DisEnchantment
Golden Member
- Mar 3, 2017
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Maybe the hand holding it is just small.That is HUGEEEEEEE!
That is the neat thing about Zen3+ on Rembrandt, it's Zen3 with DDR5. Since the 6900HX will boost to 5 Ghz we can extrapolate many of the ST performanceHow much will the V-cache offset DDR5 gains?
What I mean is how much performance boost will we see in moving to V-cache with current DDR4 for memory bound applications?
How much without V-cache but with DDR5?
How much with V-cache and then adding DDR5?
As it should be expected, current 5950X currently boost past 5 Ghz at stockMore than 5.0 Ghz in ST ?
Modern games can make use of > 10 cores thanks to DirectX 12. I have seen a few games drive my 5950X to about 50-70% utilization across 32 threads. I will have to make a list. That being said, I mostly agree with you.Okay, I still don’t believe that Intel will be particularly competitive in HEDT in the near future. If you are buying a chip with more than about 10 cores, then I hope you are doing something other than gaming to justify it. Yes, those idiots are customers, but they are also a super tiny niche. AMD almost didn’t offer a HEDT product at all, so AMD isn’t going to expend too much energy chasing such idiots. They may still get them on the strength of their rebadged server parts though.
I also don’t believe that intel will win this fight based on low core count boost clocks. The number of applications where intel boost clocks will win vs. AMD boost clocks, in the context of you are already buying an high core count HEDT processor for something other than gaming, is super tiny.
I suspect Zen 4 will be around 5.2, maybe 5.3. It is pretty easy to get a well binned Zen 3 core to those levels.My 5950X boosts to 5.05 - 5.1 GHz ST. All core boost around 4.05 - 4.15 GHz. Stock, results depends on the room temperature ( it is higher when the heating system is not turned on )
I have most seen most 5800X boost around 4.5 GHz all core.
Assuming the part used for that demo is an 8 Core part,
5.4+ GHz ST and 5.0 GHz all core should be easy on a hypothetical 7800X.
5.6+ GHz ST and 4.8 GHz all core on a hypothetical 7950X. With PBO should be easy to go 5 GHz on all 16 cores.
That AVX512 added at the right moment with DDR5, FP will see a massive jump considering Raphael will launch with 5200 DDR5 (or even much higher, since 5200 is for Genoa) .
Yes, please.Modern games can make use of > 10 cores thanks to DirectX 12. I have seen a few games drive my 5950X to about 50-70% utilization across 32 threads. I will have to make a list.
Also, using lots of cores is in itself not desirable, unless it actually improves performance or something else, so if it does not show in a benchmark, what are they actually processing?Yes, please.
I see that too on my 5900X, but when looking up benchmarks for the 6 and 8 core parts, apparently the threads scale just fine on fewer cores, it seems overall utilization increases on 12/16 just because the threads are available.Modern games can make use of > 10 cores thanks to DirectX 12. I have seen a few games drive my 5950X to about 50-70% utilization across 32 threads. I will have to make a list. That being said, I mostly agree with you.
This needs to be investigated further. Maybe the extra threads on extra cores makes the 1% minimum FPS better. Also, threads across CCDs might decrease minimum FPS due to greater inter-CCD latency.I see that too on my 5900X, but when looking up benchmarks for the 6 and 8 core parts, apparently the threads scale just fine on fewer cores, it seems overall utilization increases on 12/16 just because the threads are available.
One example is HZD, it pushes above 50% for me in crowded areas and it visually lights up on massive threads usage in Task Manager, but it still does just fine on lower core parts, and HUB considers HZD a game 'that is not heavy on the CPU'.
Games tend to be horrible and have their threads waiting in a busy wait loop on work. So they are all spending CPU time when waiting for work. I believe this is mostly because Windows is (was?) pretty bad with thread scheduling.I see that too on my 5900X, but when looking up benchmarks for the 6 and 8 core parts, apparently the threads scale just fine on fewer cores, it seems overall utilization increases on 12/16 just because the threads are available.
One example is HZD, it pushes above 50% for me in crowded areas and it visually lights up on massive threads usage in Task Manager, but it still does just fine on lower core parts, and HUB considers HZD a game 'that is not heavy on the CPU'.
Using cores doesn’t mean that performance continues scaling. In the benchmarks I have seen, some games continued scaling up to around 10 cores, but most stopped scaling at lower than that. It is subject to diminishing returns. In many cases, it is actually the larger cache that is available on some higher core count parts that was making the difference, not actually the additional cores.Modern games can make use of > 10 cores thanks to DirectX 12. I have seen a few games drive my 5950X to about 50-70% utilization across 32 threads. I will have to make a list. That being said, I mostly agree with you.
