Starcraft II: state of antialiasing in 2015

plonk420

Senior member
Feb 6, 2004
324
16
81
is there a way to fix the fugly jaggies in SC2? i've tried forcing 12xEQ and 24xEQ SSAA and it still won't go away?

J2fI0fn.png


there's a whole lot wrong with that picture, but what drives me nuts is that the highlighted areas "twinkle" when there's movement or when the amount of lit polygons changes. (screenshot was when i'd disabled forced AA and just stuck with in-game AA option (Y/N))

GPU is R9 290, and switching camps isn't an option at the moment.
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
Have you tried using either VSR? It should technically not give you any artifacts. Just a new resolution option in the menu.
 
Feb 19, 2009
10,457
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DSR/VSR is the solution for games with poor AA implementations.

It works amazing in World of Tanks & World of Warships, as the default FXAA is a blurfest.
 

Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
DSR/VSR is the solution for games with poor AA implementations.

It works amazing in World of Tanks & World of Warships, as the default FXAA is a blurfest.

That, and forcing AA externally breaks the game engine for WoT/WoWS too :)
 

plonk420

Senior member
Feb 6, 2004
324
16
81
felt kinda hacky, but it worked well. thanks!

are there any options had i not had a digital connection on a monitor? (i was sad to find out VSR/DSR doesn't work on VGA a little while back)
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
that's temporal aliasing, when you get the crawlies when things move

my favorite AA techniques to deal with this are SMAA T2X (especially the Filmic variant in Advanced Warfare) and Nvidia TXAA