- Jan 9, 2008
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At last year's GDC, publisher and developer Stardock revealed GOO, or Game Object Obfuscation, which would allow gamers to resell digital games. This year, Stardock revaled Impulse::Reactor, a toolset similar to Valve's Steamworks, for PC games.
Impulse::Reactor uses GOO as DRM, but requires no client to operate. Games utilizing Reactor wouldn't even need to be bundled with Impulse, Stardock's digital distribution platform. Furthermore, these games could be sold at retail or even on other digital distribution platforms like Steam, Direct2Drive, etc.
The tools are free to use and the only requirement is that any game utilizing the framework also be sold on Stardock's Impulse service, though not exclusively. This is in contrast to Valve's Steam exclusivity requirement to use Steamworks for features and DRM.
That's great, but what does Impulse::Reactor get you? Well, how about GOO for DRM, friends lists, Facebook and Twitter integration, in-game DLC, achievements, chat, matchmaking, rankings and ladders, server lists, and cloud storage for game saves.
Read the rest here: http://www.shacknews.com/onearticle.x/62814
