how big of a resolution does starcraft2 natively support? does starcraft2 scale correctly without any loss of quality (eye candy)?
using 23" with 0.26 pixel pitch as the baseline. upgrading to a 30" with 0.25 pixel pitch or to a 27" with 0.23 pixel pitch. the game camera viewing area should remain the same (since this is a RTS), however if the game engine have native support up to 1440p (or beyond). it should scale beautifully without any loss of eye candy. can someone who has both 22-24" 1080p monitor and a 27"-30" 1440p monitor confirm this.
on a technical level. are the sc2's texture quality high enough to support 2560x1440 resolution? without texture stretching.
using 23" with 0.26 pixel pitch as the baseline. upgrading to a 30" with 0.25 pixel pitch or to a 27" with 0.23 pixel pitch. the game camera viewing area should remain the same (since this is a RTS), however if the game engine have native support up to 1440p (or beyond). it should scale beautifully without any loss of eye candy. can someone who has both 22-24" 1080p monitor and a 27"-30" 1440p monitor confirm this.
on a technical level. are the sc2's texture quality high enough to support 2560x1440 resolution? without texture stretching.
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