Originally posted by: Canai
Man, they better include the wonky humor. It won't be a Fallout game without it.
Yep. Fallout 1 and 2 are probably my all-time favorite computer games (Baldur's Gate and BG2 being the others. Man, the late 90's were a freaking Renaissance for PRGs), and I'm mostly expecting Bethesda to do to them what George Lucas did with Episode 1. I tried to enjoy Oblivion but the things that annoyed me the most were the things that Fallout did better than almost any game before or since: storyline and voice acting. Most of the quests were generic and uninteresting, and the two actors who did all the voices that weren't Patrick Stewart or Sean Bean were just awful. Not saying it's a bad game by any means, it's just not what I'm looking for in an RPG.
The Fallouts on the other hand had fantastic voice acting across the board (Who can forget "War. War never changes."?), writing that would've been excellent for a film, and some really brilliant humor and pathos.
One of my favorite bits of the storyline from Fallout 2: You find one of the last human cities, and it's a totalitarian city-state that imprisons its own citizens and poisons everything around it. Just down-river you find a village of very helpful, interesting mutants who just want to live in peace. One of the two towns gets to live, and you decide which.
Other random bits: You can get married (same sex if you want, doesn't matter), then pimp your spouse later in the game. You can become a porn star. You can do drugs to improve your performance, then you can get addicted to those drugs and go into heavy withdrawal. You can also get a perk to make you less prone to addiction. You can take drugs to make yourself stupid, then normally helpful NPCs will make fun of you, leaving you with the following dialog choices for a response: 1) Ugh. 2) Argh. 3) Yarr.
If you want to get a feel for the series, go to Youtube and do a search for the Fallout intro movies. They do a great job of setting the mood and give you a good overall feel for the game. Keep in mind, though, it's an old-school turn-based combat RPG, and they felt old-school when they first came out in '97 and '98.