Star Citizen is another DX12 win for AMD

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xthetenth

Golden Member
Oct 14, 2014
1,800
529
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At this point this "game" has so much hype that unless it destroys everyone's PC Crysis 1-style it will be a letdown. It should be a win for AMD and Nvidia when people have to buy much more powerful GPUs in the future to play it.

Repeatedly in fact, as they keep making builds to be ready for it.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
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Repeatedly in fact, as they keep making builds to be ready for it.

The ironic part is despite the widely known strategy of building rigs/buying GPUs to future-proof for Half Life 2 or Unreal Engine games and seeing soooooo many games being delayed over the years, it's shocking how many people have been trying to 'future-proof' for Star Citizen and now it seems the game won't even be out until 2017 (?). I remember people trying to future-proof for this title even when HD7970/GTX680 were top-of-the-line cards.

I'll give a personal real world example. I bought my $280 8800GTS 320MB in 2007, with the intention of using it for Starcraft 2. By the time SC2 Wings of Liberty came out July 27, 2010, on July 15, 2010, I purchased a pair of GTX470s for $210 a piece.

A single stock GTX470 was 5.2X faster than an 8800GTS 640MB in that game. :awe:

SC2_1920.jpg


There are so many examples I can think of games that took forever to come out like The Witcher 3, Project CARS, etc.

It's still great to see more developers embracing DX12 since it's basically free performance on top of the inefficient DX11. That extra performance can be translated to a superior gaming experience and/or even better graphics/effects.

Still, based on what I briefly read, if SC is slated for 2017, by that time we might even have the Big Daddy Pascal chip and possibly > 80% of the performance of a 980Ti. Makes it pretty pointless/wasteful to try to upgrade for SC right now.
 
Feb 19, 2009
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The way this game is being developed and the constant feature creep... it'll never see the light of day as a finished product that resembles all its promises. Mark my words.

The crap is hitting the fan on this facade.
http://www.escapistmagazine.com/art...l&utm_source=facebook.com&utm_campaign=buffer

If only Chris had kept to the original vision, make a better & updated graphics Freelancer. Space trader & combat sim, that is all that was promised on the original KS. But as soon as he saw people were willing to pay so much for virtual ships, his ego and ambition got the better of his logic and we were taken on a ride to nowhere.
 

Blue_Max

Diamond Member
Jul 7, 2011
4,223
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Star Citizen has been in bed with AMD for a while now... the free S.C. R9 Mustang ship has resurfaced recently as well.
 

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
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The way this game is being developed and the constant feature creep... it'll never see the light of day as a finished product that resembles all its promises. Mark my words.

The crap is hitting the fan on this facade.
http://www.escapistmagazine.com/art...l&utm_source=facebook.com&utm_campaign=buffer

If only Chris had kept to the original vision, make a better & updated graphics Freelancer. Space trader & combat sim, that is all that was promised on the original KS. But as soon as he saw people were willing to pay so much for virtual ships, his ego and ambition got the better of his logic and we were taken on a ride to nowhere.

That article does not support your suppositions and is a piece of trash journalism according to the Escapists own policies. But the full disposition on that is for the SC thread.