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Spore Release Date Announced, "Creature Only" version avaliable earlier

Modeps

Lifer
I'm wondering why it wont be coming out for either the PS3 or 360... or even the Wii.

http://www.spore.com/press_021208.php

Redwood City, CA - February 12, 2008 - Get ready for the next Big Bang this fall! Electronic Arts Inc. (NASDAQ: ERTS) and Maxis today announced that Spore?, the highly anticipated game from the creators of The Sims?, will be available at retailers worldwide the weekend of September 7. Spore will be available for the PC, Macintosh, Nintendo DS?, and mobile phones.

"The wait is almost over," said Maxis Chief Designer Will Wright. "We're in our final stages of testing and polish with Spore, and the team at Maxis can't wait to see the cosmos of content created by the community later this year."

Spore gives players their own personal universe in a box. Create and evolve life, establish tribes, build civilizations, sculpt entire worlds and explore a universe created by other gamers. Spore gives players a wealth of creative tools to customize nearly every aspect of their universe: creatures, vehicles, buildings, and even UFOs. Players can then seamlessly share their creations with the world or explore infinite new galaxies created by other gamers.

Consumers can visit www.spore.com to sign up for the Spore newsletter or check out all-new screenshots and video of the game. Members of the media can visit EA's press site at www.info.ea.com for information about all of EA's games.

About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS?, EA?, EA SPORTS BIG? and POGO?. In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://www.info.ea.com.

EA, EA SPORTS, EA SPORTS BIG, POGO, The Sims and Spore are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Nintendo DS is a trademark of Nintendo. All other trademarks are the property of their respective owners.

http://www.joystiq.com/2008/02...pore-to-launch-sooner/
EA is releasing a separate SKU for a creature-editor edition of Spore even earlier than its September 7 game launch. The company confirmed with us that the stand-alone product will let players begin creating crazy creatures, although it won't include other components of Spore's Creature Phase. Those creatures will then be able to be used in the full version of Spore.

EA didn't give any more specific details about when the creature-editor-only Spore will be released and its cost. Here's hoping it's a free download available, umm, yesterday. There's time travel in Spore, right?
 
Perhaps they plan for a console release at a later date or just can't confirm their releases on this exact date yet. In any case, it would be very odd if they are choosing not to release it on any major console platform.
 
Especially with the 360 being relatively easy to port to and yet they chose the DS 😕. Better yet... mobile phones 😕^😕
 
Hopefully it will see a console release. I'd like to play it but I doubt either of my computers will be able to handle it at reasonable settings.

EDIT: I don't know much about this game, but isn't one of the features the ability to interact with other player's civilizations? Seems like consoles (especially XBL) would be a good place to allow that sort of thing to happen.
 
Originally posted by: R Nilla
Hopefully it will see a console release. I'd like to play it but I doubt either of my computers will be able to handle it at reasonable settings.

EDIT: I don't know much about this game, but isn't one of the features the ability to interact with other player's civilizations? Seems like consoles (especially XBL) would be a good place to allow that sort of thing to happen.

Yep, looks like it.

This is from Wiki:
"Massively single-player metaverse"
Wright calls the game a "massively single-player online game".[21] Simultaneous multiplayer gaming is not a feature of Spore. The creatures, vehicles, and buildings the player can create will be uploaded automatically to a central database (or a peer-to-peer system), cataloged and rated for quality (based on how many users have downloaded the object or creature in question), and then re-distributed to populate other players' games.[13] The data transmitted will be very small ? only a couple of kilobytes per item transmitted, according to Wright. This was due to procedural generation of material.

During Wright's Long Now Foundation seminar with Brian Eno in June 26, 2006, he mentioned that players would receive statistics of how their creatures would be faring in other players' games, referring to this as the alternate realities of the Spore metaverse. The game would report to the player on how other players interacted with them (for example, how many times other players made alliances with their race or destroyed their planet). The personalities of user-created species are dependent on how the user played them.[22]
 
I was looking forward to this game for years.. But then I ended up buying a PS3 becuase it is about 1/3 - 1/2 the price of gaming computer and the graphics are next gen and almost as good as PC graphics. So unfortunately I won't be experiencing Spore unless it comes out on ps3 because I can't afford to build a system now that I bought my PS3. I really really hope it comes out on ps3 -- if spore becomes as popular as the sims was (which I doubt will happen) then i'm sure there will eventually be some version of it released on the ps3..
 
I wonder how many Sims-like expansion packs they have planned for this?

Either way, I am looking forward to pirating this.
 
Originally posted by: Sadaiyappan
I was looking forward to this game for years.. But then I ended up buying a PS3 becuase it is about 1/3 - 1/2 the price of gaming computer and the graphics are next gen and almost as good as PC graphics. So unfortunately I won't be experiencing Spore unless it comes out on ps3 because I can't afford to build a system now that I bought my PS3. I really really hope it comes out on ps3 -- if spore becomes as popular as the sims was (which I doubt will happen) then i'm sure there will eventually be some version of it released on the ps3..

