What a cash grab. I knew that even before I caved in to the 50% discount but I had no idea there were so many more things about the game to hate EA for until I tried to make myself play more of it. Even when I manage to do so, in a online based game that sold more than 12 million copies, I have to wait to be matched(?) with a populated server for most of battle types, at which point, the lack of content really shows.
Star Wars is the ultimate gaming franchise, a FPS, RPG or even an RTS easily fit into it's lore, even many of it's objects and environments are GPU friendly, easier to render masks and armors or fine nuances of space rather than faces and lifelike environments.
Excellent execution by EA, riding TFA's coattails to a 8 digit sales count. They knew exactly what they were doing, such a bold move to charge $100+ upfront for a content skinny game which never dropped below $30. Guesstimating average price per copy at $45 even though the majority paid full price or the even fuller price means EA scored half a billion dollars in revenue on Battlefront and with majority of sales delivered digitally, EA dodges retail channel fees and spends less on physical copies saving "a few bucks" in the process.
I remember reading the article when EA first announced it's 10 year exclusivity deal, saw in comments someone reacted brilliantly with "may the sith be with you" considering the date of EA's announcement.
Fun fact: IGN gave Battlefront a 8/10 and 5.9 to Alien:Isolation.
Even praised it for it's 13 maps, as if the previous game didn't have three times as many.
The good news is that EA has managed to alienate me as as consumer almost completely, just a few more games to ruin and I uninstall Origin permanently. If EA can finish off my interest in Mirror's Edge, Mass Effect and Battlefield, we can finally part ways. Battlefront alone earns them their third worst company award IMO yet there is more to come...