I suspect Zen 4 will be around 5.2, maybe 5.3. It is pretty easy to get a well binned Zen 3 core to those levels.
Why is that exactly?Geez, that was an underwhelming presentation.
Will win in all areas against what? Threadripper 5000? Threadripper 5000 X3D? If AMD were to throw 4 high leakage, 8-core X3D chiplets on a Threadripper package, it will likely dominate in many applications and in a lot of cases, not by a little. Intel is solidly in the “I will believe it when I see it category”, but most companies are in that category right now due to covid delays and shortages anyway. AMD almost certainly can answer any challenge from Intel due to the modularity and flexibility of their server platform if they are inclined to do so. The intel parts could be very late and will certainly be massive power hogs that could limit performance severely.Not saying low core count MHz is only thing it matters. But that a 56 core SPR-X will win in all areas. Yes it'll use more power, but we all know that. 450W RTX 3090 Ti, 600W Turin, 1KW+ accelerators, etc, etc.
Cache size and bandwidth are very application dependent. The performance improvement will very by a large amount between applications. It can make a large difference, even in some bandwidth constrained applications. This is why infinity cache on GPUs can hide the lower memory bandwidth in some cases.How much will the V-cache offset DDR5 gains?
What I mean is how much performance boost will we see in moving to V-cache with current DDR4 for memory bound applications?
How much without V-cache but with DDR5?
How much with V-cache and then adding DDR5?
Pretty slim on product announcements and and future product information. Except for Rembrandt - that's a big deal for laptops and maybe some mini business desktops. I'm curious how much supply there will be. Other than that, a weak GPU, V-cache only announced on one CPU. Not much useful info on Zen4. So, just a kind of of boring CES. Zen4 desktop/server and RDNA3 will be much more interesting, once they are formally announced.Why is that exactly?
Well, AMD's presentation was positively erotic compared to the snoozefest Intel put on. Mobileye? They will get sued to oblivion when their precious technology starts causing accidents.Pretty slim on product announcements and and future product information. Except for Rembrandt - that's a big deal for laptops and maybe some mini business desktops. I'm curious how much supply there will be. Other than that, a weak GPU, V-cache only announced on one CPU. Not much useful info on Zen4. So, just a kind of of boring CES. Zen4 desktop/server and RDNA3 will be much more interesting, once they are formally announced.
Admittedly, I'm a long time DIY enthusiast - so I'm biased.
Wccftech says “biggest server cpu package to date”. I am not sure that is true. Some of the old IBM power MCM packages were huge. They look like they might be close. I guess power 5 MCM was 3.75 x 3.75 inches. What is Genoa?
Ah well Intel will sell Mobileye anyways. Intel could have put little more detail about ARC at least.Well, AMD's presentation was positively erotic compared to the snoozefest Intel put on. Mobileye? They will get sued to oblivion when their precious technology starts causing accidents.
Dylan seems confident that Genoa and Raphael will use fan out packages.SemiAnalysis can confirm that Zen 4 based desktop and server products will use a fan out. This fan out will then be packaged traditionally on top of a standard organic substrate which will have LGA pins on the bottom of this. The company packaging these products and technical reason for moving to fan out will be revealed behind the paywall.
All of the presentations were pretty boring, but what else is there to expect when no one has any of their next generation products launching until the end of the year? Almost all of the Radeon stack has been released, Zen 4 is still half a year away at least so we're not going to get a lot of details now, and there's even enough of a wait on Zen 3D that AMD isn't releasing all of the details yet.Pretty slim on product announcements and and future product information.
Hopefully this means direct compute chiplet communication? Though, it could just as well only be for IO-compute chiplet connections, bah.Dylan seems confident that Genoa and Raphael will use fan out packages.
While I don't know his track record, I have seen him active with a lot of well known industry folks.![]()
Advanced Packaging Part 2 – Review Of Options/Use From Intel, TSMC, Samsung, AMD, ASE, Sony, Micron, SKHynix, YMTC, Tesla, and Nvidia
Advanced packaging exists on a continuum of cost and throughput vs performance and density. Even though the demand for advanced packaging is obvious, there is an incredible number of advanced packa…semianalysis.com
Nevertheless, this is rather in line with the LinkedIn snippets I dug up regarding GMI3 SI/PI being modeled for X3D
View attachment 55539
Also much thinner substrate this time around for SP5 and AM5.
FO migration could a good time to do with Zen 4 and full architecture update with Zen 5 along with node shrink.