Well, just when you thought SOE might not be a brood of vipers... they go and correct you. Don't know if anyone else posted about this... search wasn't coming up with anything.
Basically,
Lucas Arts announced 1 day after credit cards were charged for the Trials of Obi-Wan expansion that there would be a 2 week buffer time before the NEXT major combat/profession upgrade would be put on live. The new system will be a hybrid Diablo 2/FPS/Resident Evil 4 interface for combat. They were condensing all the professions into 9 "Iconic" professions following close suite to their silver screen role model.
Needless to say the SWG community, especially the vets, were pissed off to the nth degree. Not only is this the second major combat upgrade to come in 6 months but it came out of nowhere. Speculation is that this is a Lucas Arts made upgrade while others speculate this is a last ditch secret plan by SOE. Moreover, the community relations team seem to get hit JUST as hard from this information. Either way the SOE producer didn't sign off on this one to the community, it was without a doubt the LA producer.
The expansion came out on Tuesday the 1st with the DVD of Episode III. The test server was put up late Friday night the 4th of November. The initial load was so horribly bugged you could not load out of the tutorial.
Sony has really shot down old vets. Not only this, but one of the most beloved professions of the game, creature handler, is to be completely removed. Yes, that is right. Two weeks after an expansion that had bold marketing for creature handlers to quest for items that would allow for a "fix" to the profession to use a pet at the maximum player combat level the developers, bean counters, or whomever decided to kill the profession. Yes, after the credit cards were charged for the expansion. Not much news has desiminated through the net through major news channels. Gamespot had a jaded article the day of the announcement that excited even the most peeved of players.
Speaking of players, it is not really the fact of the changes that is ticking off the community. Its the timing and lack of communication between the developers and the players. While games like EVE online and City of Heroes/Villians have a growing support structure between dev and player, SOE continues to claim use of polls, focus groups, and internal testing by 'veteran' players to make decisions and commit code to them before asking the community. That, and the fact that bioengineer and creature handler were said to only be 1% of the community ( true or not is irrelevant since SOE BROKE the profession 4 publishes ago ) and the fact that JEDI is now a starter profession is more than justified to the 100s, possibly 1000s since the forums are gaining 1000s posts per hour ) of cancelling accounts. Class action lawsuits for fraudulant actions because of the ToOW expansion timing are starting to fall.
Rumor mills months old are starting to come true. The new game, which I personally tested over the weekend along with other long time subscribers, is clearly aimed at the console. It is also interesting to note that SOE Europe has SWG as a project that will be coming to the playstation 3. The new system smacks of console, laziness, diablo2 combat, twitch based aiming, and disrespect to the customers. Many people who remain openminded to the change, even myself, have even found the new system to feel "more star warzy" than the two systems to come before it. However, it feels more like KOTOR than Galaxies. The user interface is horrible. The profession system is attrocious. Everyone is a cookie cutter build without *choice* and you still only get one character per server. This character per server issue is a big peeve since your toon that might be 2 years old cannot change professions one your obligatory respects are used up. You must delete the toon to change professions or switch servers.
All in all Sony has a lot of 'splanin to do and a lot of tears to dry up. However, this may herald in a new thriving SWG on the Xbox or PS systems where everyone is a jedi and once you reach maximum level you put the game down and pick up another SOE/Lucas Arts title. All this ... and the fact that Star Wars Galaxies in Japan is over and servers will migrate from Japan to US any day now is summing up a drumroll for the beloved game of many.
-SWG player since 06/2004, R.I.P. Galaxies November 15, 2005.
Basically,
Lucas Arts announced 1 day after credit cards were charged for the Trials of Obi-Wan expansion that there would be a 2 week buffer time before the NEXT major combat/profession upgrade would be put on live. The new system will be a hybrid Diablo 2/FPS/Resident Evil 4 interface for combat. They were condensing all the professions into 9 "Iconic" professions following close suite to their silver screen role model.
Needless to say the SWG community, especially the vets, were pissed off to the nth degree. Not only is this the second major combat upgrade to come in 6 months but it came out of nowhere. Speculation is that this is a Lucas Arts made upgrade while others speculate this is a last ditch secret plan by SOE. Moreover, the community relations team seem to get hit JUST as hard from this information. Either way the SOE producer didn't sign off on this one to the community, it was without a doubt the LA producer.
The expansion came out on Tuesday the 1st with the DVD of Episode III. The test server was put up late Friday night the 4th of November. The initial load was so horribly bugged you could not load out of the tutorial.
Sony has really shot down old vets. Not only this, but one of the most beloved professions of the game, creature handler, is to be completely removed. Yes, that is right. Two weeks after an expansion that had bold marketing for creature handlers to quest for items that would allow for a "fix" to the profession to use a pet at the maximum player combat level the developers, bean counters, or whomever decided to kill the profession. Yes, after the credit cards were charged for the expansion. Not much news has desiminated through the net through major news channels. Gamespot had a jaded article the day of the announcement that excited even the most peeved of players.
Speaking of players, it is not really the fact of the changes that is ticking off the community. Its the timing and lack of communication between the developers and the players. While games like EVE online and City of Heroes/Villians have a growing support structure between dev and player, SOE continues to claim use of polls, focus groups, and internal testing by 'veteran' players to make decisions and commit code to them before asking the community. That, and the fact that bioengineer and creature handler were said to only be 1% of the community ( true or not is irrelevant since SOE BROKE the profession 4 publishes ago ) and the fact that JEDI is now a starter profession is more than justified to the 100s, possibly 1000s since the forums are gaining 1000s posts per hour ) of cancelling accounts. Class action lawsuits for fraudulant actions because of the ToOW expansion timing are starting to fall.
Rumor mills months old are starting to come true. The new game, which I personally tested over the weekend along with other long time subscribers, is clearly aimed at the console. It is also interesting to note that SOE Europe has SWG as a project that will be coming to the playstation 3. The new system smacks of console, laziness, diablo2 combat, twitch based aiming, and disrespect to the customers. Many people who remain openminded to the change, even myself, have even found the new system to feel "more star warzy" than the two systems to come before it. However, it feels more like KOTOR than Galaxies. The user interface is horrible. The profession system is attrocious. Everyone is a cookie cutter build without *choice* and you still only get one character per server. This character per server issue is a big peeve since your toon that might be 2 years old cannot change professions one your obligatory respects are used up. You must delete the toon to change professions or switch servers.
All in all Sony has a lot of 'splanin to do and a lot of tears to dry up. However, this may herald in a new thriving SWG on the Xbox or PS systems where everyone is a jedi and once you reach maximum level you put the game down and pick up another SOE/Lucas Arts title. All this ... and the fact that Star Wars Galaxies in Japan is over and servers will migrate from Japan to US any day now is summing up a drumroll for the beloved game of many.
-SWG player since 06/2004, R.I.P. Galaxies November 15, 2005.