to witness.
 
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Zenoth

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Jan 29, 2005
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You better believe that there will be an 'active modding community' for Starfield, because it would be required.

The first mod I'll be looking for before buying this game is the Unofficial Starfield Patch.
 

SMOGZINN

Lifer
Jun 17, 2005
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You better believe that there will be an 'active modding community' for Starfield, because it would be required.

The first mod I'll be looking for before buying this game is the Unofficial Starfield Patch.
Like all Bethesda games this one will be awesome a few years after it is released when the community finally patches the bugs out of it and corrects all the terrible systems Bethesda put into it. I just feel sorry for the suckers that will buy it day one not realizing that Bethesda has never made a game that could be played in the first year of it's release.
 
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GodisanAtheist

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Nov 16, 2006
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Admittedly I have not watched the actual gameplay trailers, however Bethesda has a real opportunity here to make a really kick ass pseudo survival "sim" here that brings the genre to the mass market in a big way.

They have the rpg/gameplay elements in place, they have the core of a great survival/building sim in place, they just need to meld them in a satisfying but not frustrating way to really take their open world's to the next level.

My biggest problem with a lot of survival sims is the lack of a narrative and somewhat ironically that survival is really the only focus of the game rather than a means to an end.

Bethesda is right there with their base building in FO4 (admittedly haven"t played it but my understanding is the base building feels a bit too tacked on) and if they take it to the next logical step where survival and base building are limited but core elements of the game then they'll have really hit the mainstream consensus on the head.
 

aigomorla

Cases and Cooling Mod PC Gaming Mod Elite Member
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You better believe that there will be an 'active modding community' for Starfield, because it would be required.

The first mod I'll be looking for before buying this game is the Unofficial Starfield Patch.
thing that worries me is looking at fallout4 bethesida has been actively trying to kill that community and forcing them to pay for the tools via workshop addon, which was paid DLC.
 

NTMBK

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Nov 14, 2011
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thing that worries me is looking at fallout4 bethesida has been actively trying to kill that community and forcing them to pay for the tools via workshop addon, which was paid DLC.
Hopefully they'll come up with something that lets modding work with Windows Store. Because a bunch of people will probably get the game that way, through Xbox Game Pass.
 

quikah

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Apr 7, 2003
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Hopefully they'll come up with something that lets modding work with Windows Store. Because a bunch of people will probably get the game that way, through Xbox Game Pass.
Already does. There are some mods that won't work, like you cannot replace certain files.

Advanced Installation and Management Features available for Insiders through the Xbox App for Windows - Xbox Wire

Couldn't find a release announcement about it, but I am not Insider and I see this feature in the Xbox app.

Mods have always sort of worked (at least for many years now). The issue was that it required several hoops to jump through like taking ownership of the directory.
 
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DigDog

Lifer
Jun 3, 2011
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1. i sure hope it's not "fallout in space" but rather a brand new game. Because if it's fallout in space, i'll hate it.
For a comparison, The Outer World was a decent story-driven RPG, but had garbage fight mechanics.
i can already see from the video that enemies do negligible damage.
2. i really doubt Bethesda, who are obsessed with making sure you see the storyline that they wrote, will allow you the freedom that Freelancer had.
 

quikah

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Apr 7, 2003
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1. i sure hope it's not "fallout in space" but rather a brand new game. Because if it's fallout in space, i'll hate it.
For a comparison, The Outer World was a decent story-driven RPG, but had garbage fight mechanics.
The Outer Worlds has no flying if I am remembering correctly. Are you thinking of a different game? Outer Wilds has flying which I quite like reminds me of that ancient Lunar Lander arcade game.
 

DigDog

Lifer
Jun 3, 2011
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The Outer Worlds has no flying if I am remembering correctly. Are you thinking of a different game? Outer Wilds has flying which I quite like reminds me of that ancient Lunar Lander arcade game.
Not really.
Outer Worlds - that Obsidian game - only has flying as much as you can travel between worlds. I'm not really concerned with that however, but more with, is the game a challenge, as RPGs ought to be, or is it trivial ?
Because my biggest problem with Skyrim etc is how easy the games are.
 

CP5670

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Jun 24, 2004
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I'm definitely interested in this game, but will wait for the modders to fix all the (inevitable) problems before playing it.

It doesn't seem anything like Freelancer though. That was more of a space combat and exploration game. More like Fallout in space or Mass Effect Andromeda.
 

aigomorla

Cases and Cooling Mod PC Gaming Mod Elite Member
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Any news if it will be a live service like Fallout76?
The amount of content / worlds one can supposedly go to make it sort of unrealistic for it to be all on the PC, unless each world is procedurally generated.

This is what im worried about...
Bethesda always will and tries to find a way to grab you by the (you know where) and squeeze hard if you do something they don't like.
 
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