- Mar 10, 2007
- 3,514
- 477
- 126
I guess I just beat the game, but I am at a loss for words. Upon entering the very end of the game, it felt like GSC worked very hard with the level design, enemy placement, and so fourth... and then you get to the end. To me, it seemed that there was a party at GSC, they all got drunk and overslept the deadline, woke up, and just threw something together really fast.
First of all, nothing is explained how or why you are given two new weapons at the end. Clear Sky briefly explains the Gauss Rifle, but I had a new assault rifle in my inventory for some reason. This hampered me in the way that I tried to run for cover from the Monolith Soldiers below me, but I was over-weight from the new weapons. Taking time to drop something so I could run usually meant that Monolith would turn me unto a spaghetti strainer before I could decide what to drop.
Secondly, Strelok just stood there and let me shoot him repeatedly until I "won". What the hell is this about? When GSC pulled the helicopter stunt earlier in the game, it geared me up for the possibility of a boss battle at the end. Seeing a health bar at the top of the screen only affirmed my assumption, yet to find that the boss never moved from cover was extremely disappointing. Plus, seeing the new anomalies scattered about the rather large area mixed with various people fighting, I assumed I would be using all of those bandages and health kits I had been stockpiling. However, by the time I found suitable cover, Monolith acted as if someone rolled a shiny ball in front of them because they forgot all about me repeatedly shooting Strelok in the face.
Third. maybe this is my fault, but I finished the game using a modified AC96/2 Assault Rifle I found AT THE BEGINNING OF THE GAME. I briefly read through the patch notes and saw the name of my favorite weapon from Stalker SoC - GP37. So I got excited about finding that weapon and actually upgrading it to make it an even better weapon. By the time I started finding the 5.56x45 rounds, I figured I would be finding one in the near future, so I began hoarding the 5.56x45AP rounds. At the end of the game, I was carrying almost 1300 5.56x45AP rounds coupled with the 2200 5.55x45AP rounds for my AC96/2. The only problem being, I never found anything better than the AC96/2. Hell, the only other assault rifles I found were the TRs 301 and SA Avalanche.
Fourth. This one stacks onto the third one. I finished the game with the upgraded Sunrise suit you receive for helping the Stalkers kill zombies in Agroprom. Trying to buy any armor seemed nigh impossible considering how expensive they are coupled with the fact that you lose all of your money half-way through the game. By the time I entered Limansk, I had well over 30k saved up for which I was planning on using every rouble on the next trader/mechanic - little did I know that there would be no more past Limansk.
However, despite everything that has been said, this was an extremely fun game, just as the first one was. I plan on playing through again, but these four things just bugged the hell out of me too much for me not to mention them. It's a possibility I will add onto this list in the future, so by all means, post any of your complaints, rants, or general comments about this game.
First of all, nothing is explained how or why you are given two new weapons at the end. Clear Sky briefly explains the Gauss Rifle, but I had a new assault rifle in my inventory for some reason. This hampered me in the way that I tried to run for cover from the Monolith Soldiers below me, but I was over-weight from the new weapons. Taking time to drop something so I could run usually meant that Monolith would turn me unto a spaghetti strainer before I could decide what to drop.
Secondly, Strelok just stood there and let me shoot him repeatedly until I "won". What the hell is this about? When GSC pulled the helicopter stunt earlier in the game, it geared me up for the possibility of a boss battle at the end. Seeing a health bar at the top of the screen only affirmed my assumption, yet to find that the boss never moved from cover was extremely disappointing. Plus, seeing the new anomalies scattered about the rather large area mixed with various people fighting, I assumed I would be using all of those bandages and health kits I had been stockpiling. However, by the time I found suitable cover, Monolith acted as if someone rolled a shiny ball in front of them because they forgot all about me repeatedly shooting Strelok in the face.
Third. maybe this is my fault, but I finished the game using a modified AC96/2 Assault Rifle I found AT THE BEGINNING OF THE GAME. I briefly read through the patch notes and saw the name of my favorite weapon from Stalker SoC - GP37. So I got excited about finding that weapon and actually upgrading it to make it an even better weapon. By the time I started finding the 5.56x45 rounds, I figured I would be finding one in the near future, so I began hoarding the 5.56x45AP rounds. At the end of the game, I was carrying almost 1300 5.56x45AP rounds coupled with the 2200 5.55x45AP rounds for my AC96/2. The only problem being, I never found anything better than the AC96/2. Hell, the only other assault rifles I found were the TRs 301 and SA Avalanche.
Fourth. This one stacks onto the third one. I finished the game with the upgraded Sunrise suit you receive for helping the Stalkers kill zombies in Agroprom. Trying to buy any armor seemed nigh impossible considering how expensive they are coupled with the fact that you lose all of your money half-way through the game. By the time I entered Limansk, I had well over 30k saved up for which I was planning on using every rouble on the next trader/mechanic - little did I know that there would be no more past Limansk.
However, despite everything that has been said, this was an extremely fun game, just as the first one was. I plan on playing through again, but these four things just bugged the hell out of me too much for me not to mention them. It's a possibility I will add onto this list in the future, so by all means, post any of your complaints, rants, or general comments about this game.