PS3
 
Originally posted by: ducci
I wonder how many Sims-like expansion packs they have planned for this?

Either way, I am looking forward to pirating this.

this is not the type of game i would do that too because half the fun is the online aspect in which your world is populated with other peoples creatures..

if you do $teal it then probably (considering that every PC game ever released with the exception of civilization 4 was not playable online if pirated) won't be able to play online..

i don't know why the civ 4 devs did that but it was playable online if pirated..

 
I was curious, so I looked up how long Spore has been in development... it started in 2000. That means this will be its eighth year of development. That's a ton of cash sunk into a title that's being released on probably the least profitable arenas. This doesn't make sense... Do they really think Spore will garner the same success as The Sims?
 
Originally posted by: Modeps
I was curious, so I looked up how long Spore has been in development... it started in 2000. That means this will be its eighth year of development. That's a ton of cash sunk into a title that's being released on probably the least profitable arenas. This doesn't make sense... Do they really think Spore will garner the same success as The Sims?

Well, I think the DS version could be very profitable. Cheap dev platform plus a mega-ton of DSs out in the wild.

A Wii version is mentioned in the interview with N'Gai Croal though. Nothing about the 360 or PS3.

They're probably already planning multiple expansions though:
Spore: Ultimate Evolution Party Pack!
Spore: Intelligent Design Holiday Adventures!
Spore: Scopes Trial Follies!
Spore: We're Just Milking It At This Point!

edit: Here is Wright talking about the DS version:

How do the features and gameplay in the Nintendo DS version of Spore differ from those of the PC and Mac versions? Will the DS version have any unique content?

Spore for the Nintendo DS is an entirely unique design. We focused on delivering the core features of Spore: creativity, exploration, sharing and collecting, while taking full advantage the unique aspects of the DS platform such as the stylus and connectivity. The result is a completely specialized version of the creature phase of the game complete with a Nintendo DS unique creature creator that we are calling Spore Creatures. Players will create their own creature in the Creature Creator and then evolve this creature by making friends, defeating enemies and exploring the galaxy on a quest to find new evolutionary paths and save their home world. Along the way, they can record all the species they've encountered using the Spore Species Guide, trade and collect custom created creatures and earn badges for accomplishing a variety of tasks.

We even decided to go with a custom look for Spore Creatures so the content is entirely unique to the DS. Our artistic inspiration came from Japanese flat rod puppets and shadow box art. The look feels great and lends to a more intuitive editing experience allowing for a huge amount of flexibility in the creatures a player can create. The greater simplicity enables the player to focus on the gameplay and their unique creations. We've also made unique abilities for the creatures of Spore Creatures. As you evolve your creation, you'll find special biopowers that can help you fight or socialize in order to succeed on your quest.

Will DS users be able to exchange content with each other via local or online Wi-Fi?

As players are creating creatures in their game, they can save their favorites. They can share, trade or simply show off these favorites with friends either locally or over Wi-Fi. If you share a creature with a friend, that creature can show up in your game as well, and they can battle or befriend them much like the PC and Mac game. Once traded, creatures will continue to spread to other players as they connect and trade.
 
Yeah I think that's what Will Wright is thinking is that it will be as big as the sims (which I highly doubt because of the type of game it is).. I remember reading somewhere that someone important from EA was saying that Spore is the biggest creative risk being taken in gaming right now.

I also remember reading an interview with Will Wright and he was talking about how he considers the Wii to be the only next gen game console (which I guess explains why they haven't made ps3 and xbox 360 versions yet) and also how he doesn't consider his games to be "games" but "montossoori toys" or something bizzare like that. I used to think of Will wright as a godly legend but after he made that montossoori comment I think that he is beginning to lose touch with his gaming fan base and is surrounded by a by a circle of people who have no idea what they are doing.
 
Originally posted by: Queasy
They're probably already planning multiple expansions though:
Spore: Ultimate Evolution Party Pack!
Spore: Intelligent Design Holiday Adventures!
Spore: Scopes Trial Follies!
Spore: We're Just Milking It At This Point!

:laugh:
 
Originally posted by: Modeps
Originally posted by: bigdog1218
It has already been announced for the Wii, they just don't have a release date yet.

Got a link?

From my post above - Link

A Wii version has already been announced. What can you say about what that's going to play like in terms of structure, control, etc.?

