Interesting and important news, especially for running RT games on Linux or on Windows through Vulkan!
The vendor neutral RT extension for Vulkan just went gold in the latest revision of the Vulkan standard.
Link here.
We've been expecting this to come on the tails of AMD's first RT accelerating architecture, so it's good it's finally out there.
As to whether it will replace the nVidia specific RT extensions used in the Vulkan RT implementation for Quake 2 RTX - well I doubt that nVidia will be in any hurry to let that comparison happen unless they are 100% certain it plays well for them.
The vendor neutral RT extension for Vulkan just went gold in the latest revision of the Vulkan standard.
Link here.
We've been expecting this to come on the tails of AMD's first RT accelerating architecture, so it's good it's finally out there.
As to whether it will replace the nVidia specific RT extensions used in the Vulkan RT implementation for Quake 2 RTX - well I doubt that nVidia will be in any hurry to let that comparison happen unless they are 100% certain it plays well for them.