I can't say much about it except the fact that the overriding kind of factor in my mind and Lucy [Bradshaw]'s, in terms of looking at what direction that team goes with it, has been to make really good use of the controller. What interests me about the Wii is that in some sense you have a much higher bandwith controller than you have with any other console or even a PC. How do we abstract the maximum Because one of the biggest advantages we have is our procedural animation system, which means that we can have an infinite of variety of animations that we can make the creature do because it's done procedurally. So that's a natural kind of strength of having a higher bandwith input device--it should really feel like I'm puppeteering this creature very directly, as opposed to I'm just indirectly controlling with a few buttons here and there. The rest of the design is totally going to evolve around that.

A lot of the prototyping they've been doing is, "How do we make you feel like you have the most control over this creature, even in a very subtle ways, by moving this controller around?" and then make the gameplay serve that, because I think if I had nothing else, but a really fun creature to drive around the environments, and I felt like I was really controlling in a very expressive way I would have a blast with just that alone. So that's a really good starting point.
 
A DS version is actually a good idea, the stylus and dual screen would make the game pretty accessible and easy to play, sure it lacks in hardware but the game could be scaled down a bit and with the huge userbase of the DS, not only could it end up being a pretty decent game, it's a great business decision.

In any case, this doesn't matter to me, Spore is a game meant for PCs. 🙂

September 9th can't come fast enough.
 
This game has such a high concept of design, I'm a little unsure how much fun this game is actually going to be when played. I wonder if it's going to get boring once the novelty of it wears off (which could be rather quickly). I do want it to be a fun game, of course, but just unsure of it.

BTW--I've not played this game at any trade events, so I have no insight or anything. But I've read several articles and watched a lot of video and this is just my general feeling.
 
Originally posted by: warcrow
This game has such a high concept of design, I'm a little unsure how much fun this game is actually going to be when played. I wonder if it's going to get boring once the novelty of it wears off (which could be rather quickly). I do want it to be a fun game, of course, but just unsure of it.

BTW--I've not played this game at any trade events, so I have no insight or anything. But I've read several articles and watched a lot of video and this is just my general feeling.

I thought the same thing about the Sims. "Where's the fun game in controlling your little people doing all the mundane things that we do during the day anyways." Boy, was I wrong.

There's a huge segment of people out there that like these kind of non-objective free roam God/owner-type games. My 6-year old niece is hooked on to a sim-type PC game with puppies. My 19-year old brother-in-law plays The Sims frequently. They love games with no defined goals beyond keeping the pets/people happy and they can roam around freely and try out different outfits, items, etc.

I'm such a goal-focused person that games like this can be hard for me to wrap my head around sometimes.
 
I wonder if we'll see protests about this game from the religious right because of it's evolutionary themes. As much as I wanna play spore, I'm apprehensive to get any new games for my PC after I wasted $50 on Bioshock for it to be so unstable that I couldn't do anything about it. My PC's not that old, but there's something wrong with it that made Bioshock unstable to the point of uselessness and makes Oblivion unstable enough to be annoying.
 
Originally posted by: Queasy
Originally posted by: warcrow
This game has such a high concept of design, I'm a little unsure how much fun this game is actually going to be when played. I wonder if it's going to get boring once the novelty of it wears off (which could be rather quickly). I do want it to be a fun game, of course, but just unsure of it.

BTW--I've not played this game at any trade events, so I have no insight or anything. But I've read several articles and watched a lot of video and this is just my general feeling.

I thought the same thing about the Sims. "Where's the fun game in controlling your little people doing all the mundane things that we do during the day anyways." Boy, was I wrong.

There's a huge segment of people out there that like these kind of non-objective free roam God/owner-type games. My 6-year old niece is hooked on to a sim-type PC game with puppies. My 19-year old brother-in-law plays The Sims frequently. They love games with no defined goals beyond keeping the pets/people happy and they can roam around freely and try out different outfits, items, etc.

I'm such a goal-focused person that games like this can be hard for me to wrap my head around sometimes.

True. I actually got bored of The Sims and The Sims 2 faily quickly. But concerning the Spore, doesnt it appear that the masses could relate to The Sims and its environment (households and such) more than a single-celled-organism mini-games, evolution and african planes? I know Spore is more than that, but you get my point I'm sure.

It just seems that The sims is a little more approachable by the soccer moms and the casual crowd, than Spore. I could totally be wrong here in the end, who knows.
 
I think little big planet is stealing hype from spore.. They are both create and play games but little big planet is just so much cooler looking..
 
Originally posted by: Modeps
weird, they're releasing a seperate creature only version too:

http://www.joystiq.com/2008/02...pore-to-launch-sooner/

That'll actually be pretty cool if they release it for free. Give everyone a chance to play around and create creatures on their own.

Seems like there was another game that did something similar. The name is slipping my mind right now but the released a little application that allowed you to create your own superhero prior to the game being released.
 
Originally posted by: Sadaiyappan
I think little big planet is stealing hype from spore.. They are both create and play games but little big planet is just so much cooler looking..

Little big planet is cool looking in a fun co-op way. But it has absolutely nothing on Spore. The games are not similar in any way.
 
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